Player Matchup

Loki
Loki
BigFatDumps
Loki
Level 28
God Stats
3W - 3L
1,833 SR
Queue Stats
89W - 84L
1,349 Elo+
Solo
Artio
Artio
Scotch_Pirate91
Artio
Level 18
God Stats
39W - 40L
1,517 SR
Queue Stats
89W - 116L
1,343 Elo+
Solo
Hades
Hades
Tremadan1076
Hades
Level 25
God Stats
8W - 1L
1,590 SR
Queue Stats
17W - 13L
1,376 Elo+
Solo
Cabrakan
Cabrakan
armageddonsteak6
Cabrakan
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 17L
1,395 Elo+
Party 1
Neith
Neith
zSpectre0458z
Neith
Level 80
God Stats
4W - 5L
1,534 SR
Queue Stats
183W - 212L
1,337 Elo+
Party 1
Team Averages
Level 32
1,595 SR
1,360 Elo+

VS

Team Averages
Level 23
1,564 SR
1,350 Elo+
Cernunnos
Cernunnos
BananaBoy_x
Cernunnos
Level 23
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 9L
1,500 Elo+
Solo
Tiamat
Tiamat
Braccea
Tiamat
Level 21
God Stats
1W - 2L
1,492 SR
Queue Stats
1W - 6L
1,183 Elo+
Solo
Danzaburou
Danzaburou
Korosenai_Tensh0
Danzaburou
Level 29
God Stats
22W - 21L
1,569 SR
Queue Stats
82W - 101L
1,302 Elo+
Solo
Set
Set
MXKEOUTHIILL
Set
Level 15
God Stats
11W - 13L
1,651 SR
Queue Stats
404W - 467L
1,344 Elo+
Party 2
Tsukuyomi
Tsukuyomi
l-We-Try-Hard-l
Tsukuyomi
Level 26
God Stats
12W - 9L
1,608 SR
Queue Stats
100W - 112L
1,420 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
9 / 4 / 3
11,730
587
13,396
17,524
6,499
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

16
2 / 5 / 8
9,725
486
6,405
14,969
13,716
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

19
9 / 1 / 3
11,839
592
14,448
12,653
6,280
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
4 / 7 / 4
10,124
506
6,872
15,500
11,456
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

16
12 / 7 / 2
10,859
543
18,558
14,444
4,845
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
BananaBoy_x
Cernunnos
12
2 / 8 / 7
8,534
427
9,694
17,773
6,727
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mace

Mace

+10
Physical Power

Tiamat
Braccea
Tiamat
13
0 / 10 / 0
8,059
403
6,291
14,489
7,433
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
Korosenai_Tensh0
Danzaburou
15
7 / 6 / 4
11,194
560
11,807
15,194
5,932
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

15
8 / 7 / 2
10,037
502
11,604
15,324
10,235
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Tsukuyomi
l-We-Try-Hard-l
Tsukuyomi
16
6 / 5 / 3
10,669
533
10,187
16,761
5,437
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
39
36
Kills
23
24
Deaths
36
20
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Cernunnos
BananaBoy_x
Cernunnos
2
8
7
0.69
W
9
4
3
2.63
L
Tiamat
Braccea
Tiamat
0
10
0
0
L
Danzaburou
Korosenai_Tensh0
Danzaburou
7
6
4
1.5
L
8
7
2
1.29
W
2
5
8
1.2
W
9
1
3
10.5
W
4
7
4
0.86
L
Tsukuyomi
l-We-Try-Hard-l
Tsukuyomi
6
5
3
1.5
W
12
7
2
1.86

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,679
Damage
49,583
75,090
Taken
79,541
42,796
Mitigated
35,764
20,799
Healing
11,466
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cernunnos
BananaBoy_x
Cernunnos
9,694
4,028
0
265
17,773
6,727
1,138
4,349
13,424
754
37,981
W
13,396
4,667
0
6,071
17,524
6,499
320
1,299
16,176
0
89,180
L
Tiamat
Braccea
Tiamat
6,291
1,211
0
1,631
14,489
7,433
564
7,230
7,259
35,434
0
L
Danzaburou
Korosenai_Tensh0
Danzaburou
11,807
4,638
0
3,066
15,194
5,932
1,044
4,299
10,895
0
51,662
L
11,604
5,123
99
1,688
15,324
10,235
0
6,824
8,500
0
45,484
W
6,405
1,086
436
2,397
14,969
13,716
150
345
14,549
31,773
0
W
14,448
855
0
7,106
12,653
6,280
2,424
4,527
8,101
58,773
0
W
6,872
1,062
0
1,303
15,500
11,456
239
0
14,972
29,097
0
L
Tsukuyomi
l-We-Try-Hard-l
Tsukuyomi
10,187
3,637
0
4,717
16,761
5,437
0
5,023
11,738
0
60,709
W
18,558
9,624
0
3,486
14,444
4,845
1,637
641
13,778
0
54,896

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,277
Gold Earned
48,493
435
Minions Killed
404
0
Camps Cleared
0
1,761,172
Distance Traveled
1,653,500
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cernunnos
8,534
427
65
3
0
274,400
2
W
Loki
11,730
587
119
6
0
375,230
1
L
Tiamat
8,059
403
48
2
0
300,832
0
L
Danzaburou
11,194
560
108
5
0
362,628
2
L
Set
10,037
502
83
4
0
364,986
5
W
Artio
9,725
486
62
3
0
385,896
3
W
Hades
11,839
592
109
5
0
323,463
3
W
Cabrakan
10,124
506
54
3
0
336,708
0
L
Tsukuyomi
10,669
533
100
5
0
350,654
1
W
Neith
10,859
543
91
5
0
339,875
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role