Player Matchup

Tyr
Tyr
Diamond II
Burglạr
Tyr
Diamond II
Level 89
God Stats
5W - 1L
1,783 SR
Queue Stats
90W - 35L
2,822 MMR
Party 1
Set
Set
Diamond III
questtrail
Set
Diamond III
Level 46
God Stats
13W - 2L
1,972 SR
Queue Stats
71W - 18L
2,352 MMR
Party 1
He Bo
He Bo
Platinum III
Кorpz
He Bo
Platinum III
Level 160
God Stats
3W - 0L
1,746 SR
Queue Stats
26W - 1L
2,187 MMR
Party 1
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 98
1,834 SR
2,454 MMR

VS

Team Averages
Diamond I
Diamond I
Average Tier
Level 129
1,729 SR
2,376 MMR
Anhur
Anhur
Masters
Algòrithm
Anhur
Masters
Level 148
God Stats
59W - 38L
1,837 SR
Queue Stats
856W - 528L
2,864 MMR
Solo
Persephone
Persephone
Diamond III
BaseballSoldier
Persephone
Diamond III
Level 105
God Stats
174W - 139L
1,661 SR
Queue Stats
466W - 527L
2,214 MMR
Solo
Ymir
Ymir
Masters
VnzlBlackLotus
Ymir
Masters
Level 134
God Stats
979W - 963L
1,689 SR
Queue Stats
1,055W - 1,055L
2,049 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 3 / 9
8,482
771
8,765
10,322
6,248
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

12
0 / 2 / 14
7,943
722
4,532
6,811
3,234
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

He Bo
Кorpz
He Bo
13
13 / 3 / 3
9,880
898
13,110
7,622
2,366
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bans
AthenaAphroditeScyllaTiamatFenrir

VS

Bans
SobekCabrakanVulcanArtioThoth
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
9
0 / 8 / 4
6,813
619
5,296
11,646
4,174
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Persephone
BaseballSoldier
Persephone
11
4 / 4 / 4
8,476
771
7,787
6,291
2,186
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

11
4 / 5 / 4
8,641
786
3,778
11,304
10,010
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
20
17
Kills
8
8
Deaths
17
26
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Anhur
0
8
4
0.25
L
Persephone
BaseballSoldier
Persephone
4
4
4
1.5
W
4
3
9
2.83
L
4
5
4
1.2
W
0
2
14
3.5
W
He Bo
Кorpz
He Bo
13
3
3
4.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,407
Damage
16,861
24,755
Taken
29,241
11,848
Mitigated
16,370
6,836
Healing
2,368
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
5,296
3,312
0
1,366
11,646
4,174
261
6,440
5,206
0
23,625
L
Persephone
BaseballSoldier
Persephone
7,787
219
0
474
6,291
2,186
0
2,123
4,164
24,301
0
W
8,765
839
346
3,065
10,322
6,248
0
4,395
5,927
0
24,639
L
3,778
391
0
528
11,304
10,010
0
4,589
6,715
15,082
0
W
4,532
1,659
282
804
6,811
3,234
2,024
3,643
3,168
0
28,293
W
He Bo
Кorpz
He Bo
13,110
181
0
2,339
7,622
2,366
106
3,594
4,028
40,837
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,305
Gold Earned
23,930
124
Minions Killed
108
0
Camps Cleared
0
667,078
Distance Traveled
523,542
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
6,813
619
51
5
0
148,231
3
L
Persephone
8,476
771
35
3
0
182,128
3
W
Tyr
8,482
771
33
3
0
248,153
3
L
Ymir
8,641
786
22
2
0
193,183
3
W
Set
7,943
722
41
4
0
220,166
1
W
He Bo
9,880
898
50
5
0
198,759
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role