Player Matchup

Chernobog
Chernobog
Heinserberga
Chernobog
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ullr
Ullr
Kleyster
Ullr
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 19L
1,517 Elo+
Party 1
King Arthur
King Arthur
SopinhadoXeba
King Arthur
Level 123
God Stats
7W - 6L
1,733 SR
Queue Stats
280W - 302L
1,439 Elo+
Solo
Nu Wa
Nu Wa
fatal12
Nu Wa
Level 119
God Stats
1W - 0L
1,500 SR
Queue Stats
49W - 52L
1,563 Elo+
Party 1
Anubis
Anubis
ĎĮẸĞỖĎ
Anubis
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Team Averages
Level 124
1,547 SR
1,504 Elo+

VS

Team Averages
Level 136
1,520 SR
1,607 Elo+
Ravana
Ravana
AndrezaMedieValk
Ravana
Level 156
God Stats
7W - 3L
1,866 SR
Queue Stats
767W - 631L
1,617 Elo+
Party 2
Neith
Neith
D0UG
Neith
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Arachne
Arachne
ECKCN
Arachne
Level 128
God Stats
1W - 2L
1,299 SR
Queue Stats
112W - 103L
1,494 Elo+
Solo
Anhur
Anhur
JEFFELZ
Anhur
Level 79
God Stats
1W - 2L
1,500 SR
Queue Stats
3W - 2L
1,791 Elo+
Solo
Zhong Kui
Zhong Kui
Rajº
Zhong Kui
Level 160
God Stats
1W - 3L
1,436 SR
Queue Stats
121W - 84L
1,631 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
Heinserberga
Chernobog
17
3 / 3 / 24
10,213
786
14,671
12,402
6,364
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ullr
20
11 / 2 / 12
11,542
888
12,688
9,716
3,964
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

King Arthur
SopinhadoXeba
King Arthur
19
10 / 2 / 19
12,029
925
9,313
14,083
16,762
Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Nu Wa
fatal12
Nu Wa
15
2 / 4 / 18
9,413
724
13,453
9,443
3,343
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
6 / 4 / 16
10,296
792
11,580
11,535
5,984
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 8 / 7
7,850
604
4,954
11,401
12,923
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Neith
D0UG
Neith
17
4 / 5 / 7
9,230
710
17,646
12,367
5,026
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Arachne
ECKCN
Arachne
17
5 / 5 / 4
9,281
714
4,926
14,625
14,809
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Anhur
JEFFELZ
Anhur
15
0 / 7 / 7
8,049
619
4,957
12,106
4,073
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Zhong Kui
Rajº
Zhong Kui
15
4 / 7 / 4
9,025
694
13,883
16,018
16,367
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

121
Kill Participation
43
32
Kills
14
15
Deaths
32
89
Assists
29
Player
Kills
Deaths
Assists
KDA
L
1
8
7
0.56
L
Neith
D0UG
Neith
4
5
7
1.5
L
Arachne
ECKCN
Arachne
5
5
4
1.4
W
Chernobog
Heinserberga
Chernobog
3
3
24
5
L
Anhur
JEFFELZ
Anhur
0
7
7
0.5
W
Ullr
11
2
12
8.5
L
Zhong Kui
Rajº
Zhong Kui
4
7
4
0.86
W
King Arthur
SopinhadoXeba
King Arthur
10
2
19
9.75
W
Nu Wa
fatal12
Nu Wa
2
4
18
2.75
W
6
4
16
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,705
Damage
46,366
57,179
Taken
66,517
36,417
Mitigated
53,198
26,053
Healing
18,884
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,954
645
2,210
830
11,401
12,923
0
3,772
7,629
0
11,692
L
Neith
D0UG
Neith
17,646
5,378
1,219
3,723
12,367
5,026
0
4,734
7,633
0
40,623
L
Arachne
ECKCN
Arachne
4,926
2,053
545
3,852
14,625
14,809
0
5,319
9,306
0
6,822
W
Chernobog
Heinserberga
Chernobog
14,671
7,459
3,482
3,500
12,402
6,364
1,325
2,657
9,745
0
27,522
L
Anhur
JEFFELZ
Anhur
4,957
955
1,539
1,224
12,106
4,073
0
4,613
7,493
0
22,206
W
Ullr
12,688
4,653
594
2,491
9,716
3,964
2,681
2,452
7,264
0
35,670
L
Zhong Kui
Rajº
Zhong Kui
13,883
529
278
3,464
16,018
16,367
0
7,177
8,841
24,817
0
W
King Arthur
SopinhadoXeba
King Arthur
9,313
763
3,241
2,734
14,083
16,762
463
2,935
11,148
1,361
22,080
W
Nu Wa
fatal12
Nu Wa
13,453
2,804
2,363
1,285
9,443
3,343
1,473
3,149
6,294
26,631
0
W
11,580
564
2,632
3,731
11,535
5,984
0
2,690
8,845
22,818
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,493
Gold Earned
43,435
176
Minions Killed
115
0
Camps Cleared
0
1,072,325
Distance Traveled
953,546
14
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ravana
7,850
604
12
1
0
185,432
1
L
Neith
9,230
710
44
3
0
180,228
0
L
Arachne
9,281
714
5
0
0
204,341
0
W
Chernobog
10,213
786
38
3
0
201,412
4
L
Anhur
8,049
619
31
2
0
203,291
0
W
Ullr
11,542
888
53
4
0
227,744
3
L
Zhong Kui
9,025
694
23
2
0
180,254
0
W
King Arthur
12,029
925
32
2
0
246,173
4
W
Nu Wa
9,413
724
26
2
0
210,038
0
W
Anubis
10,296
792
27
2
0
186,958
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role