Player Matchup

Anhur
Anhur
ApeWithBow
Anhur
Level 27
God Stats
7W - 0L
1,801 SR
Queue Stats
106W - 26L
1,824 Elo+
Solo
Anubis
Anubis
EleganteKLOK
Anubis
Level 12
God Stats
16W - 4L
1,976 SR
Queue Stats
35W - 22L
1,741 Elo+
Solo
Geb
Geb
NyaButter
Geb
Level 22
God Stats
4W - 0L
1,910 SR
Queue Stats
113W - 79L
1,685 Elo+
Party 1
Loki
Loki
ParanoidError
Loki
Level 25
God Stats
3W - 2L
1,531 SR
Queue Stats
92W - 98L
1,619 Elo+
Solo
King Arthur
King Arthur
shadowmr304
King Arthur
Level 33
God Stats
40W - 19L
1,679 SR
Queue Stats
178W - 152L
1,570 Elo+
Party 1
Team Averages
Level 24
1,779 SR
1,688 Elo+

VS

Team Averages
Level 20
1,503 SR
1,607 Elo+
Heimdallr
Heimdallr
Amdaal
Heimdallr
Level 3
God Stats
1W - 11L
1,278 SR
Queue Stats
43W - 57L
1,487 Elo+
Solo
Eset
Eset
MidlaneKingdom
Eset
Level 29
God Stats
20W - 15L
1,697 SR
Queue Stats
136W - 104L
1,703 Elo+
Solo
King Arthur
King Arthur
SuicidalOkami
King Arthur
Level 28
God Stats
1W - 2L
1,278 SR
Queue Stats
21W - 14L
1,744 Elo+
Solo
Pele
Pele
Vikingsir
Pele
Level 16
God Stats
10W - 8L
1,757 SR
Queue Stats
70W - 60L
1,580 Elo+
Solo
Bacchus
Bacchus
hatvankoso
Bacchus
Level 24
God Stats
10W - 12L
1,507 SR
Queue Stats
125W - 133L
1,521 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
12
10 / 2 / 2
7,507
751
6,439
5,048
1,459
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Anubis
13
7 / 1 / 2
7,320
732
9,224
6,133
2,864
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

8
0 / 0 / 9
5,749
575
2,044
6,425
3,516
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

10
3 / 1 / 4
6,171
617
2,854
5,123
1,414
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

King Arthur
shadowmr304
King Arthur
11
4 / 1 / 1
6,422
642
4,037
6,608
3,051
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Amdaal
Heimdallr
6
0 / 7 / 0
3,927
393
3,075
6,064
839
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

10
1 / 4 / 0
5,499
550
4,819
7,464
1,789
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

King Arthur
SuicidalOkami
King Arthur
9
0 / 4 / 2
4,567
457
2,786
6,695
3,633
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pele
9
4 / 4 / 0
5,892
589
3,567
8,383
2,282
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Bacchus
hatvankoso
Bacchus
6
0 / 5 / 2
4,701
470
1,576
5,850
2,030
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
9
24
Kills
5
5
Deaths
24
18
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
Amdaal
Heimdallr
0
7
0
0
W
Anhur
10
2
2
5.5
W
Anubis
7
1
2
8
L
1
4
0
0.25
W
0
0
9
4.5
W
3
1
4
5
L
King Arthur
SuicidalOkami
King Arthur
0
4
2
0.25
L
Pele
4
4
0
1
L
Bacchus
hatvankoso
Bacchus
0
5
2
0.2
W
King Arthur
shadowmr304
King Arthur
4
1
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,598
Damage
15,823
29,337
Taken
34,456
12,304
Mitigated
10,573
12,073
Healing
6,590
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
Amdaal
Heimdallr
3,075
1,546
0
200
6,064
839
0
1,592
4,472
0
12,739
W
Anhur
6,439
3,880
0
1,994
5,048
1,459
638
586
4,462
0
37,641
W
Anubis
9,224
678
0
3,735
6,133
2,864
700
3,903
2,205
50,130
0
L
4,819
758
353
2,087
7,464
1,789
0
4,909
2,555
35,223
0
W
2,044
573
0
2,310
6,425
3,516
112
1,552
4,873
9,813
0
W
2,854
763
0
1,601
5,123
1,414
0
354
4,744
0
27,785
L
King Arthur
SuicidalOkami
King Arthur
2,786
460
0
225
6,695
3,633
0
1,349
5,346
0
15,305
L
Pele
3,567
1,155
0
2,729
8,383
2,282
0
1,482
6,901
0
25,369
L
Bacchus
hatvankoso
Bacchus
1,576
609
0
996
5,850
2,030
0
1,936
3,914
7,497
0
W
King Arthur
shadowmr304
King Arthur
4,037
399
0
2,433
6,608
3,051
272
0
6,414
0
31,509

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,169
Gold Earned
24,586
306
Minions Killed
192
0
Camps Cleared
0
886,140
Distance Traveled
919,504
12
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
3,927
393
19
2
0
177,136
2
W
Anhur
7,507
751
64
6
0
178,690
4
W
Anubis
7,320
732
100
10
0
159,658
1
L
Eset
5,499
550
72
7
0
169,276
3
W
Geb
5,749
575
11
1
0
190,911
3
W
Loki
6,171
617
62
6
0
194,510
2
L
King Arthur
4,567
457
35
4
0
183,970
0
L
Pele
5,892
589
53
5
0
204,559
6
L
Bacchus
4,701
470
13
1
0
184,563
1
W
King Arthur
6,422
642
69
7
0
162,371
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role