Player Matchup

Izanami
Izanami
BoTehFreak
Izanami
Level 120
God Stats
6W - 1L
1,447 SR
Queue Stats
38W - 22L
1,602 Elo+
Party 2
Scylla
Scylla
Guldruon
Scylla
Level 128
God Stats
2W - 1L
1,857 SR
Queue Stats
65W - 36L
1,581 Elo+
Party 2
Sun Wukong
Sun Wukong
viscouspoo
Sun Wukong
Level 19
God Stats
1W - 1L
1,500 SR
Queue Stats
56W - 18L
1,489 Elo+
Party 2
Team Averages
Level 89
1,601 SR
1,557 Elo+

VS

Team Averages
Level 75
1,617 SR
1,466 Elo+
Chaac
Chaac
Beastly865
Chaac
Level 26
God Stats
16W - 15L
1,428 SR
Queue Stats
18W - 27L
1,386 Elo+
Party 1
Rama
Rama
MurtaghInfin8
Rama
Level 94
God Stats
153W - 141L
1,642 SR
Queue Stats
516W - 453L
1,628 Elo+
Solo
Ah Puch
Ah Puch
f0xyybr0wn21
Ah Puch
Level 105
God Stats
1W - 1L
1,782 SR
Queue Stats
27W - 37L
1,384 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
BoTehFreak
Izanami
14
3 / 1 / 9
10,836
677
7,931
8,620
3,118
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Scylla
Guldruon
Scylla
15
6 / 0 / 4
10,977
686
8,328
5,591
1,871
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Sun Wukong
viscouspoo
Sun Wukong
15
3 / 0 / 8
10,594
662
12,036
16,230
9,808
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
12
0 / 5 / 1
8,810
551
8,173
12,176
9,363
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Cudgel

Cudgel

+10
Physical Power
+50
Health

13
1 / 4 / 0
9,307
582
8,035
12,827
3,947
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ah Puch
f0xyybr0wn21
Ah Puch
13
0 / 3 / 0
9,276
580
8,959
8,923
2,523
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
2
12
Kills
1
1
Deaths
12
21
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Chaac
0
5
1
0.1
W
Izanami
BoTehFreak
Izanami
3
1
9
7.5
W
Scylla
Guldruon
Scylla
6
0
4
8
L
1
4
0
0.25
L
Ah Puch
f0xyybr0wn21
Ah Puch
0
3
0
0
W
Sun Wukong
viscouspoo
Sun Wukong
3
0
8
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,295
Damage
25,167
30,441
Taken
33,926
14,797
Mitigated
15,833
10,451
Healing
9,704
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
8,173
549
123
2,060
12,176
9,363
0
4,322
7,560
0
22,869
W
Izanami
BoTehFreak
Izanami
7,931
5,325
0
3,871
8,620
3,118
1,156
2,062
6,558
0
61,540
W
Scylla
Guldruon
Scylla
8,328
79
0
1,740
5,591
1,871
390
1,371
4,220
46,326
0
L
8,035
6,984
0
5,029
12,827
3,947
0
2,022
10,613
0
52,246
L
Ah Puch
f0xyybr0wn21
Ah Puch
8,959
273
0
2,492
8,923
2,523
0
1,648
7,153
60,610
0
W
Sun Wukong
viscouspoo
Sun Wukong
12,036
747
0
4,840
16,230
9,808
1,257
5,638
10,592
212
46,923

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,407
Gold Earned
27,393
251
Minions Killed
207
0
Camps Cleared
0
922,530
Distance Traveled
807,288
12
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
8,810
551
21
1
0
270,188
0
W
Izanami
10,836
677
119
7
0
281,018
3
W
Scylla
10,977
686
81
5
0
303,945
5
L
Rama
9,307
582
68
4
0
269,905
1
L
Ah Puch
9,276
580
118
7
0
267,195
5
W
Sun Wukong
10,594
662
51
3
0
337,567
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role