Player Matchup

Tiamat
Tiamat
 
Tiamat
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Medusa
Medusa
Davedude_dk
Medusa
Level 24
God Stats
1W - 0L
1,315 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 3
Horus
Horus
mega0johan
Horus
Level 139
God Stats
2W - 1L
1,375 SR
Queue Stats
110W - 138L
1,550 Elo+
Party 1
Ra
Ra
risegamer10
Ra
Level 27
God Stats
1W - 0L
1,679 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 3
Team Averages
Level 73
1,467 SR
1,512 Elo+

VS

Team Averages
Level 40
1,369 SR
1,222 Elo+
Persephone
Persephone
LéBûrst
Persephone
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Danzaburou
Danzaburou
MrFiShiX
Danzaburou
Level 15
God Stats
0W - 2L
1,201 SR
Queue Stats
0W - 2L
1,267 Elo+
Party 2
Fenrir
Fenrir
not858585
Fenrir
Level 31
God Stats
0W - 4L
1,302 SR
Queue Stats
7W - 16L
1,106 Elo+
Party 2
Erlang Shen
Erlang Shen
pleasegame
Erlang Shen
Level 45
God Stats
0W - 1L
1,472 SR
Queue Stats
7W - 16L
1,016 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
15
4 / 1 / 6
9,033
903
8,637
6,176
4,886
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Medusa
14
4 / 1 / 5
8,643
864
5,480
6,660
3,296
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Horus
14
4 / 0 / 7
9,158
916
6,181
9,079
6,159
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

14
2 / 1 / 4
8,535
854
3,566
3,720
1,349
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
LéBûrst
Persephone
12
1 / 4 / 0
7,177
718
3,307
8,484
2,504
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
MrFiShiX
Danzaburou
12
0 / 4 / 0
7,016
702
3,377
8,313
2,753
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Fenrir
not858585
Fenrir
13
2 / 4 / 0
7,581
758
4,962
7,999
3,576
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Erlang Shen
pleasegame
Erlang Shen
11
0 / 2 / 2
6,928
693
3,712
5,004
2,632
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
5
14
Kills
3
3
Deaths
14
22
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Tiamat
 
Tiamat
4
1
6
7
W
Medusa
4
1
5
6.5
L
Persephone
LéBûrst
Persephone
1
4
0
0.25
L
Danzaburou
MrFiShiX
Danzaburou
0
4
0
0
W
Horus
4
0
7
7.5
L
Fenrir
not858585
Fenrir
2
4
0
0.5
L
Erlang Shen
pleasegame
Erlang Shen
0
2
2
0.5
W
2
1
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,864
Damage
15,358
25,635
Taken
29,800
15,690
Mitigated
11,465
10,026
Healing
4,958
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
 
Tiamat
8,637
785
0
2,085
6,176
4,886
449
1,655
4,440
37,187
0
W
Medusa
5,480
2,263
0
710
6,660
3,296
1,676
239
6,271
0
23,202
L
Persephone
LéBûrst
Persephone
3,307
441
0
1,933
8,484
2,504
280
3,947
4,535
18,891
0
L
Danzaburou
MrFiShiX
Danzaburou
3,377
966
135
1,588
8,313
2,753
0
4,274
4,039
0
21,559
W
Horus
6,181
2,635
1,365
3,208
9,079
6,159
1,044
2,074
6,880
0
17,337
L
Fenrir
not858585
Fenrir
4,962
543
0
423
7,999
3,576
0
3,769
4,230
0
17,162
L
Erlang Shen
pleasegame
Erlang Shen
3,712
359
0
879
5,004
2,632
254
1,182
3,822
243
12,655
W
3,566
296
1,274
1,384
3,720
1,349
1,991
250
3,445
20,318
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,369
Gold Earned
28,702
154
Minions Killed
127
7
Camps Cleared
7
811,797
Distance Traveled
703,662
9
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
9,033
903
56
6
4
205,720
2
W
Medusa
8,643
864
31
3
2
208,283
3
L
Persephone
7,177
718
45
5
1
164,357
0
L
Danzaburou
7,016
702
40
4
1
160,338
1
W
Horus
9,158
916
19
2
1
212,580
1
L
Fenrir
7,581
758
31
3
4
187,864
0
L
Erlang Shen
6,928
693
11
1
1
191,103
0
W
Ra
8,535
854
48
5
0
185,214
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role