Player Matchup

Nu Wa
Nu Wa
Anzkuki
Nu Wa
Level 38
God Stats
1W - 3L
1,734 SR
Queue Stats
260W - 308L
1,360 Elo+
Party 1
Danzaburou
Danzaburou
Ferymcat
Danzaburou
Level 64
God Stats
24W - 19L
1,603 SR
Queue Stats
447W - 476L
1,408 Elo+
Party 4
Aphrodite
Aphrodite
IYMCAI
Aphrodite
Level 16
God Stats
3W - 6L
1,227 SR
Queue Stats
27W - 41L
1,322 Elo+
Party 1
Loki
Loki
RoRchach136
Loki
Level 31
God Stats
4W - 8L
1,435 SR
Queue Stats
181W - 217L
1,266 Elo+
Party 4
Achilles
Achilles
lemonmater23
Achilles
Level 79
God Stats
39W - 38L
1,448 SR
Queue Stats
305W - 305L
1,427 Elo+
Party 1
Team Averages
Level 46
1,489 SR
1,357 Elo+

VS

Team Averages
Level 65
1,397 SR
1,401 Elo+
Loki
Loki
BlaCk_Eyes5682
Loki
Level 83
God Stats
9W - 8L
1,436 SR
Queue Stats
172W - 224L
1,399 Elo+
Party 3
Medusa
Medusa
Demon-35000
Medusa
Level 29
God Stats
3W - 3L
1,506 SR
Queue Stats
46W - 32L
1,511 Elo+
Party 3
Merlin
Merlin
Factory_-Kyl9w
Merlin
Level 89
God Stats
4W - 2L
1,198 SR
Queue Stats
224W - 224L
1,367 Elo+
Party 2
Gilgamesh
Gilgamesh
Factory_-Lumix
Gilgamesh
Level 102
God Stats
8W - 11L
1,402 SR
Queue Stats
150W - 186L
1,344 Elo+
Party 2
Ymir
Ymir
Silvernite97425
Ymir
Level 23
God Stats
11W - 13L
1,441 SR
Queue Stats
186W - 226L
1,384 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Anzkuki
Nu Wa
11
1 / 6 / 3
7,030
439
3,469
9,711
2,608
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Danzaburou
Ferymcat
Danzaburou
14
6 / 4 / 3
8,494
531
9,916
12,179
3,502
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Aphrodite
IYMCAI
Aphrodite
13
2 / 1 / 9
8,311
519
6,391
8,177
4,863
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

11
2 / 5 / 3
7,211
451
4,061
10,428
2,932
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Achilles
lemonmater23
Achilles
14
3 / 1 / 1
8,539
534
9,143
11,018
11,186
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
8 / 2 / 3
8,702
544
7,805
10,807
3,606
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Medusa
12
3 / 5 / 4
7,859
491
5,971
9,111
2,977
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

15
4 / 2 / 4
8,879
555
9,290
8,636
3,136
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gilgamesh
Factory_-Lumix
Gilgamesh
15
2 / 2 / 0
8,698
544
6,340
12,841
7,402
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

11
0 / 3 / 5
7,093
443
3,666
11,154
6,647
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
33
14
Kills
17
17
Deaths
14
19
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
Anzkuki
Nu Wa
1
6
3
0.42
W
8
2
3
4.75
W
Medusa
3
5
4
1
W
4
2
4
3
W
Gilgamesh
Factory_-Lumix
Gilgamesh
2
2
0
1
L
Danzaburou
Ferymcat
Danzaburou
6
4
3
1.88
L
Aphrodite
IYMCAI
Aphrodite
2
1
9
6.5
L
2
5
3
0.7
W
0
3
5
0.83
L
Achilles
lemonmater23
Achilles
3
1
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,980
Damage
33,072
51,513
Taken
52,549
25,091
Mitigated
23,768
20,145
Healing
15,848
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
Anzkuki
Nu Wa
3,469
1,512
0
2,007
9,711
2,608
269
3,584
5,713
26,813
0
W
7,805
1,343
0
4,528
10,807
3,606
245
1,066
9,644
0
54,387
W
Medusa
5,971
2,633
0
1,704
9,111
2,977
0
1,906
7,165
0
37,464
W
9,290
902
231
2,397
8,636
3,136
248
2,641
5,701
54,188
0
W
Gilgamesh
Factory_-Lumix
Gilgamesh
6,340
1,066
0
3,438
12,841
7,402
432
110
12,141
0
51,913
L
Danzaburou
Ferymcat
Danzaburou
9,916
3,769
400
2,659
12,179
3,502
521
3,839
8,250
0
43,279
L
Aphrodite
IYMCAI
Aphrodite
6,391
845
3,066
4,706
8,177
4,863
78
3,242
4,851
29,927
0
L
4,061
731
0
3,064
10,428
2,932
0
1,092
9,282
0
34,552
W
3,666
544
660
2,890
11,154
6,647
0
3,715
7,439
21,619
0
L
Achilles
lemonmater23
Achilles
9,143
2,572
0
4,243
11,018
11,186
0
543
10,461
0
48,285

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,585
Gold Earned
41,231
340
Minions Killed
434
0
Camps Cleared
0
1,447,227
Distance Traveled
1,394,094
11
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
7,030
439
50
3
0
248,723
2
W
Loki
8,702
544
107
7
0
301,270
2
W
Medusa
7,859
491
76
5
0
290,433
6
W
Merlin
8,879
555
108
7
0
264,655
4
W
Gilgamesh
8,698
544
109
7
0
276,087
6
L
Danzaburou
8,494
531
73
5
0
275,346
3
L
Aphrodite
8,311
519
46
3
0
322,804
0
L
Loki
7,211
451
67
4
0
288,107
3
W
Ymir
7,093
443
34
2
0
261,649
3
L
Achilles
8,539
534
104
7
0
312,247
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role