Player Matchup

Izanami
Izanami
Mugen Senpai360
Izanami
Level 158
God Stats
6W - 3L
1,500 SR
Queue Stats
243W - 247L
1,565 Elo+
Party 2
Tiamat
Tiamat
OgSamuraiJoker
Tiamat
Level 30
God Stats
3W - 0L
1,868 SR
Queue Stats
7W - 4L
1,783 Elo+
Party 2
Cu Chulainn
Cu Chulainn
Swiftyfire421
Cu Chulainn
Level 60
God Stats
7W - 9L
1,435 SR
Queue Stats
322W - 264L
1,531 Elo+
Solo
Cthulhu
Cthulhu
Xavy rase16
Cthulhu
Level 100
God Stats
8W - 3L
1,708 SR
Queue Stats
84W - 72L
1,453 Elo+
Solo
Gilgamesh
Gilgamesh
xLannister
Gilgamesh
Level 160
God Stats
17W - 28L
1,417 SR
Queue Stats
871W - 888L
1,493 Elo+
Solo
Team Averages
Level 102
1,586 SR
1,565 Elo+

VS

Team Averages
Level 88
1,445 SR
1,520 Elo+
Chronos
Chronos
Budknight64
Chronos
Level 37
God Stats
0W - 1L
1,415 SR
Queue Stats
2W - 2L
1,677 Elo+
Solo
Hercules
Hercules
VaranusP
Hercules
Level 49
God Stats
6W - 8L
1,412 SR
Queue Stats
82W - 87L
1,526 Elo+
Solo
Cupid
Cupid
XxAlexXp32xX
Cupid
Level 135
God Stats
11W - 5L
1,400 SR
Queue Stats
37W - 40L
1,536 Elo+
Party 1
Janus
Janus
tesfyhim123
Janus
Level 60
God Stats
21W - 32L
1,578 SR
Queue Stats
334W - 361L
1,463 Elo+
Solo
Ganesha
Ganesha
xnanx2
Ganesha
Level 157
God Stats
1W - 1L
1,419 SR
Queue Stats
10W - 10L
1,400 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 1 / 2
9,848
579
5,751
9,719
4,673
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

14
3 / 3 / 4
8,809
518
9,561
8,200
3,984
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Cu Chulainn
Swiftyfire421
Cu Chulainn
16
6 / 1 / 7
9,784
576
14,836
12,795
8,570
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Cthulhu
Xavy rase16
Cthulhu
6
2 / 2 / 2
6,451
379
2,813
4,463
2,379
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes

Shoes

+6%
Movement Speed

Gilgamesh
xLannister
Gilgamesh
19
9 / 2 / 3
10,806
636
9,315
9,628
4,303
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
Budknight64
Chronos
12
0 / 6 / 0
6,821
401
3,720
14,699
4,957
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hercules
VaranusP
Hercules
13
2 / 5 / 1
7,911
465
6,691
15,567
7,898
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

14
3 / 4 / 1
8,377
493
4,410
10,311
3,531
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
3 / 6 / 0
7,246
426
6,205
10,540
2,958
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ganesha
xnanx2
Ganesha
12
1 / 3 / 3
7,855
462
2,884
9,349
6,707
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
14
24
Kills
9
9
Deaths
24
18
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Chronos
Budknight64
Chronos
0
6
0
0
W
4
1
2
5
W
3
3
4
1.67
W
Cu Chulainn
Swiftyfire421
Cu Chulainn
6
1
7
9.5
L
Hercules
VaranusP
Hercules
2
5
1
0.5
W
Cthulhu
Xavy rase16
Cthulhu
2
2
2
1.5
L
3
4
1
0.88
L
3
6
0
0.5
W
Gilgamesh
xLannister
Gilgamesh
9
2
3
5.25
L
Ganesha
xnanx2
Ganesha
1
3
3
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,276
Damage
23,910
44,805
Taken
60,466
23,909
Mitigated
26,051
18,140
Healing
14,613
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chronos
Budknight64
Chronos
3,720
1,731
0
2,577
14,699
4,957
332
1,017
13,682
39,769
0
W
5,751
3,227
0
2,902
9,719
4,673
1,011
555
9,164
0
68,528
W
9,561
689
0
2,602
8,200
3,984
314
2,872
5,112
47,717
0
W
Cu Chulainn
Swiftyfire421
Cu Chulainn
14,836
3,756
0
5,980
12,795
8,570
385
5,914
6,820
445
55,446
L
Hercules
VaranusP
Hercules
6,691
2,237
0
5,786
15,567
7,898
26
1,671
13,896
0
48,360
W
Cthulhu
Xavy rase16
Cthulhu
2,813
345
111
1,704
4,463
2,379
80
510
3,953
13,118
0
L
4,410
2,069
312
3,252
10,311
3,531
104
3,743
6,568
0
45,691
L
6,205
622
0
1,979
10,540
2,958
0
3,417
7,123
42,967
0
W
Gilgamesh
xLannister
Gilgamesh
9,315
3,201
0
4,841
9,628
4,303
0
2,443
6,947
0
81,487
L
Ganesha
xnanx2
Ganesha
2,884
290
0
707
9,349
6,707
0
2,971
6,378
23,296
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,698
Gold Earned
38,210
486
Minions Killed
378
0
Camps Cleared
0
1,446,959
Distance Traveled
1,532,050
20
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chronos
6,821
401
59
3
0
298,370
2
W
Izanami
9,848
579
146
9
0
322,356
6
W
Tiamat
8,809
518
84
5
0
323,289
3
W
Cu Chulainn
9,784
576
95
6
0
335,482
9
L
Hercules
7,911
465
94
6
0
319,210
5
W
Cthulhu
6,451
379
19
1
0
113,800
1
L
Cupid
8,377
493
101
6
0
278,783
2
L
Janus
7,246
426
89
5
0
318,471
2
W
Gilgamesh
10,806
636
142
8
0
352,032
1
L
Ganesha
7,855
462
35
2
0
317,216
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role