Player Matchup

Bastet
Bastet
Avyx20598
Bastet
Level 44
God Stats
4W - 2L
1,556 SR
Queue Stats
83W - 80L
1,445 Elo+
Party 2
Gilgamesh
Gilgamesh
Avyx21
Gilgamesh
Level 17
God Stats
9W - 9L
1,420 SR
Queue Stats
70W - 61L
1,451 Elo+
Party 2
Tiamat
Tiamat
MagatsuKyuubi
Tiamat
Level 14
God Stats
31W - 18L
1,522 SR
Queue Stats
40W - 29L
1,457 Elo+
Party 2
Amaterasu
Amaterasu
Samir360
Amaterasu
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 7L
1,466 Elo+
Solo
Khepri
Khepri
nemesis988
Khepri
Level 14
God Stats
23W - 20L
1,555 SR
Queue Stats
57W - 49L
1,561 Elo+
Party 2
Team Averages
Level 19
1,511 SR
1,476 Elo+

VS

Team Averages
Level 21
1,584 SR
1,454 Elo+
Bakasura
Bakasura
 
Bakasura
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Tiamat
Tiamat
A-Fo-kun_Noob
Tiamat
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
78W - 93L
1,436 Elo+
Party 3
Vamana
Vamana
GodsClient
Vamana
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
122W - 109L
1,422 Elo+
Party 1
Izanami
Izanami
ThaliaHawks
Izanami
Level 24
God Stats
4W - 1L
1,919 SR
Queue Stats
74W - 83L
1,406 Elo+
Party 1
Sol
Sol
xMissedMyBus
Sol
Level 11
God Stats
2W - 1L
1,500 SR
Queue Stats
18W - 15L
1,507 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
Avyx20598
Bastet
17
1 / 5 / 21
10,621
966
15,641
13,250
5,248
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Gilgamesh
Avyx21
Gilgamesh
19
9 / 0 / 18
12,467
1,133
11,962
8,321
5,662
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

19
15 / 0 / 15
13,878
1,262
29,654
9,572
8,460
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Amaterasu
Samir360
Amaterasu
17
5 / 3 / 17
11,062
1,006
10,642
20,323
10,438
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Khepri
nemesis988
Khepri
17
2 / 0 / 18
11,015
1,001
7,066
10,739
18,450
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Team 1 Tickets

249

VS

Team 2 Tickets

147

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
16
3 / 9 / 5
10,202
927
6,015
20,525
9,531
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

16
2 / 7 / 3
10,097
918
9,466
12,711
7,372
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Vamana
GodsClient
Vamana
16
0 / 8 / 7
10,044
913
12,692
20,401
8,919
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Mace

Mace

+10
Physical Power

Izanami
ThaliaHawks
Izanami
15
0 / 6 / 3
9,329
848
6,930
12,412
4,156
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

17
3 / 2 / 3
10,950
995
20,581
15,032
5,099
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

121
Kill Participation
29
32
Kills
8
8
Deaths
32
89
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Bakasura
 
Bakasura
3
9
5
0.61
L
2
7
3
0.5
W
Bastet
Avyx20598
Bastet
1
5
21
2.3
W
Gilgamesh
Avyx21
Gilgamesh
9
0
18
18
L
Vamana
GodsClient
Vamana
0
8
7
0.44
W
15
0
15
22.5
W
Amaterasu
Samir360
Amaterasu
5
3
17
4.5
L
Izanami
ThaliaHawks
Izanami
0
6
3
0.25
W
Khepri
nemesis988
Khepri
2
0
18
11
L
3
2
3
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,965
Damage
55,684
62,205
Taken
81,081
48,258
Mitigated
35,077
9,659
Healing
12,787
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
 
Bakasura
6,015
3,998
189
1,059
20,525
9,531
0
7,697
12,592
0
11,547
L
9,466
1,208
0
1,779
12,711
7,372
0
5,319
7,200
17,696
0
W
Bastet
Avyx20598
Bastet
15,641
4,555
996
562
13,250
5,248
0
5,160
7,866
0
23,261
W
Gilgamesh
Avyx21
Gilgamesh
11,962
3,468
0
283
8,321
5,662
0
4,941
3,146
0
25,020
L
Vamana
GodsClient
Vamana
12,692
3,548
0
2,549
20,401
8,919
0
10,321
9,657
0
32,761
W
29,654
1,022
1,275
3,057
9,572
8,460
0
5,523
4,049
59,204
0
W
Amaterasu
Samir360
Amaterasu
10,642
5,520
0
3,448
20,323
10,438
0
8,801
11,191
0
19,065
L
Izanami
ThaliaHawks
Izanami
6,930
4,227
0
726
12,412
4,156
0
5,682
6,466
0
15,994
W
Khepri
nemesis988
Khepri
7,066
445
0
38
10,739
18,450
0
5,622
5,003
18,268
0
L
20,581
7,244
0
6,485
15,032
5,099
0
6,356
8,446
60,506
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,043
Gold Earned
50,622
187
Minions Killed
211
6
Camps Cleared
8
1,143,514
Distance Traveled
1,007,041
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
10,202
927
20
2
3
213,236
0
L
Tiamat
10,097
918
23
2
1
221,709
0
W
Bastet
10,621
966
12
1
2
217,664
0
W
Gilgamesh
12,467
1,133
40
4
0
223,899
0
L
Vamana
10,044
913
46
4
0
205,713
1
W
Tiamat
13,878
1,262
97
9
3
238,518
0
W
Amaterasu
11,062
1,006
21
2
1
224,599
0
L
Izanami
9,329
848
29
3
1
181,829
3
W
Khepri
11,015
1,001
17
2
0
238,834
0
L
Sol
10,950
995
93
8
3
184,554
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role