Player Matchup

Nike
Nike
Alejoemg
Nike
Level 47
God Stats
0W - 2L
1,171 SR
Queue Stats
11W - 19L
1,282 Elo+
Party 1
Artemis
Artemis
Coolboiiasap
Artemis
Level 5
God Stats
1W - 2L
1,470 SR
Queue Stats
2W - 5L
1,380 Elo+
Solo
Nemesis
Nemesis
Fabry062
Nemesis
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 20L
1,213 Elo+
Party 1
Kukulkan
Kukulkan
ShEarl93
Kukulkan
Level 25
God Stats
62W - 64L
1,782 SR
Queue Stats
452W - 501L
1,319 Elo+
Solo
Hel
Hel
Trent684
Hel
Level 18
God Stats
8W - 9L
1,423 SR
Queue Stats
13W - 11L
1,394 Elo+
Solo
Team Averages
Level 20
1,469 SR
1,318 Elo+

VS

Team Averages
Level 28
1,499 SR
1,386 Elo+
Anubis
Anubis
OrdinarySushi
Anubis
Level 23
God Stats
2W - 1L
1,483 SR
Queue Stats
60W - 52L
1,418 Elo+
Solo
Vamana
Vamana
Sonydrevr
Vamana
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 18L
1,291 Elo+
Solo
Ymir
Ymir
TTmengu
Ymir
Level 6
God Stats
5W - 6L
1,518 SR
Queue Stats
6W - 8L
1,395 Elo+
Party 2
Aphrodite
Aphrodite
W8ting4theW0rms
Aphrodite
Level 24
God Stats
83W - 93L
1,447 SR
Queue Stats
561W - 648L
1,352 Elo+
Solo
Hades
Hades
lukaelmakako
Hades
Level 75
God Stats
29W - 10L
1,545 SR
Queue Stats
226W - 207L
1,473 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
20
2 / 7 / 8
14,549
970
8,942
23,075
19,880
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Artemis
Coolboiiasap
Artemis
20
4 / 8 / 10
13,911
927
25,619
21,920
6,055
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Nemesis
Fabry062
Nemesis
20
6 / 16 / 7
14,581
972
31,836
37,170
11,793
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Kukulkan
ShEarl93
Kukulkan
20
4 / 4 / 11
14,654
977
23,174
11,981
3,474
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

20
1 / 10 / 9
13,368
891
21,391
29,637
10,909
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Team 1 Tickets

0

VS

Team 2 Tickets

70

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
12 / 9 / 19
16,013
1,068
39,522
31,214
15,199
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Vamana
Sonydrevr
Vamana
20
0 / 2 / 25
13,772
918
10,635
19,574
20,872
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ymir
TTmengu
Ymir
19
3 / 5 / 14
12,948
863
5,136
23,270
15,606
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Aphrodite
W8ting4theW0rms
Aphrodite
20
5 / 1 / 33
16,060
1,071
16,500
17,260
17,348
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

20
25 / 0 / 13
18,683
1,246
43,902
27,999
16,471
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
149
17
Kills
45
45
Deaths
17
45
Assists
104
Player
Kills
Deaths
Assists
KDA
L
Nike
2
7
8
0.86
L
Artemis
Coolboiiasap
Artemis
4
8
10
1.13
L
Nemesis
Fabry062
Nemesis
6
16
7
0.59
W
12
9
19
2.39
L
Kukulkan
ShEarl93
Kukulkan
4
4
11
2.38
W
Vamana
Sonydrevr
Vamana
0
2
25
6.25
W
Ymir
TTmengu
Ymir
3
5
14
2
L
1
10
9
0.55
W
Aphrodite
W8ting4theW0rms
Aphrodite
5
1
33
21.5
W
25
0
13
31.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

110,962
Damage
115,695
123,783
Taken
119,317
52,111
Mitigated
85,496
21,311
Healing
41,337
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nike
8,942
1,084
0
1,359
23,075
19,880
0
19,718
3,307
0
29,637
L
Artemis
Coolboiiasap
Artemis
25,619
14,687
0
3,515
21,920
6,055
0
19,481
2,389
0
64,754
L
Nemesis
Fabry062
Nemesis
31,836
17,888
0
2,143
37,170
11,793
0
30,807
6,038
0
43,292
W
39,522
3,173
0
13,515
31,214
15,199
0
9,970
21,244
66,391
0
L
Kukulkan
ShEarl93
Kukulkan
23,174
4,401
0
602
11,981
3,474
0
10,694
1,237
62,448
0
W
Vamana
Sonydrevr
Vamana
10,635
3,168
0
3,290
19,574
20,872
0
7,501
12,073
0
33,982
W
Ymir
TTmengu
Ymir
5,136
738
0
269
23,270
15,606
0
11,894
11,376
10,665
0
L
21,391
1,884
4,176
9,516
29,637
10,909
0
24,360
5,027
37,199
0
W
Aphrodite
W8ting4theW0rms
Aphrodite
16,500
1,269
5,798
6,842
17,260
17,348
0
6,326
10,934
35,280
0
W
43,902
3,629
1,171
10,452
27,999
16,471
0
8,874
19,125
73,670
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,063
Gold Earned
77,476
274
Minions Killed
242
4
Camps Cleared
8
1,259,686
Distance Traveled
1,241,438
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nike
14,549
970
34
2
0
262,714
0
L
Artemis
13,911
927
71
5
1
188,852
0
L
Nemesis
14,581
972
27
2
1
281,966
1
W
Anubis
16,013
1,068
41
3
3
176,773
0
L
Kukulkan
14,654
977
106
7
1
242,007
0
W
Vamana
13,772
918
54
4
1
268,127
2
W
Ymir
12,948
863
12
1
0
199,714
0
L
Hel
13,368
891
36
2
1
284,147
0
W
Aphrodite
16,060
1,071
47
3
1
293,169
2
W
Hades
18,683
1,246
88
6
3
303,655
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role