Player Matchup

Hades
Hades
Ishike
Hades
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,178 Elo+
Solo
Pele
Pele
MadHatter2203
Pele
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 4L
1,226 Elo+
Party 1
Gilgamesh
Gilgamesh
PolarAssasin111
Gilgamesh
Level 28
God Stats
6W - 4L
1,562 SR
Queue Stats
50W - 48L
1,291 Elo+
Solo
Aphrodite
Aphrodite
WendigoNDJarvous
Aphrodite
Level 24
God Stats
59W - 48L
1,463 SR
Queue Stats
110W - 109L
1,276 Elo+
Party 1
Achilles
Achilles
ZmeuZy59
Achilles
Level 29
God Stats
18W - 9L
1,231 SR
Queue Stats
52W - 43L
1,293 Elo+
Solo
Team Averages
Level 19
1,451 SR
1,253 Elo+

VS

Team Averages
Level 14
1,489 SR
1,259 Elo+
Jormungandr
Jormungandr
DefNot007
Jormungandr
Level 28
God Stats
38W - 50L
1,443 SR
Queue Stats
52W - 75L
1,306 Elo+
Solo
Fenrir
Fenrir
MoQuanVuiVe
Fenrir
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 6L
1,061 Elo+
Party 2
He Bo
He Bo
OgiSkin
He Bo
Level 24
God Stats
1W - 2L
1,500 SR
Queue Stats
156W - 188L
1,310 Elo+
Solo
Amaterasu
Amaterasu
SolidLoki2003
Amaterasu
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Hachiman
Hachiman
meomeoow
Hachiman
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,116 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
Ishike
Hades
15
5 / 3 / 5
9,153
538
13,739
12,845
5,640
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

17
5 / 0 / 1
10,383
611
6,077
12,520
5,046
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Gilgamesh
PolarAssasin111
Gilgamesh
14
3 / 3 / 2
8,472
498
9,133
10,250
5,559
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Aphrodite
14
2 / 2 / 14
8,864
521
10,646
13,325
5,449
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Achilles
ZmeuZy59
Achilles
14
12 / 1 / 4
9,656
568
10,873
10,054
5,016
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
DefNot007
Jormungandr
12
3 / 3 / 2
7,635
449
10,067
16,480
7,208
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Fenrir
10
1 / 6 / 0
6,244
367
5,679
11,989
4,046
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

He Bo
OgiSkin
He Bo
12
2 / 5 / 1
7,038
414
10,846
12,088
4,078
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Amaterasu
SolidLoki2003
Amaterasu
10
2 / 8 / 1
6,469
381
3,828
15,801
7,475
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Hachiman
meomeoow
Hachiman
10
1 / 5 / 1
6,414
377
4,363
10,333
3,032
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
14
27
Kills
9
9
Deaths
27
26
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
DefNot007
Jormungandr
3
3
2
1.33
W
Hades
Ishike
Hades
5
3
5
2.5
W
5
0
1
5.5
L
Fenrir
1
6
0
0.17
L
He Bo
OgiSkin
He Bo
2
5
1
0.5
W
Gilgamesh
PolarAssasin111
Gilgamesh
3
3
2
1.33
L
Amaterasu
SolidLoki2003
Amaterasu
2
8
1
0.31
W
Aphrodite
2
2
14
4.5
W
Achilles
ZmeuZy59
Achilles
12
1
4
14
L
Hachiman
meomeoow
Hachiman
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,468
Damage
34,783
58,994
Taken
66,691
26,710
Mitigated
25,839
31,596
Healing
12,680
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
DefNot007
Jormungandr
10,067
3,428
0
3,103
16,480
7,208
278
5,731
10,749
41,355
0
W
Hades
Ishike
Hades
13,739
2,061
618
4,696
12,845
5,640
1,815
7,660
4,744
44,964
0
W
6,077
2,442
0
10,183
12,520
5,046
3,202
1,779
10,647
0
79,589
L
Fenrir
5,679
1,397
0
899
11,989
4,046
0
4,814
7,175
0
26,327
L
He Bo
OgiSkin
He Bo
10,846
1,508
207
2,233
12,088
4,078
270
6,512
5,576
31,059
0
W
Gilgamesh
PolarAssasin111
Gilgamesh
9,133
2,400
0
1,865
10,250
5,559
1,600
4,097
6,135
220
39,281
L
Amaterasu
SolidLoki2003
Amaterasu
3,828
1,286
0
3,180
15,801
7,475
0
5,973
9,828
0
15,183
W
Aphrodite
10,646
1,393
4,311
7,923
13,325
5,449
1,020
3,824
9,421
45,382
0
W
Achilles
ZmeuZy59
Achilles
10,873
4,790
0
2,000
10,054
5,016
891
2,832
7,134
0
30,446
L
Hachiman
meomeoow
Hachiman
4,363
2,513
0
3,058
10,333
3,032
270
1,521
8,812
0
20,709

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,528
Gold Earned
33,800
416
Minions Killed
219
0
Camps Cleared
0
1,554,324
Distance Traveled
1,359,795
10
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
7,635
449
59
3
0
279,878
0
W
Hades
9,153
538
73
4
0
257,721
0
W
Pele
10,383
611
151
9
0
340,785
0
L
Fenrir
6,244
367
41
2
0
352,410
1
L
He Bo
7,038
414
46
3
0
245,723
1
W
Gilgamesh
8,472
498
74
4
0
322,545
2
L
Amaterasu
6,469
381
32
2
0
279,849
0
W
Aphrodite
8,864
521
84
5
0
293,586
1
W
Achilles
9,656
568
34
2
0
339,687
7
L
Hachiman
6,414
377
41
2
0
201,935
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role