Player Matchup

Serqet
Serqet
CarryMeArgus
Serqet
Level 18
God Stats
1W - 1L
1,500 SR
Queue Stats
21W - 12L
1,858 Elo+
Party 1
Tiamat
Tiamat
DankDaddyDom
Tiamat
Level 5
God Stats
3W - 2L
1,669 SR
Queue Stats
6W - 7L
1,734 Elo+
Solo
Tyr
Tyr
NerfHorus
Tyr
Level 30
God Stats
2W - 1L
1,500 SR
Queue Stats
19W - 10L
1,858 Elo+
Party 1
Neith
Neith
SacrificedAngel
Neith
Level 11
God Stats
1W - 1L
1,836 SR
Queue Stats
3W - 2L
1,699 Elo+
Solo
Fenrir
Fenrir
Zerske
Fenrir
Level 25
God Stats
15W - 6L
1,796 SR
Queue Stats
293W - 248L
1,588 Elo+
Solo
Team Averages
Level 18
1,660 SR
1,747 Elo+

VS

Team Averages
Level 22
1,530 SR
1,672 Elo+
Serqet
Serqet
HeGotBlink
Serqet
Level 38
God Stats
0W - 1L
1,500 SR
Queue Stats
107W - 67L
1,706 Elo+
Party 2
Hachiman
Hachiman
TWINSFIGHTES12
Hachiman
Level 28
God Stats
9W - 9L
1,665 SR
Queue Stats
236W - 230L
1,566 Elo+
Solo
Ares
Ares
eggsaladin
Ares
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 6L
1,814 Elo+
Solo
Athena
Athena
iNeeDblInk
Athena
Level 8
God Stats
1W - 2L
1,734 SR
Queue Stats
45W - 38L
1,699 Elo+
Party 2
Janus
Janus
iTsYaBoyStylezz
Janus
Level 29
God Stats
1W - 6L
1,254 SR
Queue Stats
39W - 28L
1,575 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
15
7 / 2 / 4
8,909
524
8,813
9,676
3,758
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tiamat
13
1 / 4 / 3
7,856
462
5,719
7,424
4,475
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

15
8 / 2 / 6
9,239
543
8,952
11,604
6,547
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

13
1 / 5 / 2
8,218
483
2,727
8,926
2,673
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Fenrir
Zerske
Fenrir
12
4 / 4 / 7
8,949
526
4,345
13,468
7,229
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
HeGotBlink
Serqet
14
4 / 5 / 2
8,393
494
5,167
10,402
3,923
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Hachiman
17
6 / 2 / 3
10,498
618
9,896
7,756
2,735
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

9
1 / 12 / 1
6,741
397
1,130
12,828
4,880
Athena
iNeeDblInk
Athena
14
3 / 3 / 2
8,682
511
4,508
11,139
8,986
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

16
3 / 0 / 3
9,446
556
8,604
5,884
1,738
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
28
21
Kills
17
17
Deaths
22
22
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Serqet
7
2
4
4.5
W
Tiamat
1
4
3
0.63
L
Serqet
HeGotBlink
Serqet
4
5
2
1
W
8
2
6
5.5
W
1
5
2
0.4
L
Hachiman
6
2
3
3.75
W
Fenrir
Zerske
Fenrir
4
4
7
1.88
L
1
12
1
0.13
L
Athena
iNeeDblInk
Athena
3
3
2
1.33
L
3
0
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,556
Damage
29,305
51,098
Taken
48,009
24,682
Mitigated
22,262
11,317
Healing
10,027
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Serqet
8,813
2,217
0
2,914
9,676
3,758
970
2,951
6,461
0
38,674
W
Tiamat
5,719
940
330
1,902
7,424
4,475
2,203
1,721
5,438
46,428
0
L
Serqet
HeGotBlink
Serqet
5,167
969
0
2,658
10,402
3,923
790
870
9,532
0
47,452
W
8,952
1,226
0
3,237
11,604
6,547
1,287
4,316
7,178
0
42,982
W
2,727
455
0
1,127
8,926
2,673
1,180
58
8,868
0
38,223
L
Hachiman
9,896
5,216
0
3,469
7,756
2,735
2,354
1,135
6,345
0
74,674
W
Fenrir
Zerske
Fenrir
4,345
879
0
1,807
13,468
7,229
355
4,736
8,037
0
22,638
L
1,130
431
0
0
12,828
4,880
112
1,618
11,210
19,874
0
L
Athena
iNeeDblInk
Athena
4,508
662
0
2,146
11,139
8,986
0
728
10,081
31,080
0
L
8,604
514
0
1,754
5,884
1,738
0
1,368
4,114
68,083
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,171
Gold Earned
43,760
353
Minions Killed
500
0
Camps Cleared
0
1,566,341
Distance Traveled
1,425,372
21
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Serqet
8,909
524
73
4
0
363,087
2
W
Tiamat
7,856
462
82
5
0
292,455
5
L
Serqet
8,393
494
92
5
0
303,826
4
W
Tyr
9,239
543
77
5
0
334,246
6
W
Neith
8,218
483
78
5
0
270,428
5
L
Hachiman
10,498
618
143
8
0
271,725
4
W
Fenrir
8,949
526
43
3
0
306,125
3
L
Ares
6,741
397
30
2
0
235,090
1
L
Athena
8,682
511
64
4
0
280,488
0
L
Janus
9,446
556
171
10
0
334,243
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role