Player Matchup

Fenrir
Fenrir
Gold III
 
Fenrir
Gold III
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Kukulkan
Kukulkan
Gold IV
Oki_Kashikoi
Kukulkan
Gold IV
Level 102
God Stats
14W - 4L
1,710 SR
Queue Stats
80W - 73L
1,465 MMR
Solo
Cu Chulainn
Cu Chulainn
Bronze III
SarckAngel
Cu Chulainn
Bronze III
Level 35
God Stats
4W - 1L
1,567 SR
Queue Stats
37W - 35L
1,416 MMR
Solo
Sylvanus
Sylvanus
Gold IV
Snap0h
Sylvanus
Gold IV
Level 59
God Stats
2W - 1L
1,251 SR
Queue Stats
72W - 75L
1,422 MMR
Solo
Chernobog
Chernobog
Gold IV
lycanthropedeity
Chernobog
Gold IV
Level 121
God Stats
2W - 2L
1,175 SR
Queue Stats
243W - 246L
1,468 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 95
1,441 SR
1,454 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 93
1,569 SR
1,446 MMR
Thanatos
Thanatos
Bronze III
ByTrade-s
Thanatos
Bronze III
Level 31
God Stats
1W - 4L
1,564 SR
Queue Stats
43W - 85L
1,446 MMR
Solo
Aphrodite
Aphrodite
Bronze III
Cheersqu33rs
Aphrodite
Bronze III
Level 69
God Stats
0W - 2L
1,660 SR
Queue Stats
0W - 5L
1,459 MMR
Solo
Arachne
Arachne
Gold V
PrettyBoyXay189
Arachne
Gold V
Level 96
God Stats
25W - 18L
1,738 SR
Queue Stats
141W - 149L
1,466 MMR
Solo
Nu Wa
Nu Wa
Gold IV
TreVerT1of1
Nu Wa
Gold IV
Level 122
God Stats
17W - 17L
1,372 SR
Queue Stats
1,037W - 1,043L
1,451 MMR
Solo
Medusa
Medusa
Gold IV
daddybetes97
Medusa
Gold IV
Level 149
God Stats
1W - 3L
1,511 SR
Queue Stats
144W - 148L
1,407 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
20
10 / 8 / 6
16,032
573
16,509
29,240
13,411
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Kukulkan
Oki_Kashikoi
Kukulkan
20
10 / 4 / 12
16,369
585
22,708
14,960
6,763
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cu Chulainn
SarckAngel
Cu Chulainn
20
7 / 1 / 11
16,276
581
16,324
29,248
33,597
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Sylvanus
Snap0h
Sylvanus
19
2 / 6 / 14
13,071
467
8,591
24,067
26,697
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Chernobog
20
5 / 6 / 12
16,299
582
15,732
24,741
9,740
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Bans
ScyllaDanzaburouAthenaZhong KuiSet

VS

Bans
TiamatKing ArthurApolloYmirHeimdallr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
ByTrade-s
Thanatos
18
4 / 9 / 5
12,441
444
3,710
18,946
7,490
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Aphrodite
Cheersqu33rs
Aphrodite
18
5 / 5 / 8
12,427
444
10,319
16,163
11,047
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

19
8 / 7 / 8
13,515
483
15,842
23,988
12,090
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

20
7 / 8 / 6
14,767
527
27,207
19,088
7,938
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Medusa
20
1 / 5 / 9
14,731
526
17,316
26,292
11,088
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Match Insights

Player Kills, Deaths, and Assists

89
Kill Participation
61
34
Kills
25
25
Deaths
34
55
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
10
8
6
1.63
L
Thanatos
ByTrade-s
Thanatos
4
9
5
0.72
L
Aphrodite
Cheersqu33rs
Aphrodite
5
5
8
1.8
W
Kukulkan
Oki_Kashikoi
Kukulkan
10
4
12
4
L
8
7
8
1.71
W
Cu Chulainn
SarckAngel
Cu Chulainn
7
1
11
12.5
W
Sylvanus
Snap0h
Sylvanus
2
6
14
1.5
L
7
8
6
1.25
L
Medusa
1
5
9
1.1
W
Chernobog
5
6
12
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,864
Damage
74,394
122,256
Taken
104,477
90,208
Mitigated
49,653
42,230
Healing
35,608
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
16,509
2,333
0
11,532
29,240
13,411
3,284
10,389
18,485
0
98,241
L
Thanatos
ByTrade-s
Thanatos
3,710
354
129
9,914
18,946
7,490
0
7,471
11,475
0
58,894
L
Aphrodite
Cheersqu33rs
Aphrodite
10,319
950
4,615
6,599
16,163
11,047
338
6,502
9,661
47,166
0
W
Kukulkan
Oki_Kashikoi
Kukulkan
22,708
3,011
0
2,978
14,960
6,763
5,361
5,532
9,085
131,135
0
L
15,842
8,482
0
5,528
23,988
12,090
0
6,612
17,376
0
81,289
W
Cu Chulainn
SarckAngel
Cu Chulainn
16,324
1,708
0
6,608
29,248
33,597
4,111
8,010
20,817
0
107,103
W
Sylvanus
Snap0h
Sylvanus
8,591
1,731
5,414
7,108
24,067
26,697
798
8,258
15,430
35,197
0
L
27,207
4,881
0
2,205
19,088
7,938
3,589
5,633
13,455
103,337
0
L
Medusa
17,316
5,761
0
6,618
26,292
11,088
9,062
5,081
21,211
0
129,391
W
Chernobog
15,732
9,169
0
8,590
24,741
9,740
2,274
5,000
19,472
0
124,001

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

78,047
Gold Earned
67,881
722
Minions Killed
693
0
Camps Cleared
0
2,560,247
Distance Traveled
2,512,820
30
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
16,032
573
142
5
0
572,107
6
L
Thanatos
12,441
444
107
4
0
514,872
0
L
Aphrodite
12,427
444
93
3
0
488,352
2
W
Kukulkan
16,369
585
178
6
0
485,454
9
L
Arachne
13,515
483
114
4
0
611,798
2
W
Cu Chulainn
16,276
581
169
6
0
543,792
2
W
Sylvanus
13,071
467
44
2
0
459,243
7
L
Nu Wa
14,767
527
178
6
0
437,827
1
L
Medusa
14,731
526
201
7
0
459,971
6
W
Chernobog
16,299
582
189
7
0
499,651
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role