Player Matchup

Cupid
Cupid
Platinum I
Arghos1
Cupid
Platinum I
Level 160
God Stats
2W - 3L
1,598 SR
Queue Stats
59W - 52L
2,076 MMR
Solo
Osiris
Osiris
Diamond V
FiktorrTS
Osiris
Diamond V
Level 105
God Stats
3W - 4L
1,253 SR
Queue Stats
136W - 147L
2,068 MMR
Solo
Merlin
Merlin
Platinum I
Panjo92
Merlin
Platinum I
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Tyr
Tyr
Diamond V
Slagroomtaart
Tyr
Diamond V
Level 144
God Stats
0W - 1L
1,500 SR
Queue Stats
102W - 84L
2,066 MMR
Solo
Ymir
Ymir
Diamond V
Tri0
Ymir
Diamond V
Level 160
God Stats
37W - 32L
1,640 SR
Queue Stats
554W - 559L
2,138 MMR
Solo
Team Averages
Diamond V
Diamond V
Average Tier
Level 144
1,498 SR
1,970 MMR

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 119
1,572 SR
2,102 MMR
Nu Wa
Nu Wa
Diamond IV
HowiEz
Nu Wa
Diamond IV
Level 158
God Stats
4W - 4L
1,540 SR
Queue Stats
330W - 311L
2,036 MMR
Party 1
Bacchus
Bacchus
Platinum I
Keryanes
Bacchus
Platinum I
Level 51
God Stats
1W - 0L
1,500 SR
Queue Stats
167W - 150L
2,008 MMR
Party 2
Chronos
Chronos
Diamond III
MontyL
Chronos
Diamond III
Level 137
God Stats
34W - 26L
1,667 SR
Queue Stats
174W - 157L
2,242 MMR
Party 1
Sun Wukong
Sun Wukong
Diamond IV
Triskeiro
Sun Wukong
Diamond IV
Level 160
God Stats
18W - 17L
1,652 SR
Queue Stats
208W - 209L
2,108 MMR
Party 2
Chiron
Chiron
Diamond IV
Trisktank
Chiron
Diamond IV
Level 88
God Stats
1W - 1L
1,500 SR
Queue Stats
100W - 85L
2,118 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
Arghos1
Cupid
19
3 / 10 / 5
12,624
505
15,647
28,006
10,342
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Osiris
FiktorrTS
Osiris
20
5 / 7 / 1
12,990
520
13,830
22,277
18,707
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Merlin
Panjo92
Merlin
20
5 / 5 / 7
12,940
518
18,387
19,028
7,856
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

20
0 / 4 / 6
12,407
496
8,313
28,776
22,653
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ymir
Tri0
Ymir
17
5 / 7 / 4
11,545
462
8,043
24,270
24,619
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bans
TiamatTsukuyomiThe MorriganSetApollo

VS

Bans
AthenaNemesisSobekAnhurFenrir
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
HowiEz
Nu Wa
20
2 / 5 / 17
14,428
577
22,342
13,527
4,698
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bacchus
Keryanes
Bacchus
16
3 / 5 / 18
13,068
523
13,907
22,003
27,461
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Chronos
MontyL
Chronos
20
8 / 1 / 11
16,272
651
20,791
18,134
8,119
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Sun Wukong
Triskeiro
Sun Wukong
20
10 / 2 / 12
15,675
627
19,759
26,748
27,470
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Chiron
Trisktank
Chiron
20
10 / 5 / 14
15,657
626
25,788
24,320
9,835
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
105
18
Kills
33
33
Deaths
18
23
Assists
72
Player
Kills
Deaths
Assists
KDA
L
Cupid
Arghos1
Cupid
3
10
5
0.55
L
Osiris
FiktorrTS
Osiris
5
7
1
0.79
W
Nu Wa
HowiEz
Nu Wa
2
5
17
2.1
W
Bacchus
Keryanes
Bacchus
3
5
18
2.4
W
Chronos
MontyL
Chronos
8
1
11
13.5
L
Merlin
Panjo92
Merlin
5
5
7
1.7
L
0
4
6
0.75
L
Ymir
Tri0
Ymir
5
7
4
1
W
Sun Wukong
Triskeiro
Sun Wukong
10
2
12
8
W
Chiron
Trisktank
Chiron
10
5
14
3.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,220
Damage
102,587
122,357
Taken
104,732
84,177
Mitigated
77,583
30,797
Healing
46,818
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cupid
Arghos1
Cupid
15,647
8,221
510
10,758
28,006
10,342
0
11,070
16,440
0
91,934
L
Osiris
FiktorrTS
Osiris
13,830
4,900
0
4,240
22,277
18,707
0
10,078
11,584
0
112,542
W
Nu Wa
HowiEz
Nu Wa
22,342
2,976
428
4,188
13,527
4,698
2,638
4,803
8,724
118,246
0
W
Bacchus
Keryanes
Bacchus
13,907
2,225
0
3,735
22,003
27,461
248
5,462
16,541
26,904
0
W
Chronos
MontyL
Chronos
20,791
5,879
738
11,325
18,134
8,119
10,496
2,781
15,353
145,610
0
L
Merlin
Panjo92
Merlin
18,387
785
0
3,054
19,028
7,856
0
7,635
11,114
118,503
0
L
8,313
932
0
8,143
28,776
22,653
0
12,415
16,051
0
92,803
L
Ymir
Tri0
Ymir
8,043
1,938
0
4,092
24,270
24,619
0
12,875
10,128
36,671
0
W
Sun Wukong
Triskeiro
Sun Wukong
19,759
2,764
0
13,116
26,748
27,470
584
6,197
20,551
0
84,928
W
Chiron
Trisktank
Chiron
25,788
15,392
1,068
12,220
24,320
9,835
7,598
9,254
15,066
0
113,682

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,506
Gold Earned
75,100
766
Minions Killed
710
0
Camps Cleared
0
2,335,502
Distance Traveled
2,443,264
23
Wards Purchased
39
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
12,624
505
153
6
0
378,686
4
L
Osiris
12,990
520
181
7
0
497,318
1
W
Nu Wa
14,428
577
165
7
0
445,426
10
W
Bacchus
13,068
523
25
1
0
495,492
10
W
Chronos
16,272
651
216
9
0
547,695
7
L
Merlin
12,940
518
195
8
0
459,590
8
L
Tyr
12,407
496
184
7
0
546,306
6
L
Ymir
11,545
462
53
2
0
453,602
4
W
Sun Wukong
15,675
627
148
6
0
535,492
6
W
Chiron
15,657
626
156
6
0
419,159
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role