Player Matchup

Kuzenbo
Kuzenbo
BiToxx
Kuzenbo
Level 17
God Stats
4W - 7L
1,443 SR
Queue Stats
6W - 16L
1,198 Elo+
Party 2
Cupid
Cupid
IINotGamer
Cupid
Level 29
God Stats
3W - 9L
1,385 SR
Queue Stats
138W - 166L
1,366 Elo+
Party 3
Thanatos
Thanatos
X_SquzZ_X
Thanatos
Level 65
God Stats
5W - 7L
1,380 SR
Queue Stats
84W - 103L
1,335 Elo+
Party 3
Vulcan
Vulcan
kRygzACHTUNG
Vulcan
Level 59
God Stats
2W - 3L
1,556 SR
Queue Stats
6W - 18L
1,200 Elo+
Party 2
Kukulkan
Kukulkan
mPxi
Kukulkan
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 6L
1,309 Elo+
Party 2
Team Averages
Level 40
1,453 SR
1,282 Elo+

VS

Team Averages
Level 63
1,502 SR
1,469 Elo+
Horus
Horus
Drogi93
Horus
Level 42
God Stats
2W - 0L
1,808 SR
Queue Stats
106W - 140L
1,352 Elo+
Solo
Hel
Hel
Déus
Hel
Level 124
God Stats
6W - 7L
1,546 SR
Queue Stats
127W - 118L
1,489 Elo+
Party 1
King Arthur
King Arthur
Thyenus
King Arthur
Level 65
God Stats
2W - 3L
1,356 SR
Queue Stats
52W - 43L
1,547 Elo+
Party 1
Nemesis
Nemesis
Tripincloud
Nemesis
Level 54
God Stats
12W - 15L
1,483 SR
Queue Stats
53W - 55L
1,489 Elo+
Party 1
Artemis
Artemis
Zackanfein
Artemis
Level 28
God Stats
4W - 9L
1,317 SR
Queue Stats
60W - 71L
1,467 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
BiToxx
Kuzenbo
12
1 / 7 / 5
8,130
407
5,371
20,073
18,036
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Magic Focus

Magic Focus

+20
Magical Power

Cupid
12
1 / 6 / 4
7,672
384
9,299
12,962
4,248
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Thanatos
X_SquzZ_X
Thanatos
13
3 / 8 / 6
8,495
425
7,584
15,247
7,430
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Vulcan
14
4 / 5 / 1
9,055
453
14,123
8,927
3,757
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Kukulkan
mPxi
Kukulkan
10
4 / 14 / 1
7,464
373
9,288
17,240
5,754
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Drogi93
Horus
15
3 / 4 / 5
10,936
547
3,858
14,958
9,925
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Hel
Déus
Hel
20
23 / 2 / 3
14,287
714
28,624
16,780
6,432
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

King Arthur
Thyenus
King Arthur
18
6 / 1 / 7
12,373
619
7,249
16,081
13,118
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Nemesis
Tripincloud
Nemesis
16
6 / 1 / 6
10,723
536
8,619
11,242
5,107
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Artemis
Zackanfein
Artemis
14
2 / 5 / 6
9,520
476
13,507
13,943
4,571
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
67
13
Kills
40
40
Deaths
13
17
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Kuzenbo
BiToxx
Kuzenbo
1
7
5
0.5
W
Horus
Drogi93
Horus
3
4
5
1.38
W
Hel
Déus
Hel
23
2
3
12.25
L
Cupid
1
6
4
0.5
W
King Arthur
Thyenus
King Arthur
6
1
7
9.5
W
Nemesis
Tripincloud
Nemesis
6
1
6
9
L
Thanatos
X_SquzZ_X
Thanatos
3
8
6
0.75
W
Artemis
Zackanfein
Artemis
2
5
6
1
L
Vulcan
4
5
1
0.9
L
Kukulkan
mPxi
Kukulkan
4
14
1
0.32

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,665
Damage
61,857
74,449
Taken
73,004
39,225
Mitigated
39,153
12,871
Healing
34,780
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kuzenbo
BiToxx
Kuzenbo
5,371
2,237
0
831
20,073
18,036
0
5,625
14,290
23,368
0
W
Horus
Drogi93
Horus
3,858
2,267
1,402
5,701
14,958
9,925
285
3,707
11,251
0
36,451
W
Hel
Déus
Hel
28,624
2,416
2,021
11,830
16,780
6,432
5,814
6,938
9,842
107,333
0
L
Cupid
9,299
4,666
871
2,724
12,962
4,248
1,272
5,200
7,630
0
40,813
W
King Arthur
Thyenus
King Arthur
7,249
1,005
0
5,115
16,081
13,118
1,530
8,585
7,496
0
74,415
W
Nemesis
Tripincloud
Nemesis
8,619
4,310
0
4,068
11,242
5,107
0
4,400
6,842
0
64,503
L
Thanatos
X_SquzZ_X
Thanatos
7,584
3,135
0
7,255
15,247
7,430
0
6,779
8,176
0
39,452
W
Artemis
Zackanfein
Artemis
13,507
7,412
0
4,643
13,943
4,571
1,790
5,152
8,791
0
49,875
L
Vulcan
14,123
3,337
0
140
8,927
3,757
660
1,749
7,138
47,904
0
L
Kukulkan
mPxi
Kukulkan
9,288
1,284
0
1,050
17,240
5,754
0
8,291
8,591
21,754
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,816
Gold Earned
57,839
256
Minions Killed
561
0
Camps Cleared
0
1,755,114
Distance Traveled
1,845,884
7
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
8,130
407
29
1
0
368,974
2
W
Horus
10,936
547
69
3
0
328,081
6
W
Hel
14,287
714
169
8
0
394,448
4
L
Cupid
7,672
384
66
3
0
343,535
1
W
King Arthur
12,373
619
161
8
0
396,903
6
W
Nemesis
10,723
536
93
5
0
421,320
0
L
Thanatos
8,495
425
72
4
0
377,771
1
W
Artemis
9,520
476
69
3
0
305,132
3
L
Vulcan
9,055
453
67
3
0
353,588
3
L
Kukulkan
7,464
373
22
1
0
311,246
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role