Player Matchup

Fafnir
Fafnir
JudahKoRLiOn
Fafnir
Level 128
God Stats
2W - 4L
1,083 SR
Queue Stats
371W - 374L
1,341 Elo+
Solo
Thoth
Thoth
SMILEYKiLLiN_iT
Thoth
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 23L
1,388 Elo+
Party 3
Vulcan
Vulcan
ThaHomieRon
Vulcan
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 8L
1,431 Elo+
Party 3
Awilix
Awilix
rural-sandll
Awilix
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
50W - 62L
1,122 Elo+
Solo
Baba Yaga
Baba Yaga
sparkychimera
Baba Yaga
Level 106
God Stats
14W - 10L
1,437 SR
Queue Stats
593W - 579L
1,406 Elo+
Solo
Team Averages
Level 76
1,404 SR
1,338 Elo+

VS

Team Averages
Level 82
1,416 SR
1,317 Elo+
Rama
Rama
DisturbedCamel1
Rama
Level 84
God Stats
1W - 2L
1,500 SR
Queue Stats
25W - 23L
1,259 Elo+
Party 1
Hun Batz
Hun Batz
FleekwoodMac
Hun Batz
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
280W - 283L
1,335 Elo+
Party 2
Ne Zha
Ne Zha
Kuroe-Akuma
Ne Zha
Level 111
God Stats
4W - 12L
1,080 SR
Queue Stats
305W - 306L
1,333 Elo+
Party 2
Xing Tian
Xing Tian
MrJamuU
Xing Tian
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 6L
1,178 Elo+
Party 1
Fenrir
Fenrir
Mrpinkbagman
Fenrir
Level 88
God Stats
1W - 1L
1,500 SR
Queue Stats
26W - 24L
1,480 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
18
7 / 1 / 11
11,595
966
9,580
16,127
24,138
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

13
1 / 5 / 11
8,650
721
5,980
9,983
3,688
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Vulcan
19
10 / 3 / 12
11,476
956
26,736
9,958
5,587
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Awilix
17
9 / 6 / 10
10,808
901
13,392
12,589
6,409
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Baba Yaga
sparkychimera
Baba Yaga
17
3 / 2 / 19
10,397
866
10,569
6,146
2,859
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 5 / 5
9,160
763
7,696
12,922
4,554
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Hun Batz
FleekwoodMac
Hun Batz
14
2 / 6 / 8
8,103
675
9,851
15,675
9,009
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Ne Zha
15
4 / 6 / 5
8,224
685
7,341
13,063
4,943
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Xing Tian
MrJamuU
Xing Tian
14
1 / 6 / 9
8,198
683
5,256
16,907
15,664
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Fenrir
16
5 / 7 / 5
9,576
798
10,341
13,272
8,160
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

93
Kill Participation
48
30
Kills
16
17
Deaths
30
63
Assists
32
Player
Kills
Deaths
Assists
KDA
L
4
5
5
1.3
L
Hun Batz
FleekwoodMac
Hun Batz
2
6
8
1
W
Fafnir
7
1
11
12.5
L
Ne Zha
4
6
5
1.08
L
Xing Tian
MrJamuU
Xing Tian
1
6
9
0.92
L
Fenrir
5
7
5
1.07
W
1
5
11
1.3
W
Vulcan
10
3
12
5.33
W
Awilix
9
6
10
2.33
W
Baba Yaga
sparkychimera
Baba Yaga
3
2
19
6.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,257
Damage
40,485
54,803
Taken
71,839
42,681
Mitigated
42,330
13,592
Healing
19,520
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,696
5,199
1,956
3,468
12,922
4,554
0
11,064
1,858
0
25,882
L
Hun Batz
FleekwoodMac
Hun Batz
9,851
1,681
2,097
2,910
15,675
9,009
0
11,019
4,656
0
19,331
W
Fafnir
9,580
4,262
44
5,974
16,127
24,138
116
1,822
13,880
17,792
0
L
Ne Zha
7,341
2,049
1,168
2,131
13,063
4,943
0
9,962
3,101
0
19,152
L
Xing Tian
MrJamuU
Xing Tian
5,256
503
247
1,914
16,907
15,664
0
12,255
4,652
8,833
0
L
Fenrir
10,341
2,440
1,342
2,287
13,272
8,160
0
8,565
4,707
0
19,209
W
5,980
1,081
311
1,462
9,983
3,688
1,388
417
9,491
12,758
0
W
Vulcan
26,736
7,136
499
631
9,958
5,587
2,363
960
8,798
57,715
0
W
Awilix
13,392
5,919
90
590
12,589
6,409
26
1,438
10,876
0
18,097
W
Baba Yaga
sparkychimera
Baba Yaga
10,569
814
2,000
1,991
6,146
2,859
1,506
619
5,433
22,610
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,926
Gold Earned
43,261
115
Minions Killed
103
0
Camps Cleared
0
1,124,287
Distance Traveled
1,059,563
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
9,160
763
44
4
0
175,502
0
L
Hun Batz
8,103
675
18
2
0
223,481
0
W
Fafnir
11,595
966
18
2
0
247,728
0
L
Ne Zha
8,224
685
17
1
0
217,347
0
L
Xing Tian
8,198
683
7
1
0
225,292
1
L
Fenrir
9,576
798
17
1
0
217,941
0
W
Thoth
8,650
721
9
1
0
205,687
0
W
Vulcan
11,476
956
54
5
0
240,133
0
W
Awilix
10,808
901
11
1
0
232,640
0
W
Baba Yaga
10,397
866
23
2
0
198,099
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role