Player Matchup

Guan Yu
Guan Yu
Hophuleres
Guan Yu
Level 21
God Stats
2W - 3L
1,706 SR
Queue Stats
178W - 99L
1,629 Elo+
Solo
Gilgamesh
Gilgamesh
IN711
Gilgamesh
Level 80
God Stats
9W - 4L
1,668 SR
Queue Stats
52W - 83L
1,429 Elo+
Party 1
Discordia
Discordia
Tearoshi
Discordia
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Team Averages
Level 43
1,625 SR
1,519 Elo+

VS

Team Averages
Level 12
1,567 SR
1,409 Elo+
Ao Kuang
Ao Kuang
EpokNO1
Ao Kuang
Level 6
God Stats
1W - 3L
1,490 SR
Queue Stats
56W - 52L
1,449 Elo+
Party 2
Ymir
Ymir
LouWeedG
Ymir
Level 9
God Stats
0W - 1L
1,710 SR
Queue Stats
0W - 2L
1,277 Elo+
Solo
Medusa
Medusa
Punky0
Medusa
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 39L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Hophuleres
Guan Yu
15
8 / 3 / 11
13,116
820
10,682
19,504
16,108
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Gilgamesh
IN711
Gilgamesh
13
6 / 7 / 13
11,280
705
14,179
16,710
11,407
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Mace

Mace

+10
Physical Power

Discordia
Tearoshi
Discordia
16
8 / 3 / 11
12,501
781
19,811
7,822
2,858
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
EpokNO1
Ao Kuang
14
6 / 5 / 6
11,305
707
9,607
16,982
5,729
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ymir
13
2 / 9 / 9
10,008
626
4,666
23,515
14,664
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Medusa
Punky0
Medusa
14
5 / 8 / 8
10,928
683
17,307
15,320
4,823
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
36
22
Kills
13
13
Deaths
22
35
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Ao Kuang
EpokNO1
Ao Kuang
6
5
6
1.8
W
Guan Yu
Hophuleres
Guan Yu
8
3
11
4.5
W
Gilgamesh
IN711
Gilgamesh
6
7
13
1.79
L
Ymir
2
9
9
0.72
L
Medusa
Punky0
Medusa
5
8
8
1.13
W
Discordia
Tearoshi
Discordia
8
3
11
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,672
Damage
31,580
44,036
Taken
55,817
30,373
Mitigated
25,216
12,210
Healing
16,104
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ao Kuang
EpokNO1
Ao Kuang
9,607
1,975
0
7,177
16,982
5,729
0
5,731
11,251
36,791
0
W
Guan Yu
Hophuleres
Guan Yu
10,682
1,927
2,610
7,213
19,504
16,108
1,747
5,410
14,094
0
31,718
W
Gilgamesh
IN711
Gilgamesh
14,179
4,209
0
1,797
16,710
11,407
273
4,826
11,884
232
33,808
L
Ymir
4,666
850
743
5,825
23,515
14,664
0
8,240
15,275
22,759
0
L
Medusa
Punky0
Medusa
17,307
11,017
0
2,359
15,320
4,823
0
6,255
9,065
0
46,301
W
Discordia
Tearoshi
Discordia
19,811
1,294
0
590
7,822
2,858
1,055
4,057
3,765
71,903
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,897
Gold Earned
32,241
149
Minions Killed
129
0
Camps Cleared
0
873,888
Distance Traveled
733,710
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ao Kuang
11,305
707
41
3
0
254,896
1
W
Guan Yu
13,116
820
30
2
0
311,091
2
W
Gilgamesh
11,280
705
26
2
0
288,840
2
L
Ymir
10,008
626
34
2
0
250,023
1
L
Medusa
10,928
683
54
3
0
228,791
0
W
Discordia
12,501
781
93
6
0
273,957
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role