Player Matchup

Bacchus
Bacchus
Kenopez
Bacchus
Level 18
God Stats
15W - 13L
1,587 SR
Queue Stats
40W - 30L
1,626 Elo+
Party 3
Erlang Shen
Erlang Shen
Kubelek
Erlang Shen
Level 26
God Stats
7W - 2L
1,589 SR
Queue Stats
42W - 37L
1,571 Elo+
Party 3
Baba Yaga
Baba Yaga
Luffytoru
Baba Yaga
Level 36
God Stats
1W - 0L
1,369 SR
Queue Stats
61W - 60L
1,553 Elo+
Party 3
Izanami
Izanami
Preatorian11
Izanami
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Mercury
Mercury
SeorCamlost
Mercury
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Team Averages
Level 27
1,509 SR
1,550 Elo+

VS

Team Averages
Level 19
1,527 SR
1,469 Elo+
Neith
Neith
GummiEnte247
Neith
Level 3
God Stats
0W - 4L
1,162 SR
Queue Stats
23W - 21L
1,361 Elo+
Solo
Tiamat
Tiamat
JayDonk
Tiamat
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 3L
1,477 Elo+
Party 2
Mercury
Mercury
Michi98
Mercury
Level 27
God Stats
79W - 56L
1,662 SR
Queue Stats
339W - 306L
1,530 Elo+
Solo
Bellona
Bellona
Velzevo
Bellona
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 3L
1,477 Elo+
Party 2
Artio
Artio
burbye0b0
Artio
Level 28
God Stats
1W - 2L
1,810 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Kenopez
Bacchus
5
1 / 0 / 4
3,855
643
1,940
3,104
1,414
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Erlang Shen
Kubelek
Erlang Shen
8
2 / 0 / 0
4,696
783
2,620
4,421
1,673
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Baba Yaga
Luffytoru
Baba Yaga
8
3 / 0 / 0
4,443
741
2,076
1,984
525
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Izanami
Preatorian11
Izanami
7
3 / 0 / 1
4,355
726
2,996
2,237
531
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Mercury
SeorCamlost
Mercury
6
0 / 0 / 1
3,741
624
0
2,475
532
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
2
0 / 1 / 0
2,732
455
344
914
130
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Boots

Boots

+6%
Movement Speed

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Tiamat
JayDonk
Tiamat
5
0 / 2 / 0
3,352
559
882
2,503
786
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Mercury
Michi98
Mercury
7
0 / 0 / 0
3,791
632
867
4,431
1,004
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bellona
Velzevo
Bellona
5
0 / 2 / 0
3,315
553
2,431
3,643
2,175
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Artio
burbye0b0
Artio
4
0 / 4 / 0
2,873
479
1,392
4,872
1,972
Shoes

Shoes

+6%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
0
9
Kills
0
0
Deaths
9
6
Assists
0
Player
Kills
Deaths
Assists
KDA
L
0
1
0
0
L
Tiamat
JayDonk
Tiamat
0
2
0
0
W
Bacchus
Kenopez
Bacchus
1
0
4
3
W
Erlang Shen
Kubelek
Erlang Shen
2
0
0
2
W
Baba Yaga
Luffytoru
Baba Yaga
3
0
0
3
L
Mercury
Michi98
Mercury
0
0
0
0
W
Izanami
Preatorian11
Izanami
3
0
1
3.5
W
Mercury
SeorCamlost
Mercury
0
0
1
0.5
L
Bellona
Velzevo
Bellona
0
2
0
0
L
Artio
burbye0b0
Artio
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,632
Damage
5,916
14,221
Taken
16,363
4,675
Mitigated
6,067
7,975
Healing
3,560
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
344
272
0
180
914
130
0
300
614
0
1,944
L
Tiamat
JayDonk
Tiamat
882
291
0
504
2,503
786
0
1,410
989
7,392
0
W
Bacchus
Kenopez
Bacchus
1,940
590
0
1,242
3,104
1,414
0
909
2,195
5,901
0
W
Erlang Shen
Kubelek
Erlang Shen
2,620
1,570
0
3,073
4,421
1,673
0
0
4,421
0
18,725
W
Baba Yaga
Luffytoru
Baba Yaga
2,076
295
0
1,152
1,984
525
290
937
1,047
17,006
0
L
Mercury
Michi98
Mercury
867
535
0
1,648
4,431
1,004
0
536
3,881
0
15,696
W
Izanami
Preatorian11
Izanami
2,996
2,246
0
964
2,237
531
419
428
1,809
0
19,073
W
Mercury
SeorCamlost
Mercury
0
0
0
1,544
2,475
532
0
0
2,475
0
12,719
L
Bellona
Velzevo
Bellona
2,431
889
0
375
3,643
2,175
0
0
3,643
0
10,993
L
Artio
burbye0b0
Artio
1,392
443
162
691
4,872
1,972
0
1,624
3,220
4,169
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,090
Gold Earned
16,063
172
Minions Killed
100
0
Camps Cleared
0
528,030
Distance Traveled
494,368
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
2,732
455
2
0
0
42,983
0
L
Tiamat
3,352
559
22
4
0
113,206
0
W
Bacchus
3,855
643
8
1
0
113,993
3
W
Erlang Shen
4,696
783
42
7
0
91,659
1
W
Baba Yaga
4,443
741
42
7
0
100,097
1
L
Mercury
3,791
632
42
7
0
112,587
0
W
Izanami
4,355
726
40
7
0
113,159
1
W
Mercury
3,741
624
40
7
0
109,122
0
L
Bellona
3,315
553
24
4
0
108,598
0
L
Artio
2,873
479
10
2
0
116,994
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role