Player Matchup

Gilgamesh
Gilgamesh
Arisen P5
Gilgamesh
Level 85
God Stats
1W - 8L
1,136 SR
Queue Stats
88W - 89L
1,442 Elo+
Party 2
Izanami
Izanami
Cordovil_36
Izanami
Level 39
God Stats
28W - 24L
1,453 SR
Queue Stats
403W - 481L
1,339 Elo+
Party 4
Scylla
Scylla
NaveSilva
Scylla
Level 82
God Stats
14W - 15L
1,400 SR
Queue Stats
438W - 579L
1,365 Elo+
Party 4
Kumbhakarna
Kumbhakarna
RichGiardy
Kumbhakarna
Level 36
God Stats
3W - 5L
1,352 SR
Queue Stats
16W - 21L
1,393 Elo+
Party 2
Pele
Pele
finnrd
Pele
Level 45
God Stats
14W - 13L
1,522 SR
Queue Stats
218W - 352L
1,328 Elo+
Party 4
Team Averages
Level 57
1,372 SR
1,373 Elo+

VS

Team Averages
Level 47
1,506 SR
1,434 Elo+
Pele
Pele
Champisan
Pele
Level 32
God Stats
11W - 12L
1,506 SR
Queue Stats
136W - 149L
1,378 Elo+
Solo
Izanami
Izanami
OtakuBoyyy
Izanami
Level 31
God Stats
6W - 1L
1,666 SR
Queue Stats
167W - 178L
1,374 Elo+
Party 1
Terra
Terra
Ovekue
Terra
Level 43
God Stats
13W - 20L
1,352 SR
Queue Stats
170W - 187L
1,401 Elo+
Party 1
Poseidon
Poseidon
SachaTP
Poseidon
Level 103
God Stats
7W - 1L
1,500 SR
Queue Stats
250W - 178L
1,519 Elo+
Party 3
Cabrakan
Cabrakan
torzicx
Cabrakan
Level 28
God Stats
55W - 42L
1,506 SR
Queue Stats
248W - 229L
1,496 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Arisen P5
Gilgamesh
18
10 / 5 / 3
11,773
589
14,283
18,461
10,973
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Izanami
Cordovil_36
Izanami
15
2 / 8 / 3
9,263
463
13,634
16,871
5,607
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Scylla
NaveSilva
Scylla
16
6 / 8 / 1
10,514
526
13,981
14,336
4,542
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kumbhakarna
RichGiardy
Kumbhakarna
14
2 / 2 / 9
9,337
467
7,567
17,344
13,716
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Pele
finnrd
Pele
14
0 / 6 / 8
9,101
455
3,618
15,437
5,722
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
15
3 / 4 / 7
9,556
478
7,502
14,556
5,915
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Izanami
OtakuBoyyy
Izanami
15
4 / 6 / 12
10,109
505
14,027
17,033
6,029
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Terra
Ovekue
Terra
13
0 / 3 / 16
8,794
440
3,373
13,844
10,794
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Poseidon
SachaTP
Poseidon
18
17 / 4 / 8
11,589
579
23,776
12,390
4,680
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cabrakan
torzicx
Cabrakan
16
5 / 3 / 9
9,921
496
10,148
12,012
14,128
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
81
20
Kills
29
29
Deaths
20
24
Assists
52
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
Arisen P5
Gilgamesh
10
5
3
2.3
W
Pele
3
4
7
1.63
L
Izanami
Cordovil_36
Izanami
2
8
3
0.44
L
Scylla
NaveSilva
Scylla
6
8
1
0.81
W
Izanami
OtakuBoyyy
Izanami
4
6
12
1.67
W
Terra
Ovekue
Terra
0
3
16
2.67
L
Kumbhakarna
RichGiardy
Kumbhakarna
2
2
9
3.25
W
Poseidon
SachaTP
Poseidon
17
4
8
5.25
L
Pele
finnrd
Pele
0
6
8
0.67
W
Cabrakan
torzicx
Cabrakan
5
3
9
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,083
Damage
58,826
82,449
Taken
69,835
40,560
Mitigated
41,546
16,780
Healing
21,648
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
Arisen P5
Gilgamesh
14,283
3,861
0
3,449
18,461
10,973
1,150
10,078
8,383
0
60,289
W
Pele
7,502
1,003
0
3,844
14,556
5,915
0
2,628
11,895
0
53,629
L
Izanami
Cordovil_36
Izanami
13,634
9,472
0
4,278
16,871
5,607
2,766
6,757
10,114
0
84,227
L
Scylla
NaveSilva
Scylla
13,981
651
0
1,596
14,336
4,542
0
6,708
7,628
59,478
0
W
Izanami
OtakuBoyyy
Izanami
14,027
8,752
459
2,527
17,033
6,029
0
5,700
11,193
0
59,508
W
Terra
Ovekue
Terra
3,373
400
4,798
5,594
13,844
10,794
0
6,139
7,543
15,391
0
L
Kumbhakarna
RichGiardy
Kumbhakarna
7,567
437
0
3,296
17,344
13,716
0
8,269
9,075
23,061
0
W
Poseidon
SachaTP
Poseidon
23,776
3,634
0
2,508
12,390
4,680
344
3,176
9,024
68,320
0
L
Pele
finnrd
Pele
3,618
594
0
4,161
15,437
5,722
245
5,485
9,952
0
48,075
W
Cabrakan
torzicx
Cabrakan
10,148
1,159
0
1,918
12,012
14,128
854
3,258
8,632
46,232
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,988
Gold Earned
49,969
472
Minions Killed
391
0
Camps Cleared
0
1,791,992
Distance Traveled
1,693,766
9
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
11,773
589
99
5
0
365,890
2
W
Pele
9,556
478
93
5
0
332,823
7
L
Izanami
9,263
463
148
7
0
333,407
2
L
Scylla
10,514
526
102
5
0
316,077
2
W
Izanami
10,109
505
88
4
0
319,158
0
W
Terra
8,794
440
23
1
0
356,853
7
L
Kumbhakarna
9,337
467
23
1
0
416,862
2
W
Poseidon
11,589
579
92
5
0
348,744
7
L
Pele
9,101
455
100
5
0
359,756
1
W
Cabrakan
9,921
496
95
5
0
336,188
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role