Player Matchup

Nemesis
Nemesis
CrocoChef
Nemesis
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
51W - 69L
1,278 Elo+
Party 1
Jormungandr
Jormungandr
Deimosskill
Jormungandr
Level 2
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Solo
Ra
Ra
Deydaly97
Ra
Level 28
God Stats
4W - 4L
1,370 SR
Queue Stats
214W - 294L
1,264 Elo+
Solo
Anhur
Anhur
Mo5k
Anhur
Level 28
God Stats
6W - 5L
1,358 SR
Queue Stats
140W - 190L
1,420 Elo+
Party 1
Terra
Terra
sniby
Terra
Level 28
God Stats
22W - 32L
1,439 SR
Queue Stats
187W - 204L
1,405 Elo+
Solo
Team Averages
Level 22
1,433 SR
1,374 Elo+

VS

Team Averages
Level 19
1,528 SR
1,335 Elo+
Achilles
Achilles
AmazonBoxBoi
Achilles
Level 28
God Stats
19W - 26L
1,448 SR
Queue Stats
184W - 263L
1,388 Elo+
Party 2
Hachiman
Hachiman
Dabstrology
Hachiman
Level 16
God Stats
15W - 9L
1,494 SR
Queue Stats
80W - 84L
1,321 Elo+
Solo
Agni
Agni
LuckyowlWolf
Agni
Level 10
God Stats
4W - 9L
1,500 SR
Queue Stats
215W - 237L
1,343 Elo+
Solo
Arachne
Arachne
MeAsTeRLoNg
Arachne
Level 29
God Stats
6W - 0L
1,914 SR
Queue Stats
14W - 9L
1,447 Elo+
Solo
Kuzenbo
Kuzenbo
MlNGO
Kuzenbo
Level 14
God Stats
5W - 9L
1,284 SR
Queue Stats
122W - 165L
1,174 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
CrocoChef
Nemesis
7
1 / 3 / 0
4,992
499
2,055
5,884
1,260
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Jormungandr
Deimosskill
Jormungandr
6
0 / 6 / 0
4,098
410
1,326
6,341
1,806
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

8
1 / 6 / 1
5,081
508
2,681
6,035
1,478
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Anhur
Mo5k
Anhur
8
1 / 3 / 0
4,729
473
3,567
6,016
1,317
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Terra
sniby
Terra
8
0 / 2 / 0
4,571
457
2,887
5,939
3,671
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
AmazonBoxBoi
Achilles
10
5 / 1 / 0
6,041
604
5,405
7,979
4,468
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Hachiman
Dabstrology
Hachiman
12
9 / 0 / 3
7,133
713
8,555
7,824
2,091
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

9
2 / 1 / 0
5,705
571
1,421
2,120
564
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Arachne
MeAsTeRLoNg
Arachne
9
1 / 0 / 3
5,604
560
2,131
4,538
1,633
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Kuzenbo
MlNGO
Kuzenbo
10
3 / 1 / 9
6,513
651
2,404
5,018
2,750
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
35
3
Kills
20
20
Deaths
3
1
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Achilles
AmazonBoxBoi
Achilles
5
1
0
5
L
Nemesis
CrocoChef
Nemesis
1
3
0
0.33
W
Hachiman
Dabstrology
Hachiman
9
0
3
10.5
L
Jormungandr
Deimosskill
Jormungandr
0
6
0
0
L
1
6
1
0.25
W
2
1
0
2
W
Arachne
MeAsTeRLoNg
Arachne
1
0
3
2.5
W
Kuzenbo
MlNGO
Kuzenbo
3
1
9
7.5
L
Anhur
Mo5k
Anhur
1
3
0
0.33
L
Terra
sniby
Terra
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,516
Damage
19,916
30,215
Taken
27,479
9,532
Mitigated
11,506
5,789
Healing
9,394
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
AmazonBoxBoi
Achilles
5,405
2,035
0
1,900
7,979
4,468
0
2,893
4,704
0
24,885
L
Nemesis
CrocoChef
Nemesis
2,055
986
0
2,656
5,884
1,260
0
552
5,332
0
15,756
W
Hachiman
Dabstrology
Hachiman
8,555
4,756
0
4,070
7,824
2,091
1,487
1,039
6,753
0
44,530
L
Jormungandr
Deimosskill
Jormungandr
1,326
396
102
180
6,341
1,806
0
1,250
5,091
8,752
0
L
2,681
379
0
48
6,035
1,478
75
1,263
4,772
20,309
0
W
1,421
157
0
318
2,120
564
1,045
615
1,449
23,552
0
W
Arachne
MeAsTeRLoNg
Arachne
2,131
1,568
0
2,463
4,538
1,633
77
834
3,568
0
28,641
W
Kuzenbo
MlNGO
Kuzenbo
2,404
972
0
643
5,018
2,750
226
879
4,111
8,610
0
L
Anhur
Mo5k
Anhur
3,567
1,347
0
1,302
6,016
1,317
0
760
5,256
0
20,880
L
Terra
sniby
Terra
2,887
572
99
1,402
5,939
3,671
0
0
5,939
14,315
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,471
Gold Earned
30,996
160
Minions Killed
231
0
Camps Cleared
0
885,091
Distance Traveled
954,822
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
6,041
604
40
4
0
215,439
0
L
Nemesis
4,992
499
39
4
0
190,796
2
W
Hachiman
7,133
713
74
7
0
172,312
3
L
Jormungandr
4,098
410
13
1
0
163,426
1
L
Ra
5,081
508
43
4
0
165,917
0
W
Agni
5,705
571
44
4
0
155,745
1
W
Arachne
5,604
560
59
6
0
193,650
0
W
Kuzenbo
6,513
651
14
1
0
217,676
0
L
Anhur
4,729
473
39
4
0
161,830
2
L
Terra
4,571
457
26
3
0
203,122
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role