Player Matchup

Scylla
Scylla
BViper96
Scylla
Level 57
God Stats
56W - 54L
1,544 SR
Queue Stats
251W - 236L
1,527 Elo+
Solo
Merlin
Merlin
Drakko
Merlin
Level 104
God Stats
13W - 10L
1,524 SR
Queue Stats
162W - 153L
1,507 Elo+
Solo
Nike
Nike
Greulon
Nike
Level 146
God Stats
1W - 1L
1,226 SR
Queue Stats
1W - 2L
1,176 Elo+
Solo
Chiron
Chiron
Magicboy613
Chiron
Level 149
God Stats
1W - 1L
1,297 SR
Queue Stats
71W - 82L
1,519 Elo+
Solo
Loki
Loki
ZippyMLG
Loki
Level 63
God Stats
8W - 3L
1,696 SR
Queue Stats
70W - 66L
1,434 Elo+
Solo
Team Averages
Level 104
1,457 SR
1,433 Elo+

VS

Team Averages
Level 140
1,563 SR
1,498 Elo+
Tiamat
Tiamat
Kenai
Tiamat
Level 156
God Stats
79W - 86L
1,500 SR
Queue Stats
215W - 217L
1,511 Elo+
Solo
Heimdallr
Heimdallr
Necromancerrr
Heimdallr
Level 128
God Stats
4W - 4L
1,731 SR
Queue Stats
142W - 157L
1,466 Elo+
Solo
Anhur
Anhur
Treudoof
Anhur
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
ZiaPierah
Nu Wa
Level 103
God Stats
185W - 171L
1,583 SR
Queue Stats
1,037W - 1,097L
1,512 Elo+
Solo
Achilles
Achilles
timodi
Achilles
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
BViper96
Scylla
17
2 / 0 / 5
10,829
902
10,695
6,973
2,242
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Merlin
Drakko
Merlin
17
2 / 2 / 6
11,106
926
10,682
10,103
3,329
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Nike
Greulon
Nike
17
3 / 0 / 7
10,962
914
8,794
12,798
5,485
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Chiron
18
4 / 3 / 10
11,847
987
15,343
13,709
5,257
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Loki
17
3 / 1 / 6
11,063
922
6,914
12,474
4,558
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Team 1 Tickets

216

VS

Team 2 Tickets

147

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Kenai
Tiamat
17
0 / 2 / 5
10,727
894
12,465
7,080
5,774
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Heimdallr
Necromancerrr
Heimdallr
16
1 / 2 / 1
10,471
873
8,001
9,730
5,380
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Mace

Mace

+10
Physical Power

Anhur
Treudoof
Anhur
16
3 / 4 / 1
10,719
893
11,264
13,045
5,200
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Nu Wa
ZiaPierah
Nu Wa
17
2 / 4 / 4
10,639
887
10,751
11,264
4,148
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Achilles
timodi
Achilles
16
0 / 2 / 2
9,788
816
11,546
14,346
13,267
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
19
14
Kills
6
6
Deaths
14
34
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Scylla
BViper96
Scylla
2
0
5
4.5
W
Merlin
Drakko
Merlin
2
2
6
2.5
W
Nike
Greulon
Nike
3
0
7
6.5
L
Tiamat
Kenai
Tiamat
0
2
5
1.25
W
Chiron
4
3
10
3
L
Heimdallr
Necromancerrr
Heimdallr
1
2
1
0.75
L
Anhur
Treudoof
Anhur
3
4
1
0.88
L
Nu Wa
ZiaPierah
Nu Wa
2
4
4
1
W
Loki
3
1
6
6
L
Achilles
timodi
Achilles
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,428
Damage
54,027
56,057
Taken
55,465
20,871
Mitigated
33,769
7,830
Healing
7,602
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
BViper96
Scylla
10,695
556
0
2,551
6,973
2,242
0
3,206
3,442
31,317
0
W
Merlin
Drakko
Merlin
10,682
215
0
0
10,103
3,329
0
4,057
5,629
60,704
0
W
Nike
Greulon
Nike
8,794
638
0
0
12,798
5,485
0
6,547
5,521
278
26,707
L
Tiamat
Kenai
Tiamat
12,465
226
516
1,378
7,080
5,774
0
2,302
4,778
46,313
0
W
Chiron
15,343
8,895
1,108
4,171
13,709
5,257
0
3,829
9,303
0
41,576
L
Heimdallr
Necromancerrr
Heimdallr
8,001
2,909
0
831
9,730
5,380
0
4,169
5,561
0
46,179
L
Anhur
Treudoof
Anhur
11,264
4,800
0
595
13,045
5,200
0
6,202
6,843
0
20,608
L
Nu Wa
ZiaPierah
Nu Wa
10,751
2,072
0
703
11,264
4,148
0
2,487
8,777
19,707
0
W
Loki
6,914
1,987
0
0
12,474
4,558
0
3,728
8,295
0
18,823
L
Achilles
timodi
Achilles
11,546
622
1,209
2,370
14,346
13,267
0
6,489
7,857
0
19,573

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,807
Gold Earned
52,344
296
Minions Killed
241
8
Camps Cleared
10
1,319,956
Distance Traveled
1,209,305
2
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
10,829
902
56
5
5
254,752
0
W
Merlin
11,106
926
110
9
0
243,153
0
W
Nike
10,962
914
62
5
0
273,161
0
L
Tiamat
10,727
894
88
7
6
267,874
2
W
Chiron
11,847
987
57
5
1
218,047
2
L
Heimdallr
10,471
873
85
7
3
220,010
3
L
Anhur
10,719
893
25
2
1
242,818
1
L
Nu Wa
10,639
887
23
2
0
228,591
1
W
Loki
11,063
922
11
1
2
330,843
0
L
Achilles
9,788
816
20
2
0
250,012
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role