Player Matchup

Skadi
Skadi
Astiiii
Skadi
Level 32
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 10L
1,569 Elo+
Party 1
Achilles
Achilles
ElSuperNuevo
Achilles
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 39L
1,328 Elo+
Party 1
Fafnir
Fafnir
TxoriBeltz
Fafnir
Level 26
God Stats
3W - 0L
1,772 SR
Queue Stats
22W - 13L
1,501 Elo+
Party 1
Fenrir
Fenrir
Zeauri
Fenrir
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Olorun
Olorun
gteya22
Olorun
Level 27
God Stats
1W - 0L
1,518 SR
Queue Stats
26W - 25L
1,457 Elo+
Party 1
Team Averages
Level 27
1,558 SR
1,471 Elo+

VS

Team Averages
Level 18
1,515 SR
1,425 Elo+
Xing Tian
Xing Tian
AnonymousXender
Xing Tian
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 34L
1,436 Elo+
Solo
Thor
Thor
Krasopotiros
Thor
Level 24
God Stats
3W - 3L
1,581 SR
Queue Stats
36W - 32L
1,479 Elo+
Solo
Cernunnos
Cernunnos
iHeizu
Cernunnos
Level 29
God Stats
1W - 3L
1,284 SR
Queue Stats
109W - 111L
1,476 Elo+
Solo
Nemesis
Nemesis
rboudy
Nemesis
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,233 Elo+
Solo
Scylla
Scylla
szurrog25
Scylla
Level 5
God Stats
14W - 12L
1,709 SR
Queue Stats
91W - 88L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
Astiiii
Skadi
10
3 / 4 / 1
6,298
525
5,708
7,636
1,995
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Achilles
ElSuperNuevo
Achilles
12
4 / 0 / 0
7,291
608
3,548
4,557
4,278
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Fafnir
TxoriBeltz
Fafnir
9
0 / 2 / 4
6,011
501
3,733
7,844
4,590
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Fenrir
Zeauri
Fenrir
11
3 / 2 / 4
6,749
562
3,350
6,632
2,291
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Olorun
gteya22
Olorun
12
1 / 0 / 1
7,026
586
2,604
4,482
1,540
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
AnonymousXender
Xing Tian
9
1 / 3 / 5
6,020
502
2,891
7,925
4,764
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

10
2 / 2 / 1
6,054
505
3,233
7,857
2,540
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Cernunnos
iHeizu
Cernunnos
11
5 / 1 / 3
6,493
541
9,112
8,097
2,462
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Nemesis
rboudy
Nemesis
4
0 / 2 / 0
4,234
353
640
1,645
446
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Scylla
szurrog25
Scylla
12
0 / 3 / 0
5,964
497
3,324
6,424
1,788
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
17
11
Kills
8
8
Deaths
11
10
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Xing Tian
AnonymousXender
Xing Tian
1
3
5
1.17
W
Skadi
Astiiii
Skadi
3
4
1
0.88
W
Achilles
ElSuperNuevo
Achilles
4
0
0
4
L
2
2
1
1.25
W
Fafnir
TxoriBeltz
Fafnir
0
2
4
1
W
Fenrir
Zeauri
Fenrir
3
2
4
2.5
W
Olorun
gteya22
Olorun
1
0
1
1.5
L
Cernunnos
iHeizu
Cernunnos
5
1
3
6.5
L
Nemesis
rboudy
Nemesis
0
2
0
0
L
Scylla
szurrog25
Scylla
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,943
Damage
19,200
31,151
Taken
31,948
14,694
Mitigated
12,000
10,737
Healing
9,695
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xing Tian
AnonymousXender
Xing Tian
2,891
487
0
736
7,925
4,764
377
1,733
6,192
18,804
0
W
Skadi
Astiiii
Skadi
5,708
2,864
0
1,342
7,636
1,995
241
1,079
6,557
0
30,736
W
Achilles
ElSuperNuevo
Achilles
3,548
663
0
551
4,557
4,278
782
919
3,638
0
27,226
L
3,233
775
0
1,952
7,857
2,540
0
845
6,844
0
28,336
W
Fafnir
TxoriBeltz
Fafnir
3,733
853
0
2,820
7,844
4,590
0
1,614
6,230
11,508
0
W
Fenrir
Zeauri
Fenrir
3,350
1,173
0
3,500
6,632
2,291
0
117
6,515
0
29,179
W
Olorun
gteya22
Olorun
2,604
879
0
2,524
4,482
1,540
758
2,486
1,996
44,120
0
L
Cernunnos
iHeizu
Cernunnos
9,112
4,330
0
4,735
8,097
2,462
775
1,440
6,657
0
34,983
L
Nemesis
rboudy
Nemesis
640
277
0
37
1,645
446
0
0
1,520
0
2,866
L
Scylla
szurrog25
Scylla
3,324
360
0
2,235
6,424
1,788
0
2,022
4,098
38,114
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,375
Gold Earned
28,765
285
Minions Killed
227
0
Camps Cleared
0
1,052,351
Distance Traveled
899,816
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xing Tian
6,020
502
29
2
0
220,244
2
W
Skadi
6,298
525
54
5
0
185,767
0
W
Achilles
7,291
608
64
5
0
192,430
0
L
Thor
6,054
505
58
5
0
196,594
0
W
Fafnir
6,011
501
16
1
0
213,409
2
W
Fenrir
6,749
562
66
6
0
232,932
0
W
Olorun
7,026
586
85
7
0
227,813
3
L
Cernunnos
6,493
541
60
5
0
190,075
1
L
Nemesis
4,234
353
6
1
0
87,299
1
L
Scylla
5,964
497
74
6
0
205,604
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role