Player Matchup

Scylla
Scylla
IlOryx
Scylla
Level 16
God Stats
8W - 8L
1,537 SR
Queue Stats
29W - 26L
1,594 Elo+
Solo
Tiamat
Tiamat
Mazimix000
Tiamat
Level 18
God Stats
12W - 6L
1,790 SR
Queue Stats
85W - 110L
1,493 Elo+
Party 1
Arachne
Arachne
Pram40
Arachne
Level 29
God Stats
8W - 4L
1,679 SR
Queue Stats
230W - 197L
1,698 Elo+
Solo
Loki
Loki
RedClown-Kiler
Loki
Level 5
God Stats
1W - 1L
1,500 SR
Queue Stats
12W - 8L
1,605 Elo+
Solo
Hachiman
Hachiman
Zorojuro444
Hachiman
Level 5
God Stats
3W - 3L
1,717 SR
Queue Stats
18W - 14L
1,515 Elo+
Party 1
Team Averages
Level 15
1,645 SR
1,581 Elo+

VS

Team Averages
Level 20
1,496 SR
1,498 Elo+
Cupid
Cupid
BlkSheepah
Cupid
Level 28
God Stats
22W - 17L
1,555 SR
Queue Stats
105W - 104L
1,483 Elo+
Solo
Kumbhakarna
Kumbhakarna
Elhuevito89
Kumbhakarna
Level 5
God Stats
2W - 2L
1,263 SR
Queue Stats
4W - 3L
1,285 Elo+
Solo
Chang'e
Chang'e
Emceeh
Chang'e
Level 29
God Stats
9W - 8L
1,661 SR
Queue Stats
196W - 154L
1,673 Elo+
Solo
Mercury
Mercury
K1TTYSTOMP3R
Mercury
Level 17
God Stats
0W - 2L
1,500 SR
Queue Stats
49W - 38L
1,548 Elo+
Solo
Chaac
Chaac
unclewormy31
Chaac
Level 22
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
IlOryx
Scylla
12
0 / 3 / 1
7,482
468
2,296
9,029
2,865
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tiamat
Mazimix000
Tiamat
12
0 / 2 / 1
6,792
425
7,608
8,311
3,691
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Arachne
Pram40
Arachne
17
20 / 3 / 2
11,531
721
18,260
14,265
8,263
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
1 / 1 / 2
8,183
511
2,187
7,527
2,498
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hachiman
Zorojuro444
Hachiman
12
2 / 1 / 3
7,601
475
7,272
7,474
2,316
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
12
2 / 3 / 1
7,219
451
6,197
10,529
3,770
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Kumbhakarna
Elhuevito89
Kumbhakarna
10
0 / 2 / 2
6,053
378
2,614
9,379
9,135
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Chang'e
Emceeh
Chang'e
16
7 / 2 / 1
10,384
649
12,145
10,459
3,380
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Mercury
K1TTYSTOMP3R
Mercury
12
1 / 8 / 2
7,256
454
4,087
12,080
3,003
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

12
0 / 8 / 0
6,723
420
3,454
10,832
5,963
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
16
23
Kills
10
10
Deaths
23
9
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Cupid
2
3
1
0.83
L
Kumbhakarna
Elhuevito89
Kumbhakarna
0
2
2
0.5
L
Chang'e
Emceeh
Chang'e
7
2
1
3.75
W
Scylla
IlOryx
Scylla
0
3
1
0.17
L
Mercury
K1TTYSTOMP3R
Mercury
1
8
2
0.25
W
Tiamat
Mazimix000
Tiamat
0
2
1
0.25
W
Arachne
Pram40
Arachne
20
3
2
7
W
1
1
2
2
W
Hachiman
Zorojuro444
Hachiman
2
1
3
3.5
L
0
8
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,623
Damage
28,497
46,606
Taken
53,279
19,633
Mitigated
25,251
16,660
Healing
12,047
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cupid
6,197
3,377
0
4,294
10,529
3,770
436
3,672
6,857
0
50,510
L
Kumbhakarna
Elhuevito89
Kumbhakarna
2,614
186
0
250
9,379
9,135
25
3,708
5,671
20,013
0
L
Chang'e
Emceeh
Chang'e
12,145
1,434
731
4,380
10,459
3,380
128
1,462
8,813
56,039
0
W
Scylla
IlOryx
Scylla
2,296
298
0
908
9,029
2,865
0
3,913
4,871
41,713
0
L
Mercury
K1TTYSTOMP3R
Mercury
4,087
1,736
0
600
12,080
3,003
0
826
11,202
0
38,698
W
Tiamat
Mazimix000
Tiamat
7,608
822
88
2,693
8,311
3,691
0
2,135
6,124
29,486
0
W
Arachne
Pram40
Arachne
18,260
12,172
0
7,140
14,265
8,263
1,287
3,085
10,649
0
82,458
W
2,187
406
208
3,009
7,527
2,498
0
3,056
4,263
0
46,343
W
Hachiman
Zorojuro444
Hachiman
7,272
2,966
0
2,614
7,474
2,316
204
1,915
5,515
0
41,276
L
3,454
1,285
0
1,792
10,832
5,963
0
0
10,832
0
32,389

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,589
Gold Earned
37,635
427
Minions Killed
423
0
Camps Cleared
0
1,470,526
Distance Traveled
1,425,134
14
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
7,219
451
113
7
0
254,073
5
L
Kumbhakarna
6,053
378
37
2
0
264,993
4
L
Chang'e
10,384
649
122
8
0
312,282
3
W
Scylla
7,482
468
80
5
0
279,344
4
L
Mercury
7,256
454
65
4
0
288,460
1
W
Tiamat
6,792
425
51
3
0
296,304
0
W
Arachne
11,531
721
132
8
0
309,454
2
W
Loki
8,183
511
92
6
0
323,653
4
W
Hachiman
7,601
475
72
5
0
261,771
4
L
Chaac
6,723
420
86
5
0
305,326
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role