Player Matchup

Fenrir
Fenrir
Eqlazzz
Fenrir
Level 29
God Stats
4W - 1L
1,694 SR
Queue Stats
53W - 49L
1,420 Elo+
Party 1
King Arthur
King Arthur
G4K_GHOSTY
King Arthur
Level 94
God Stats
15W - 17L
1,642 SR
Queue Stats
371W - 365L
1,507 Elo+
Party 1
Nu Wa
Nu Wa
G4K_Jackie
Nu Wa
Level 45
God Stats
15W - 13L
1,583 SR
Queue Stats
321W - 270L
1,409 Elo+
Party 1
Skadi
Skadi
ggtrchucknorris2
Skadi
Level 101
God Stats
2W - 1L
1,290 SR
Queue Stats
123W - 168L
1,434 Elo+
Party 3
Ares
Ares
megamonster478
Ares
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 40L
1,218 Elo+
Party 3
Team Averages
Level 59
1,542 SR
1,398 Elo+

VS

Team Averages
Level 42
1,511 SR
1,385 Elo+
Hel
Hel
 
Hel
Level 71
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Jormungandr
Jormungandr
DA_FEEEW_CAT
Jormungandr
Level 15
God Stats
1W - 4L
1,520 SR
Queue Stats
2W - 5L
1,387 Elo+
Party 2
Artemis
Artemis
mdcn67krts
Artemis
Level 25
God Stats
0W - 4L
1,504 SR
Queue Stats
2W - 5L
1,362 Elo+
Party 2
Hachiman
Hachiman
pawilon12
Hachiman
Level 38
God Stats
2W - 3L
1,502 SR
Queue Stats
95W - 127L
1,334 Elo+
Solo
Bakasura
Bakasura
tillz77
Bakasura
Level 62
God Stats
4W - 6L
1,531 SR
Queue Stats
37W - 48L
1,344 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Eqlazzz
Fenrir
13
3 / 2 / 3
8,226
514
5,373
9,885
4,807
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

King Arthur
G4K_GHOSTY
King Arthur
16
6 / 0 / 1
9,477
592
9,179
14,034
10,107
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Nu Wa
15
2 / 1 / 7
9,004
563
6,891
5,267
1,774
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

15
12 / 2 / 3
9,274
580
18,530
11,989
4,420
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
1 / 1 / 7
6,791
424
3,014
8,409
5,681
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
12
0 / 4 / 0
7,064
442
5,641
9,885
6,543
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Jormungandr
DA_FEEEW_CAT
Jormungandr
10
1 / 5 / 3
6,754
422
5,997
17,374
13,990
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Artemis
mdcn67krts
Artemis
10
3 / 6 / 2
6,605
413
5,626
10,320
3,105
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hachiman
pawilon12
Hachiman
12
0 / 6 / 1
6,877
430
4,284
8,407
2,541
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bakasura
tillz77
Bakasura
11
2 / 4 / 1
7,025
439
4,397
10,388
3,608
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
13
24
Kills
6
6
Deaths
25
21
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Hel
 
Hel
0
4
0
0
L
Jormungandr
DA_FEEEW_CAT
Jormungandr
1
5
3
0.5
W
Fenrir
Eqlazzz
Fenrir
3
2
3
2.25
W
King Arthur
G4K_GHOSTY
King Arthur
6
0
1
6.5
W
Nu Wa
2
1
7
5.5
W
12
2
3
6.75
L
Artemis
mdcn67krts
Artemis
3
6
2
0.67
W
1
1
7
4.5
L
Hachiman
pawilon12
Hachiman
0
6
1
0.08
L
Bakasura
tillz77
Bakasura
2
4
1
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,987
Damage
25,945
49,584
Taken
56,374
26,789
Mitigated
29,787
17,817
Healing
13,175
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hel
 
Hel
5,641
501
2,166
4,042
9,885
6,543
0
2,339
7,430
47,465
0
L
Jormungandr
DA_FEEEW_CAT
Jormungandr
5,997
2,510
222
1,392
17,374
13,990
0
4,116
13,042
28,717
0
W
Fenrir
Eqlazzz
Fenrir
5,373
1,699
0
4,758
9,885
4,807
0
1,292
8,593
0
55,305
W
King Arthur
G4K_GHOSTY
King Arthur
9,179
1,054
0
3,204
14,034
10,107
216
264
13,556
6,203
55,052
W
Nu Wa
6,891
1,025
0
504
5,267
1,774
329
2,409
2,858
62,672
0
W
18,530
10,493
290
6,203
11,989
4,420
453
5,319
6,656
0
64,646
L
Artemis
mdcn67krts
Artemis
5,626
2,120
0
2,095
10,320
3,105
0
1,448
8,822
0
22,231
W
3,014
315
491
2,367
8,409
5,681
206
2,354
5,840
14,659
0
L
Hachiman
pawilon12
Hachiman
4,284
2,573
0
1,509
8,407
2,541
450
741
7,624
0
35,014
L
Bakasura
tillz77
Bakasura
4,397
3,245
0
1,749
10,388
3,608
0
1,444
8,818
0
36,516

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,772
Gold Earned
34,325
441
Minions Killed
321
0
Camps Cleared
0
1,509,774
Distance Traveled
1,280,830
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
7,064
442
99
6
0
288,457
0
L
Jormungandr
6,754
422
37
2
0
253,521
2
W
Fenrir
8,226
514
88
6
0
346,088
0
W
King Arthur
9,477
592
102
6
0
316,561
2
W
Nu Wa
9,004
563
125
8
0
300,259
4
W
Skadi
9,274
580
100
6
0
304,182
3
L
Artemis
6,605
413
42
3
0
221,309
0
W
Ares
6,791
424
26
2
0
242,684
0
L
Hachiman
6,877
430
68
4
0
265,357
0
L
Bakasura
7,025
439
75
5
0
252,186
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role