Player Matchup

Bellona
Bellona
BabyFlounder
Bellona
Level 12
God Stats
8W - 6L
1,554 SR
Queue Stats
30W - 32L
1,322 Elo+
Solo
Scylla
Scylla
CreepyNateDawg1
Scylla
Level 128
God Stats
3W - 4L
1,500 SR
Queue Stats
150W - 148L
1,491 Elo+
Party 1
Cthulhu
Cthulhu
EChadG71
Cthulhu
Level 22
God Stats
14W - 17L
1,463 SR
Queue Stats
288W - 303L
1,447 Elo+
Party 1
Neith
Neith
LoST x RollTide
Neith
Level 20
God Stats
45W - 53L
1,522 SR
Queue Stats
128W - 173L
1,452 Elo+
Party 1
Ares
Ares
Poopooman129175
Ares
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 18L
1,294 Elo+
Solo
Team Averages
Level 39
1,508 SR
1,401 Elo+

VS

Team Averages
Level 22
1,483 SR
1,403 Elo+
Anhur
Anhur
Brutal_un_peu
Anhur
Level 24
God Stats
17W - 34L
1,473 SR
Queue Stats
76W - 100L
1,414 Elo+
Solo
Mercury
Mercury
IAmTheBigMatt
Mercury
Level 26
God Stats
3W - 5L
1,766 SR
Queue Stats
265W - 287L
1,511 Elo+
Solo
Hades
Hades
NOMADS_YA_HOMIE
Hades
Level 26
God Stats
2W - 6L
1,176 SR
Queue Stats
116W - 171L
1,300 Elo+
Party 2
Jormungandr
Jormungandr
RedBull-X-299
Jormungandr
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
181W - 258L
1,402 Elo+
Party 2
Tiamat
Tiamat
channing123
Tiamat
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,388 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
BabyFlounder
Bellona
9
0 / 0 / 2
5,103
567
1,411
2,577
1,323
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

11
7 / 0 / 0
6,396
711
4,816
4,856
1,377
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
EChadG71
Cthulhu
6
0 / 1 / 0
4,025
447
160
2,325
1,776
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

8
2 / 0 / 0
4,655
517
2,226
2,512
621
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

6
0 / 0 / 1
4,058
451
926
3,778
1,619
Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 0 / 0
4,247
472
1,627
2,123
553
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mercury
9
0 / 1 / 0
4,950
550
868
5,715
1,466
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

6
0 / 5 / 0
4,187
465
2,412
5,462
2,310
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Jormungandr
RedBull-X-299
Jormungandr
6
0 / 1 / 0
4,288
476
1,736
5,327
2,181
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Tiamat
2
0 / 2 / 0
3,314
368
293
1,529
318

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
0
9
Kills
0
1
Deaths
9
3
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Bellona
BabyFlounder
Bellona
0
0
2
1
L
0
0
0
0
W
7
0
0
7
W
Cthulhu
EChadG71
Cthulhu
0
1
0
0
L
Mercury
0
1
0
0
W
2
0
0
2
L
0
5
0
0
W
0
0
1
0.5
L
Jormungandr
RedBull-X-299
Jormungandr
0
1
0
0
L
Tiamat
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,539
Damage
6,936
16,048
Taken
20,156
6,716
Mitigated
6,828
4,168
Healing
6,267
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
BabyFlounder
Bellona
1,411
234
0
515
2,577
1,323
562
443
2,092
0
27,519
L
1,627
828
0
822
2,123
553
0
166
1,957
0
16,594
W
4,816
888
0
1,908
4,856
1,377
212
1,925
2,697
31,219
0
W
Cthulhu
EChadG71
Cthulhu
160
0
0
565
2,325
1,776
421
0
2,325
7,562
0
L
Mercury
868
448
0
2,814
5,715
1,466
744
915
4,725
0
23,686
W
2,226
1,366
0
1,024
2,512
621
68
757
1,755
0
20,471
L
2,412
807
0
370
5,462
2,310
66
3,368
1,840
12,647
0
W
926
210
0
156
3,778
1,619
0
1,040
2,738
8,487
0
L
Jormungandr
RedBull-X-299
Jormungandr
1,736
464
0
2,073
5,327
2,181
0
760
4,567
14,235
0
L
Tiamat
293
158
0
188
1,529
318
0
334
1,165
1,992
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,237
Gold Earned
20,986
223
Minions Killed
157
0
Camps Cleared
0
693,666
Distance Traveled
700,246
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
5,103
567
74
8
0
170,288
0
L
Anhur
4,247
472
40
4
0
147,555
2
W
Scylla
6,396
711
70
8
0
147,418
0
W
Cthulhu
4,025
447
16
2
0
74,640
0
L
Mercury
4,950
550
65
7
0
168,085
0
W
Neith
4,655
517
49
5
0
144,333
0
L
Hades
4,187
465
30
3
0
140,558
0
W
Ares
4,058
451
14
2
0
156,987
0
L
Jormungandr
4,288
476
19
2
0
160,352
1
L
Tiamat
3,314
368
3
0
0
83,696
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role