Player Matchup

Artio
Artio
AC_PoxY
Artio
Level 46
God Stats
6W - 12L
1,253 SR
Queue Stats
483W - 532L
1,448 Elo+
Solo
Skadi
Skadi
DarkyWarky
Skadi
Level 51
God Stats
28W - 23L
1,713 SR
Queue Stats
516W - 523L
1,524 Elo+
Solo
Yemoja
Yemoja
Hérétic
Yemoja
Level 146
God Stats
16W - 15L
1,676 SR
Queue Stats
164W - 160L
1,582 Elo+
Solo
Tiamat
Tiamat
KangaRwby
Tiamat
Level 155
God Stats
6W - 9L
1,482 SR
Queue Stats
610W - 641L
1,528 Elo+
Party 2
Ne Zha
Ne Zha
SixxLight
Ne Zha
Level 122
God Stats
3W - 3L
1,446 SR
Queue Stats
150W - 149L
1,491 Elo+
Party 2
Team Averages
Level 104
1,514 SR
1,515 Elo+

VS

Team Averages
Level 99
1,470 SR
1,524 Elo+
Danzaburou
Danzaburou
FireSqad1
Danzaburou
Level 49
God Stats
18W - 26L
1,425 SR
Queue Stats
83W - 95L
1,449 Elo+
Party 1
Ravana
Ravana
Mysticalmonk
Ravana
Level 109
God Stats
0W - 2L
1,304 SR
Queue Stats
298W - 276L
1,540 Elo+
Party 1
Ymir
Ymir
RAYCEHN
Ymir
Level 89
God Stats
136W - 158L
1,509 SR
Queue Stats
278W - 310L
1,495 Elo+
Solo
Hera
Hera
Yawning Otter69
Hera
Level 127
God Stats
0W - 1L
1,326 SR
Queue Stats
251W - 232L
1,516 Elo+
Party 1
Guan Yu
Guan Yu
bluebrose
Guan Yu
Level 119
God Stats
10W - 5L
1,785 SR
Queue Stats
164W - 131L
1,619 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
AC_PoxY
Artio
20
1 / 4 / 9
14,193
546
18,671
29,838
29,577
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Skadi
20
5 / 6 / 6
14,195
546
18,803
19,224
7,088
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Yemoja
Hérétic
Yemoja
20
4 / 5 / 7
14,810
570
9,097
19,778
19,531
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Tiamat
KangaRwby
Tiamat
19
1 / 6 / 9
12,926
497
8,896
20,434
13,092
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ne Zha
SixxLight
Ne Zha
19
12 / 8 / 5
14,739
567
17,068
22,971
10,099
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
FireSqad1
Danzaburou
10
1 / 3 / 3
8,408
323
2,433
6,017
1,786
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ravana
20
7 / 7 / 12
13,878
534
20,623
24,012
11,508
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ymir
RAYCEHN
Ymir
18
3 / 5 / 8
12,268
472
8,603
22,064
18,874
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

20
10 / 6 / 7
14,412
554
26,945
18,895
6,930
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Guan Yu
bluebrose
Guan Yu
20
8 / 2 / 6
13,942
536
15,604
21,994
27,111
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
65
23
Kills
29
29
Deaths
23
36
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Artio
AC_PoxY
Artio
1
4
9
1.38
W
Skadi
5
6
6
1.33
L
Danzaburou
FireSqad1
Danzaburou
1
3
3
0.83
W
Yemoja
Hérétic
Yemoja
4
5
7
1.5
W
Tiamat
KangaRwby
Tiamat
1
6
9
0.92
L
Ravana
7
7
12
1.86
L
Ymir
RAYCEHN
Ymir
3
5
8
1.4
W
Ne Zha
SixxLight
Ne Zha
12
8
5
1.81
L
10
6
7
2.25
L
Guan Yu
bluebrose
Guan Yu
8
2
6
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,535
Damage
74,208
112,245
Taken
92,982
79,387
Mitigated
66,209
39,392
Healing
22,901
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artio
AC_PoxY
Artio
18,671
1,434
2,735
15,333
29,838
29,577
632
4,878
24,818
98,937
0
W
Skadi
18,803
11,752
0
1,420
19,224
7,088
3,778
7,689
11,483
0
136,179
L
Danzaburou
FireSqad1
Danzaburou
2,433
599
0
730
6,017
1,786
481
858
5,147
0
17,103
W
Yemoja
Hérétic
Yemoja
9,097
969
9,526
4,755
19,778
19,531
127
7,806
11,772
42,188
0
W
Tiamat
KangaRwby
Tiamat
8,896
232
0
3,460
20,434
13,092
1,792
7,225
13,000
66,003
0
L
Ravana
20,623
6,208
0
5,048
24,012
11,508
0
10,528
13,313
0
117,077
L
Ymir
RAYCEHN
Ymir
8,603
444
0
1,905
22,064
18,874
283
8,229
13,741
62,138
0
W
Ne Zha
SixxLight
Ne Zha
17,068
5,515
0
2,163
22,971
10,099
593
9,159
13,530
0
81,825
L
26,945
4,457
194
4,482
18,895
6,930
598
6,094
12,569
109,772
0
L
Guan Yu
bluebrose
Guan Yu
15,604
2,797
1,781
8,761
21,994
27,111
44
10,265
11,548
196
89,318

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,863
Gold Earned
62,908
618
Minions Killed
633
0
Camps Cleared
0
2,310,670
Distance Traveled
2,218,547
33
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artio
14,193
546
176
7
0
529,295
7
W
Skadi
14,195
546
168
6
0
433,587
1
L
Danzaburou
8,408
323
33
1
0
253,171
4
W
Yemoja
14,810
570
57
2
0
438,080
9
W
Tiamat
12,926
497
132
5
0
420,902
6
L
Ravana
13,878
534
162
6
0
509,018
1
L
Ymir
12,268
472
98
4
0
454,596
8
W
Ne Zha
14,739
567
85
3
0
488,806
10
L
Hera
14,412
554
187
7
0
466,993
1
L
Guan Yu
13,942
536
153
6
0
534,769
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role