Player Matchup

Set
Set
Fujin_the_Wind
Set
Level 44
God Stats
8W - 19L
1,682 SR
Queue Stats
8W - 19L
1,601 Elo+
Solo
Hercules
Hercules
IMOFFPERK30s
Hercules
Level 58
God Stats
1W - 6L
1,278 SR
Queue Stats
290W - 275L
1,436 Elo+
Solo
Discordia
Discordia
NO0 HURRY
Discordia
Level 124
God Stats
4W - 2L
1,708 SR
Queue Stats
280W - 298L
1,508 Elo+
Solo
Team Averages
Level 75
1,556 SR
1,515 Elo+

VS

Team Averages
Level 62
1,604 SR
1,445 Elo+
Medusa
Medusa
DW_Trillest
Medusa
Level 54
God Stats
61W - 35L
1,640 SR
Queue Stats
410W - 482L
1,400 Elo+
Solo
Scylla
Scylla
RayAnnunaki
Scylla
Level 82
God Stats
100W - 96L
1,613 SR
Queue Stats
357W - 413L
1,546 Elo+
Solo
Thanatos
Thanatos
ShadowHonorX2X
Thanatos
Level 50
God Stats
30W - 26L
1,559 SR
Queue Stats
219W - 285L
1,390 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
8 / 5 / 5
12,681
705
12,019
11,451
4,832
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hercules
IMOFFPERK30s
Hercules
15
2 / 7 / 8
11,446
636
7,613
22,057
15,603
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Discordia
NO0 HURRY
Discordia
14
3 / 5 / 4
11,280
627
10,936
10,503
3,341
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
17
5 / 1 / 6
12,833
713
14,777
13,150
5,117
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Scylla
15
6 / 5 / 7
12,442
691
11,598
11,091
3,982
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Thanatos
16
6 / 8 / 7
12,641
702
12,627
16,734
7,010
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
37
13
Kills
17
17
Deaths
14
17
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Medusa
5
1
6
8
L
8
5
5
2.1
L
Hercules
IMOFFPERK30s
Hercules
2
7
8
0.86
L
Discordia
NO0 HURRY
Discordia
3
5
4
1
W
Scylla
6
5
7
1.9
W
Thanatos
6
8
7
1.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,568
Damage
39,002
44,011
Taken
40,975
23,776
Mitigated
16,109
6,907
Healing
14,588
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
14,777
6,281
0
2,804
13,150
5,117
2,175
4,308
8,842
0
61,088
L
12,019
4,907
0
2,549
11,451
4,832
0
1,877
9,574
0
30,373
L
Hercules
IMOFFPERK30s
Hercules
7,613
1,466
364
3,118
22,057
15,603
0
6,678
15,379
7,762
32,932
L
Discordia
NO0 HURRY
Discordia
10,936
348
0
876
10,503
3,341
0
3,103
7,400
60,254
0
W
Scylla
11,598
1,209
1,086
1,413
11,091
3,982
336
3,881
7,210
53,018
0
W
Thanatos
12,627
3,460
0
9,285
16,734
7,010
91
4,094
12,640
0
41,363

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,407
Gold Earned
37,916
180
Minions Killed
210
0
Camps Cleared
0
911,153
Distance Traveled
988,511
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
12,833
713
88
5
0
358,198
2
L
Set
12,681
705
38
2
0
291,415
2
L
Hercules
11,446
636
57
3
0
317,709
1
L
Discordia
11,280
627
85
5
0
302,029
3
W
Scylla
12,442
691
72
4
0
305,775
2
W
Thanatos
12,641
702
50
3
0
324,538
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role