Player Matchup

Jormungandr
Jormungandr
Guaipao
Jormungandr
Level 111
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 9L
1,552 Elo+
Solo
Agni
Agni
Ilvylain
Agni
Level 113
God Stats
2W - 2L
1,450 SR
Queue Stats
258W - 251L
1,569 Elo+
Solo
Tyr
Tyr
Makeito
Tyr
Level 149
God Stats
2W - 0L
1,693 SR
Queue Stats
79W - 73L
1,617 Elo+
Party 1
Cernunnos
Cernunnos
ThyKingWizard95
Cernunnos
Level 57
God Stats
8W - 3L
1,332 SR
Queue Stats
310W - 238L
1,589 Elo+
Solo
Susano
Susano
senseidonga
Susano
Level 109
God Stats
1W - 1L
1,402 SR
Queue Stats
57W - 47L
1,707 Elo+
Party 1
Team Averages
Level 108
1,475 SR
1,607 Elo+

VS

Team Averages
Level 127
1,508 SR
1,589 Elo+
Hera
Hera
AuToMaTikJnR
Hera
Level 85
God Stats
0W - 3L
1,500 SR
Queue Stats
115W - 116L
1,521 Elo+
Solo
Chernobog
Chernobog
Insem
Chernobog
Level 103
God Stats
0W - 1L
1,284 SR
Queue Stats
75W - 53L
1,692 Elo+
Solo
Thor
Thor
ManofOranges
Thor
Level 155
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 19L
1,604 Elo+
Solo
Cerberus
Cerberus
Meliodaaf
Cerberus
Level 132
God Stats
17W - 27L
1,525 SR
Queue Stats
101W - 118L
1,498 Elo+
Solo
Gilgamesh
Gilgamesh
Sindivision
Gilgamesh
Level 160
God Stats
19W - 11L
1,732 SR
Queue Stats
312W - 293L
1,631 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Guaipao
Jormungandr
20
3 / 1 / 14
13,108
728
17,314
19,325
20,758
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Agni
20
3 / 4 / 8
13,169
732
14,282
13,735
8,149
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Tyr
20
4 / 3 / 10
13,726
763
11,357
12,115
14,775
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cernunnos
ThyKingWizard95
Cernunnos
20
7 / 2 / 5
13,562
753
19,178
15,341
6,479
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Susano
20
9 / 4 / 9
14,350
797
21,152
14,398
6,636
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 6 / 2
12,296
683
11,483
12,690
5,151
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chernobog
Insem
Chernobog
20
6 / 6 / 4
13,720
762
14,284
21,331
9,572
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

14
0 / 2 / 0
9,273
515
4,283
7,722
2,730
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cerberus
Meliodaaf
Cerberus
18
1 / 7 / 8
11,637
647
12,466
21,224
20,102
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Gilgamesh
Sindivision
Gilgamesh
20
3 / 5 / 9
13,098
728
14,205
32,594
20,325
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
37
26
Kills
14
14
Deaths
26
46
Assists
23
Player
Kills
Deaths
Assists
KDA
L
4
6
2
0.83
W
Jormungandr
Guaipao
Jormungandr
3
1
14
10
W
Agni
3
4
8
1.75
L
Chernobog
Insem
Chernobog
6
6
4
1.33
W
Tyr
4
3
10
3
L
0
2
0
0
L
Cerberus
Meliodaaf
Cerberus
1
7
8
0.71
L
Gilgamesh
Sindivision
Gilgamesh
3
5
9
1.5
W
Cernunnos
ThyKingWizard95
Cernunnos
7
2
5
4.75
W
Susano
9
4
9
3.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,283
Damage
56,721
74,914
Taken
95,561
56,797
Mitigated
57,880
14,422
Healing
18,219
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,483
3,765
0
865
12,690
5,151
0
4,405
8,154
31,153
0
W
Jormungandr
Guaipao
Jormungandr
17,314
2,815
0
3,594
19,325
20,758
129
7,141
11,958
54,298
0
W
Agni
14,282
1,112
0
911
13,735
8,149
503
3,873
9,732
65,931
0
L
Chernobog
Insem
Chernobog
14,284
9,899
0
5,254
21,331
9,572
1,012
8,510
11,976
0
59,658
W
Tyr
11,357
2,154
0
3,564
12,115
14,775
329
3,054
8,923
0
34,028
L
4,283
109
0
250
7,722
2,730
0
2,187
5,510
0
23,283
L
Cerberus
Meliodaaf
Cerberus
12,466
691
0
2,244
21,224
20,102
664
5,049
15,849
38,846
0
L
Gilgamesh
Sindivision
Gilgamesh
14,205
3,039
0
9,606
32,594
20,325
946
11,559
20,567
2,290
48,152
W
Cernunnos
ThyKingWizard95
Cernunnos
19,178
8,905
0
5,585
15,341
6,479
1,819
6,778
8,409
0
61,918
W
Susano
21,152
6,322
0
768
14,398
6,636
3,425
3,801
10,561
0
46,761

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,915
Gold Earned
60,024
412
Minions Killed
374
8
Camps Cleared
8
1,642,102
Distance Traveled
1,341,339
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
12,296
683
55
3
2
273,202
0
W
Jormungandr
13,108
728
75
4
1
349,586
0
W
Agni
13,169
732
137
8
5
315,148
1
L
Chernobog
13,720
762
112
6
1
282,185
1
W
Tyr
13,726
763
54
3
1
297,773
2
L
Thor
9,273
515
55
3
4
166,954
0
L
Cerberus
11,637
647
77
4
0
300,990
4
L
Gilgamesh
13,098
728
75
4
1
318,008
2
W
Cernunnos
13,562
753
86
5
1
333,570
1
W
Susano
14,350
797
60
3
0
346,025
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role