Player Matchup

Neith
Neith
BEbee96
Neith
Level 24
God Stats
3W - 2L
1,500 SR
Queue Stats
33W - 36L
1,548 Elo+
Party 2
Agni
Agni
DeukaeInSomnia
Agni
Level 26
God Stats
1W - 1L
1,481 SR
Queue Stats
25W - 29L
1,532 Elo+
Party 2
Kukulkan
Kukulkan
KururuYap
Kukulkan
Level 127
God Stats
62W - 76L
1,559 SR
Queue Stats
218W - 241L
1,443 Elo+
Solo
Horus
Horus
Swaiad1
Horus
Level 73
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 13L
1,438 Elo+
Party 1
Jormungandr
Jormungandr
Toothless0
Jormungandr
Level 89
God Stats
3W - 2L
1,788 SR
Queue Stats
11W - 13L
1,438 Elo+
Party 1
Team Averages
Level 68
1,566 SR
1,480 Elo+

VS

Team Averages
Level 130
1,674 SR
1,577 Elo+
Sun Wukong
Sun Wukong
DasDieter
Sun Wukong
Level 155
God Stats
2W - 0L
1,904 SR
Queue Stats
20W - 8L
1,536 Elo+
Party 3
Bacchus
Bacchus
EonCloud
Bacchus
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Chronos
Chronos
Megaaa
Chronos
Level 156
God Stats
5W - 8L
1,413 SR
Queue Stats
327W - 326L
1,447 Elo+
Solo
Merlin
Merlin
SuppLivesMatter
Merlin
Level 155
God Stats
12W - 2L
1,906 SR
Queue Stats
65W - 36L
1,742 Elo+
Party 3
Danzaburou
Danzaburou
TheMarvinBoggs
Danzaburou
Level 26
God Stats
7W - 10L
1,644 SR
Queue Stats
30W - 16L
1,661 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
BEbee96
Neith
16
2 / 6 / 4
9,427
673
7,860
13,591
6,087
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

17
3 / 7 / 5
9,974
712
15,761
14,615
5,729
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Kukulkan
KururuYap
Kukulkan
18
6 / 7 / 4
11,210
801
9,152
13,751
5,232
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Horus
Swaiad1
Horus
14
1 / 6 / 4
8,734
624
4,215
21,031
19,897
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Jormungandr
Toothless0
Jormungandr
14
2 / 8 / 9
9,858
704
13,867
26,407
24,768
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
DasDieter
Sun Wukong
20
10 / 4 / 16
13,384
956
16,178
17,090
10,793
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Bacchus
EonCloud
Bacchus
17
4 / 7 / 20
12,328
881
12,937
19,192
21,481
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Chronos
Megaaa
Chronos
18
5 / 3 / 15
11,406
815
11,430
11,511
5,779
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
13 / 0 / 15
14,017
1,001
31,230
10,908
5,048
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Danzaburou
TheMarvinBoggs
Danzaburou
16
2 / 0 / 20
11,041
789
8,480
8,734
3,236
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
120
14
Kills
34
34
Deaths
14
26
Assists
86
Player
Kills
Deaths
Assists
KDA
L
Neith
BEbee96
Neith
2
6
4
0.67
W
Sun Wukong
DasDieter
Sun Wukong
10
4
16
4.5
L
3
7
5
0.79
W
Bacchus
EonCloud
Bacchus
4
7
20
2
L
Kukulkan
KururuYap
Kukulkan
6
7
4
1.14
W
Chronos
Megaaa
Chronos
5
3
15
4.17
W
13
0
15
20.5
L
Horus
Swaiad1
Horus
1
6
4
0.5
W
Danzaburou
TheMarvinBoggs
Danzaburou
2
0
20
12
L
Jormungandr
Toothless0
Jormungandr
2
8
9
0.81

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,855
Damage
80,255
89,395
Taken
67,435
61,713
Mitigated
46,337
15,238
Healing
14,728
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
BEbee96
Neith
7,860
2,950
0
2,120
13,591
6,087
244
8,289
5,302
0
23,071
W
Sun Wukong
DasDieter
Sun Wukong
16,178
2,973
0
4,829
17,090
10,793
1,342
10,915
6,175
0
46,858
L
15,761
1,438
0
1,757
14,615
5,729
1
7,588
7,027
55,561
0
W
Bacchus
EonCloud
Bacchus
12,937
1,483
0
510
19,192
21,481
0
10,290
8,902
19,209
0
L
Kukulkan
KururuYap
Kukulkan
9,152
489
214
868
13,751
5,232
0
10,792
2,959
47,324
0
W
Chronos
Megaaa
Chronos
11,430
4,947
0
2,064
11,511
5,779
2,294
5,248
6,263
44,847
1,928
W
31,230
4,260
1,352
4,166
10,908
5,048
956
7,188
3,720
61,559
0
L
Horus
Swaiad1
Horus
4,215
2,267
1,883
5,441
21,031
19,897
0
12,621
8,410
0
8,570
W
Danzaburou
TheMarvinBoggs
Danzaburou
8,480
3,544
0
1,807
8,734
3,236
1,259
5,461
3,273
0
25,312
L
Jormungandr
Toothless0
Jormungandr
13,867
3,804
866
2,089
26,407
24,768
0
16,091
10,316
31,527
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,203
Gold Earned
62,176
279
Minions Killed
310
8
Camps Cleared
9
1,054,102
Distance Traveled
1,325,465
10
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
9,427
673
40
3
1
189,740
1
W
Sun Wukong
13,384
956
81
6
1
278,356
0
L
Agni
9,974
712
88
6
5
197,085
0
W
Bacchus
12,328
881
17
1
1
252,962
1
L
Kukulkan
11,210
801
97
7
2
217,512
6
W
Chronos
11,406
815
79
6
5
243,892
6
W
Merlin
14,017
1,001
81
6
0
267,594
1
L
Horus
8,734
624
18
1
0
246,806
1
W
Danzaburou
11,041
789
52
4
2
282,661
3
L
Jormungandr
9,858
704
36
3
0
202,959
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role