Player Matchup

Ymir
Ymir
Amenopha
Ymir
Level 7
God Stats
2W - 0L
1,500 SR
Queue Stats
4W - 7L
1,169 Elo+
Solo
Nu Wa
Nu Wa
Mommakoch
Nu Wa
Level 28
God Stats
84W - 119L
1,423 SR
Queue Stats
143W - 222L
1,358 Elo+
Solo
Medusa
Medusa
One_For_All_1996
Medusa
Level 29
God Stats
42W - 49L
1,456 SR
Queue Stats
1,208W - 1,277L
1,439 Elo+
Solo
Sun Wukong
Sun Wukong
Wmota_wells
Sun Wukong
Level 16
God Stats
12W - 16L
1,330 SR
Queue Stats
26W - 40L
1,288 Elo+
Solo
Loki
Loki
octosierpe
Loki
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 3L
1,164 Elo+
Solo
Team Averages
Level 20
1,442 SR
1,284 Elo+

VS

Team Averages
Level 15
1,473 SR
1,273 Elo+
Fenrir
Fenrir
BOLI2
Fenrir
Level 16
God Stats
1W - 1L
1,649 SR
Queue Stats
8W - 17L
1,236 Elo+
Solo
Danzaburou
Danzaburou
Galma11
Danzaburou
Level 13
God Stats
0W - 2L
1,316 SR
Queue Stats
9W - 16L
1,336 Elo+
Solo
Cthulhu
Cthulhu
KamLoopy
Cthulhu
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 5L
1,060 Elo+
Solo
Pele
Pele
PrncssAyo
Pele
Level 13
God Stats
4W - 12L
1,401 SR
Queue Stats
38W - 62L
1,363 Elo+
Solo
Freya
Freya
bamsgirl90
Freya
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,370 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
20
6 / 3 / 31
14,030
1,169
23,195
22,463
31,903
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Nu Wa
Mommakoch
Nu Wa
20
12 / 4 / 22
14,428
1,202
27,002
11,110
3,364
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
22 / 7 / 12
16,584
1,382
31,496
19,630
10,831
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sun Wukong
Wmota_wells
Sun Wukong
20
5 / 7 / 22
12,997
1,083
17,398
17,038
8,147
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

20
3 / 1 / 22
12,624
1,052
7,742
10,187
3,784
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Team 1 Tickets

196

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
BOLI2
Fenrir
18
2 / 14 / 14
12,044
1,004
12,891
25,531
9,844
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Danzaburou
Galma11
Danzaburou
18
5 / 6 / 9
12,716
1,060
12,260
13,945
5,387
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cthulhu
KamLoopy
Cthulhu
18
4 / 9 / 12
12,596
1,050
17,094
30,078
29,807
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Pele
18
4 / 9 / 10
12,400
1,033
11,819
23,450
8,459
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Freya
19
7 / 10 / 11
13,797
1,150
19,367
24,617
10,273
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Match Insights

Player Kills, Deaths, and Assists

157
Kill Participation
78
48
Kills
22
22
Deaths
48
109
Assists
56
Player
Kills
Deaths
Assists
KDA
W
Ymir
6
3
31
7.17
L
Fenrir
BOLI2
Fenrir
2
14
14
0.64
L
Danzaburou
Galma11
Danzaburou
5
6
9
1.58
L
Cthulhu
KamLoopy
Cthulhu
4
9
12
1.11
W
Nu Wa
Mommakoch
Nu Wa
12
4
22
5.75
W
22
7
12
4
L
Pele
4
9
10
1
W
Sun Wukong
Wmota_wells
Sun Wukong
5
7
22
2.29
L
Freya
7
10
11
1.25
W
3
1
22
14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

106,833
Damage
73,431
80,428
Taken
117,621
58,029
Mitigated
63,770
1,501
Healing
7,402
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
23,195
1,846
0
0
22,463
31,903
0
10,341
12,122
42,282
0
L
Fenrir
BOLI2
Fenrir
12,891
4,438
0
948
25,531
9,844
0
13,280
12,251
0
27,229
L
Danzaburou
Galma11
Danzaburou
12,260
5,213
0
1,246
13,945
5,387
0
5,578
8,367
0
35,728
L
Cthulhu
KamLoopy
Cthulhu
17,094
2,317
548
1,265
30,078
29,807
0
8,058
22,020
43,079
0
W
Nu Wa
Mommakoch
Nu Wa
27,002
9,192
414
882
11,110
3,364
0
5,457
5,653
47,431
0
W
31,496
17,985
0
0
19,630
10,831
0
8,636
10,994
0
51,437
L
Pele
11,819
2,468
0
1,130
23,450
8,459
0
11,197
12,253
0
41,168
W
Sun Wukong
Wmota_wells
Sun Wukong
17,398
5,547
0
205
17,038
8,147
0
6,724
10,314
0
35,775
L
Freya
19,367
6,768
0
2,265
24,617
10,273
0
12,084
12,533
36,118
0
W
7,742
697
0
0
10,187
3,784
0
5,303
4,884
0
22,125

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,663
Gold Earned
63,553
196
Minions Killed
201
7
Camps Cleared
2
962,966
Distance Traveled
1,063,947
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
14,030
1,169
37
3
0
189,385
0
L
Fenrir
12,044
1,004
18
2
2
210,308
0
L
Danzaburou
12,716
1,060
49
4
0
205,796
0
L
Cthulhu
12,596
1,050
32
3
0
225,474
0
W
Nu Wa
14,428
1,202
53
4
0
174,692
5
W
Medusa
16,584
1,382
31
3
6
204,116
0
L
Pele
12,400
1,033
61
5
0
224,152
1
W
Sun Wukong
12,997
1,083
46
4
0
191,333
1
L
Freya
13,797
1,150
41
3
0
198,217
0
W
Loki
12,624
1,052
29
2
1
203,440
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role