Player Matchup

Fenrir
Fenrir
Bilou5060
Fenrir
Level 26
God Stats
9W - 16L
1,525 SR
Queue Stats
127W - 159L
1,446 Elo+
Solo
Ratatoskr
Ratatoskr
Thatdudeee
Ratatoskr
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Achilles
Achilles
byOdinsmight
Achilles
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tiamat
Tiamat
desesperacion12
Tiamat
Level 14
God Stats
0W - 2L
1,319 SR
Queue Stats
13W - 22L
1,401 Elo+
Solo
The Morrigan
The Morrigan
madam01
The Morrigan
Level 12
God Stats
0W - 1L
1,718 SR
Queue Stats
14W - 13L
1,279 Elo+
Solo
Team Averages
Level 21
1,512 SR
1,425 Elo+

VS

Team Averages
Level 19
1,506 SR
1,389 Elo+
Ymir
Ymir
Dabthulhu
Ymir
Level 31
God Stats
93W - 73L
1,644 SR
Queue Stats
205W - 180L
1,470 Elo+
Solo
Loki
Loki
UwUz4lifez
Loki
Level 17
God Stats
6W - 6L
1,414 SR
Queue Stats
79W - 107L
1,404 Elo+
Solo
Xing Tian
Xing Tian
majestic_hubbub
Xing Tian
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,306 Elo+
Solo
Anubis
Anubis
qwertykiddd223
Anubis
Level 17
God Stats
11W - 7L
1,473 SR
Queue Stats
20W - 17L
1,398 Elo+
Party 1
Nu Wa
Nu Wa
travonqaz123123
Nu Wa
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 16L
1,366 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Bilou5060
Fenrir
12
4 / 7 / 2
7,954
442
5,433
17,551
5,568
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Ratatoskr
Thatdudeee
Ratatoskr
2
0 / 1 / 0
5,157
287
0
1,729
454
Magic Acorn

Magic Acorn

+2%
Movement Speed

This item can be upgraded from anywhere. Ratatoskr can only have 1 Acorn item.

Achilles
byOdinsmight
Achilles
12
2 / 3 / 2
7,651
425
3,499
12,835
10,738
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

11
1 / 6 / 2
7,067
393
2,374
11,669
4,603
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

The Morrigan
madam01
The Morrigan
14
1 / 4 / 1
8,708
484
6,343
10,088
3,561
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
16
9 / 0 / 8
11,124
618
8,103
10,424
11,198
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

13
2 / 1 / 4
8,768
487
3,382
7,812
2,383
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

Xing Tian
majestic_hubbub
Xing Tian
6
0 / 4 / 2
6,626
368
499
4,780
2,566
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

14
2 / 2 / 6
9,078
504
5,961
6,453
2,884
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

18
8 / 2 / 4
11,058
614
18,541
10,578
4,574
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
45
8
Kills
21
21
Deaths
9
7
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Fenrir
Bilou5060
Fenrir
4
7
2
0.71
W
Ymir
9
0
8
13
L
Ratatoskr
Thatdudeee
Ratatoskr
0
1
0
0
W
2
1
4
4
L
Achilles
byOdinsmight
Achilles
2
3
2
1
L
1
6
2
0.33
L
The Morrigan
madam01
The Morrigan
1
4
1
0.38
W
Xing Tian
majestic_hubbub
Xing Tian
0
4
2
0.25
W
2
2
6
2.5
W
8
2
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,649
Damage
36,486
53,872
Taken
40,047
24,924
Mitigated
23,605
12,308
Healing
10,022
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
Bilou5060
Fenrir
5,433
1,427
369
6,300
17,551
5,568
1,755
8,902
8,599
0
37,755
W
Ymir
8,103
2,598
753
1,077
10,424
11,198
1,408
1,981
8,393
51,374
0
L
Ratatoskr
Thatdudeee
Ratatoskr
0
0
0
0
1,729
454
0
1,729
0
0
0
W
3,382
1,113
0
1,195
7,812
2,383
841
2,842
4,970
0
33,188
L
Achilles
byOdinsmight
Achilles
3,499
1,174
0
2,933
12,835
10,738
718
8,419
4,391
0
27,802
L
2,374
170
0
1,566
11,669
4,603
483
8,481
3,171
27,436
0
L
The Morrigan
madam01
The Morrigan
6,343
1,163
0
1,140
10,088
3,561
0
5,481
4,598
59,228
73
W
Xing Tian
majestic_hubbub
Xing Tian
499
46
0
92
4,780
2,566
252
469
4,261
1,870
0
W
5,961
727
250
2,330
6,453
2,884
2,421
1,605
4,704
50,289
0
W
18,541
5,069
0
4,325
10,578
4,574
4,129
1,747
8,706
95,140
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,537
Gold Earned
46,654
289
Minions Killed
367
0
Camps Cleared
0
1,085,482
Distance Traveled
1,494,591
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
7,954
442
63
4
0
267,912
3
W
Ymir
11,124
618
76
4
0
332,958
0
L
Ratatoskr
5,157
287
0
0
0
0
0
W
Loki
8,768
487
62
3
0
379,645
0
L
Achilles
7,651
425
52
3
0
304,719
2
L
Tiamat
7,067
393
47
3
0
259,286
0
L
The Morrigan
8,708
484
127
7
0
253,565
1
W
Xing Tian
6,626
368
1
0
0
173,967
1
W
Anubis
9,078
504
83
5
0
301,613
0
W
Nu Wa
11,058
614
145
8
0
306,408
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role