Player Matchup

Ares
Ares
 
Ares
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ullr
Ullr
Ludench
Ullr
Level 108
God Stats
2W - 1L
1,715 SR
Queue Stats
390W - 358L
1,592 Elo+
Party 1
Discordia
Discordia
Maxaronie
Discordia
Level 127
God Stats
9W - 7L
1,656 SR
Queue Stats
91W - 67L
1,595 Elo+
Party 2
Ravana
Ravana
SirLagsAndFrags
Ravana
Level 157
God Stats
2W - 0L
1,916 SR
Queue Stats
99W - 83L
1,573 Elo+
Party 2
Ganesha
Ganesha
twan1
Ganesha
Level 122
God Stats
11W - 5L
1,688 SR
Queue Stats
91W - 74L
1,571 Elo+
Party 2
Team Averages
Level 129
1,695 SR
1,566 Elo+

VS

Team Averages
Level 130
1,553 SR
1,600 Elo+
Arachne
Arachne
Dirschkinheimer
Arachne
Level 125
God Stats
4W - 6L
1,450 SR
Queue Stats
64W - 67L
1,616 Elo+
Solo
Vamana
Vamana
EvilOcean525
Vamana
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
204W - 173L
1,606 Elo+
Solo
Baron Samedi
Baron Samedi
JayMoney CT
Baron Samedi
Level 158
God Stats
1W - 2L
1,717 SR
Queue Stats
375W - 351L
1,583 Elo+
Solo
Apollo
Apollo
THE BiG PICK98
Apollo
Level 138
God Stats
4W - 8L
1,467 SR
Queue Stats
364W - 345L
1,629 Elo+
Party 3
Khepri
Khepri
THE BiG Po98
Khepri
Level 108
God Stats
9W - 5L
1,631 SR
Queue Stats
227W - 230L
1,567 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
10
2 / 0 / 4
5,809
528
4,856
6,241
2,457
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ullr
Ludench
Ullr
10
2 / 2 / 3
6,210
565
5,508
5,285
1,471
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Discordia
Maxaronie
Discordia
10
3 / 2 / 1
5,808
528
4,225
4,406
1,537
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

12
1 / 0 / 1
6,434
585
4,180
5,389
1,882
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ganesha
twan1
Ganesha
9
0 / 1 / 8
5,886
535
3,047
5,458
2,958
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 2 / 0
5,629
512
2,805
5,784
1,903
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Vamana
12
0 / 1 / 0
6,410
583
4,179
7,296
4,135
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Baron Samedi
JayMoney CT
Baron Samedi
11
1 / 1 / 2
6,199
564
3,851
7,556
3,560
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

12
2 / 1 / 2
6,783
617
2,730
7,123
2,064
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Khepri
8
0 / 3 / 1
5,526
502
1,312
5,852
2,244
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
10
8
Kills
5
5
Deaths
8
17
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Ares
 
Ares
2
0
4
4
L
2
2
0
1
L
Vamana
0
1
0
0
L
Baron Samedi
JayMoney CT
Baron Samedi
1
1
2
2
W
Ullr
Ludench
Ullr
2
2
3
1.75
W
Discordia
Maxaronie
Discordia
3
2
1
1.75
W
1
0
1
1.5
L
2
1
2
3
L
Khepri
0
3
1
0.17
W
Ganesha
twan1
Ganesha
0
1
8
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,816
Damage
14,877
26,779
Taken
33,611
10,305
Mitigated
13,906
7,953
Healing
12,979
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
 
Ares
4,856
720
0
2,680
6,241
2,457
0
405
5,836
30,383
0
L
2,805
1,560
0
1,639
5,784
1,903
0
2,453
3,153
0
24,334
L
Vamana
4,179
1,295
0
3,527
7,296
4,135
0
1,221
6,075
0
39,321
L
Baron Samedi
JayMoney CT
Baron Samedi
3,851
432
146
3,500
7,556
3,560
0
2,825
4,510
43,142
0
W
Ullr
Ludench
Ullr
5,508
1,767
0
375
5,285
1,471
368
345
4,940
0
35,860
W
Discordia
Maxaronie
Discordia
4,225
320
0
500
4,406
1,537
0
2,538
1,868
31,301
0
W
4,180
955
0
2,478
5,389
1,882
0
0
5,026
0
38,136
L
2,730
1,826
0
3,001
7,123
2,064
0
1,663
5,454
0
41,351
L
Khepri
1,312
0
99
1,067
5,852
2,244
240
3,399
2,291
14,052
0
W
Ganesha
twan1
Ganesha
3,047
306
0
1,920
5,458
2,958
0
1,875
3,583
14,049
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,147
Gold Earned
30,547
336
Minions Killed
354
0
Camps Cleared
0
1,080,040
Distance Traveled
997,313
13
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
5,809
528
68
6
0
238,447
1
L
Arachne
5,629
512
54
5
0
204,196
3
L
Vamana
6,410
583
94
9
0
192,693
4
L
Baron Samedi
6,199
564
93
8
0
187,046
6
W
Ullr
6,210
565
90
8
0
197,851
3
W
Discordia
5,808
528
80
7
0
212,087
4
W
Ravana
6,434
585
91
8
0
223,012
1
L
Apollo
6,783
617
90
8
0
203,153
1
L
Khepri
5,526
502
23
2
0
210,225
0
W
Ganesha
5,886
535
7
1
0
208,643
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role