Player Matchup

Anhur
Anhur
 
Anhur
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
King Arthur
King Arthur
LeegloryDDS
King Arthur
Level 160
God Stats
106W - 70L
1,772 SR
Queue Stats
728W - 361L
1,915 Elo+
Party 2
Raijin
Raijin
TeaNtoastttt
Raijin
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
123W - 11L
2,059 Elo+
Party 2
Team Averages
Level 113
1,591 SR
1,825 Elo+

VS

Team Averages
Level 29
1,521 SR
1,483 Elo+
Ymir
Ymir
Lexatorri
Ymir
Level 36
God Stats
1W - 4L
1,466 SR
Queue Stats
317W - 262L
1,490 Elo+
Party 1
Thor
Thor
joelrosa01
Thor
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Anubis
Anubis
zozombiz
Anubis
Level 46
God Stats
7W - 8L
1,596 SR
Queue Stats
200W - 194L
1,459 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
14
4 / 0 / 9
10,461
747
8,015
11,091
5,342
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

King Arthur
LeegloryDDS
King Arthur
14
4 / 0 / 7
10,071
719
5,017
11,184
8,255
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Raijin
14
6 / 1 / 5
10,280
734
10,433
11,731
3,377
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
11
0 / 7 / 1
8,400
600
5,708
15,617
12,862
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

4
0 / 2 / 0
6,901
493
107
1,808
354
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Anubis
zozombiz
Anubis
14
1 / 5 / 0
8,657
618
8,889
9,896
4,248
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
2
14
Kills
1
1
Deaths
14
21
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Anhur
 
Anhur
4
0
9
8.5
W
King Arthur
LeegloryDDS
King Arthur
4
0
7
7.5
L
Ymir
0
7
1
0.07
W
Raijin
6
1
5
8.5
L
0
2
0
0
L
Anubis
zozombiz
Anubis
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,465
Damage
14,704
34,006
Taken
27,321
16,974
Mitigated
17,464
7,749
Healing
2,411
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
 
Anhur
8,015
3,283
0
2,016
11,091
5,342
2,375
5,047
6,044
0
48,911
W
King Arthur
LeegloryDDS
King Arthur
5,017
316
0
1,830
11,184
8,255
238
3,048
8,136
0
24,906
L
Ymir
5,708
372
0
604
15,617
12,862
0
6,194
9,423
15,706
0
W
Raijin
10,433
1,247
0
3,903
11,731
3,377
33
6,533
5,198
53,124
0
L
107
0
0
0
1,808
354
0
1,041
767
0
1,097
L
Anubis
zozombiz
Anubis
8,889
542
47
1,760
9,896
4,248
0
3,209
6,687
51,125
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,812
Gold Earned
23,958
172
Minions Killed
100
0
Camps Cleared
0
768,366
Distance Traveled
479,929
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
10,461
747
64
5
0
231,507
1
W
King Arthur
10,071
719
37
3
0
291,801
0
L
Ymir
8,400
600
20
1
0
236,729
3
W
Raijin
10,280
734
71
5
0
245,058
1
L
Thor
6,901
493
4
0
0
31,707
0
L
Anubis
8,657
618
76
5
0
211,493
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role