Player Matchup

Scylla
Scylla
 
Scylla
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hel
Hel
DaTim
Hel
Level 43
God Stats
1W - 3L
1,500 SR
Queue Stats
84W - 65L
1,495 Elo+
Party 1
Medusa
Medusa
TNT3Rays
Medusa
Level 23
God Stats
1W - 1L
1,704 SR
Queue Stats
47W - 40L
1,484 Elo+
Party 1
Jing Wei
Jing Wei
evilkenivl65
Jing Wei
Level 97
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 21L
1,363 Elo+
Solo
Freya
Freya
redblue3700
Freya
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
58W - 62L
1,378 Elo+
Solo
Team Averages
Level 73
1,541 SR
1,444 Elo+

VS

Team Averages
Level 66
1,413 SR
1,523 Elo+
Loki
Loki
 
Loki
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Guan Yu
Guan Yu
Not_Tinchy
Guan Yu
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,721 Elo+
Party 3
Thoth
Thoth
Wickison
Thoth
Level 102
God Stats
2W - 3L
1,193 SR
Queue Stats
130W - 147L
1,367 Elo+
Party 2
Hou Yi
Hou Yi
miggymoney19
Hou Yi
Level 26
God Stats
2W - 1L
1,451 SR
Queue Stats
86W - 39L
1,651 Elo+
Party 3
Ymir
Ymir
uhhlu
Ymir
Level 38
God Stats
3W - 3L
1,422 SR
Queue Stats
120W - 140L
1,377 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
19
3 / 2 / 8
10,653
710
21,560
18,144
7,129
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hel
DaTim
Hel
16
0 / 2 / 11
8,987
599
6,348
12,431
5,109
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Medusa
TNT3Rays
Medusa
17
6 / 5 / 8
10,514
701
13,071
15,885
6,486
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jing Wei
evilkenivl65
Jing Wei
18
4 / 3 / 8
10,015
668
17,411
14,698
6,185
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

12
1 / 6 / 6
8,447
563
9,041
14,855
5,345
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
16
1 / 4 / 11
9,755
650
10,854
9,851
4,436
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Guan Yu
Not_Tinchy
Guan Yu
16
1 / 2 / 10
10,624
708
7,480
23,000
21,539
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Thoth
Wickison
Thoth
18
0 / 2 / 10
10,362
691
17,712
8,227
3,543
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hou Yi
20
14 / 3 / 3
13,307
887
31,929
17,912
9,212
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ymir
uhhlu
Ymir
18
2 / 3 / 12
10,306
687
3,060
20,042
23,013
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
64
14
Kills
18
18
Deaths
14
41
Assists
46
Player
Kills
Deaths
Assists
KDA
L
Scylla
 
Scylla
3
2
8
3.5
W
Loki
 
Loki
1
4
11
1.63
L
Hel
DaTim
Hel
0
2
11
2.75
W
Guan Yu
Not_Tinchy
Guan Yu
1
2
10
3
L
Medusa
TNT3Rays
Medusa
6
5
8
2
W
Thoth
Wickison
Thoth
0
2
10
2.5
L
Jing Wei
evilkenivl65
Jing Wei
4
3
8
2.67
W
Hou Yi
14
3
3
5.17
L
1
6
6
0.67
W
Ymir
uhhlu
Ymir
2
3
12
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,431
Damage
71,035
76,013
Taken
79,032
30,254
Mitigated
61,743
44,072
Healing
39,064
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
 
Scylla
21,560
1,627
3,542
5,784
18,144
7,129
0
6,125
12,019
48,172
0
W
Loki
 
Loki
10,854
556
62
322
9,851
4,436
304
2,814
6,819
0
22,475
L
Hel
DaTim
Hel
6,348
452
17,014
7,047
12,431
5,109
376
4,315
8,116
9,997
0
W
Guan Yu
Not_Tinchy
Guan Yu
7,480
255
7,396
10,383
23,000
21,539
336
9,640
13,060
483
9,639
L
Medusa
TNT3Rays
Medusa
13,071
6,749
0
1,331
15,885
6,486
602
4,278
11,607
0
21,604
W
Thoth
Wickison
Thoth
17,712
110
3,395
1,598
8,227
3,543
1,030
5,890
2,145
43,886
0
L
Jing Wei
evilkenivl65
Jing Wei
17,411
14,472
1,517
2,553
14,698
6,185
616
2,967
11,731
0
27,356
W
Hou Yi
31,929
12,934
3,065
7,640
17,912
9,212
2,454
8,560
8,998
0
59,116
L
9,041
2,730
1,638
3,646
14,855
5,345
0
3,501
11,354
16,789
0
W
Ymir
uhhlu
Ymir
3,060
145
2,229
2,974
20,042
23,013
247
8,743
11,061
10,090
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,616
Gold Earned
54,354
131
Minions Killed
147
0
Camps Cleared
0
1,256,442
Distance Traveled
1,216,191
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
10,653
710
68
5
0
300,830
0
W
Loki
9,755
650
15
1
0
251,918
0
L
Hel
8,987
599
7
0
0
259,637
0
W
Guan Yu
10,624
708
4
0
0
263,408
0
L
Medusa
10,514
701
18
1
0
240,019
0
W
Thoth
10,362
691
51
3
0
233,869
0
L
Jing Wei
10,015
668
23
2
0
269,041
0
W
Hou Yi
13,307
887
58
4
0
214,892
5
L
Freya
8,447
563
15
1
0
186,915
0
W
Ymir
10,306
687
19
1
0
252,104
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role