Player Matchup

Anubis
Anubis
RingOfSteel
Anubis
Level 4
God Stats
2W - 1L
1,533 SR
Queue Stats
12W - 9L
1,500 Elo+
Party 1
Fenrir
Fenrir
Savage4387
Fenrir
Level 15
God Stats
10W - 7L
1,071 SR
Queue Stats
15W - 11L
1,131 Elo+
Solo
Artio
Artio
inlucastro1972
Artio
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Arachne
Arachne
quagller
Arachne
Level 84
God Stats
7W - 4L
1,858 SR
Queue Stats
38W - 41L
1,439 Elo+
Party 1
Horus
Horus
somg
Horus
Level 18
God Stats
3W - 0L
1,533 SR
Queue Stats
14W - 22L
1,286 Elo+
Party 1
Team Averages
Level 26
1,499 SR
1,371 Elo+

VS

Team Averages
Level 19
1,447 SR
1,378 Elo+
Sobek
Sobek
Carnage2g
Sobek
Level 18
God Stats
0W - 2L
1,500 SR
Queue Stats
85W - 63L
1,386 Elo+
Solo
Bakasura
Bakasura
crin_aluvial
Bakasura
Level 10
God Stats
0W - 2L
1,152 SR
Queue Stats
24W - 25L
1,276 Elo+
Solo
Artemis
Artemis
miourson
Artemis
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 6L
1,544 Elo+
Solo
Kukulkan
Kukulkan
x ChainWhip x
Kukulkan
Level 27
God Stats
1W - 3L
1,424 SR
Queue Stats
12W - 24L
1,322 Elo+
Solo
Cabrakan
Cabrakan
zkingKJ600
Cabrakan
Level 28
God Stats
5W - 5L
1,659 SR
Queue Stats
51W - 53L
1,363 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
9
2 / 0 / 2
5,168
574
1,495
2,027
812
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Fenrir
Savage4387
Fenrir
6
0 / 1 / 1
4,142
460
1,550
3,218
764
Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

2
0 / 7 / 0
3,369
374
203
5,283
1,436
Arachne
quagller
Arachne
9
6 / 0 / 0
5,912
657
5,055
6,051
2,256
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Horus
somg
Horus
7
2 / 1 / 2
5,285
587
1,041
3,478
1,111
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Carnage2g
Sobek
8
2 / 1 / 0
4,748
528
2,568
6,222
3,788
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Bakasura
crin_aluvial
Bakasura
1
0 / 1 / 0
3,171
352
112
778
139
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Artemis
miourson
Artemis
5
0 / 3 / 0
3,831
426
362
3,881
1,139
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Kukulkan
x ChainWhip x
Kukulkan
7
2 / 3 / 0
4,669
519
3,195
3,582
700
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Cabrakan
zkingKJ600
Cabrakan
4
0 / 2 / 1
3,697
411
1,156
3,446
1,363
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
5
10
Kills
4
9
Deaths
10
5
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Sobek
Carnage2g
Sobek
2
1
0
2
W
Anubis
2
0
2
3
W
Fenrir
Savage4387
Fenrir
0
1
1
0.5
L
Bakasura
crin_aluvial
Bakasura
0
1
0
0
W
0
7
0
0
L
Artemis
miourson
Artemis
0
3
0
0
W
Arachne
quagller
Arachne
6
0
0
6
W
Horus
somg
Horus
2
1
2
3
L
Kukulkan
x ChainWhip x
Kukulkan
2
3
0
0.67
L
Cabrakan
zkingKJ600
Cabrakan
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,344
Damage
7,393
20,057
Taken
17,909
6,379
Mitigated
7,129
4,397
Healing
2,768
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
Carnage2g
Sobek
2,568
961
0
1,334
6,222
3,788
0
203
6,019
16,081
0
W
Anubis
1,495
0
0
719
2,027
812
430
1,051
976
17,273
0
W
Fenrir
Savage4387
Fenrir
1,550
840
0
147
3,218
764
0
1,683
1,535
0
6,576
L
Bakasura
crin_aluvial
Bakasura
112
92
0
87
778
139
0
0
778
0
720
W
203
203
0
0
5,283
1,436
66
1,254
4,029
1,316
0
L
Artemis
miourson
Artemis
362
191
0
255
3,881
1,139
0
105
3,776
0
11,026
W
Arachne
quagller
Arachne
5,055
3,306
0
3,159
6,051
2,256
0
1,973
4,008
0
27,137
W
Horus
somg
Horus
1,041
578
41
331
3,478
1,111
410
810
2,570
0
13,289
L
Kukulkan
x ChainWhip x
Kukulkan
3,195
680
0
150
3,582
700
0
1,390
2,192
21,407
0
L
Cabrakan
zkingKJ600
Cabrakan
1,156
287
0
942
3,446
1,363
0
0
3,446
6,617
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,876
Gold Earned
20,116
132
Minions Killed
119
0
Camps Cleared
0
831,720
Distance Traveled
602,986
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
4,748
528
27
3
0
153,217
1
W
Anubis
5,168
574
42
5
0
159,928
1
W
Fenrir
4,142
460
12
1
0
128,989
0
L
Bakasura
3,171
352
3
0
0
48,598
0
W
Artio
3,369
374
6
1
0
171,539
0
L
Artemis
3,831
426
33
4
0
164,036
0
W
Arachne
5,912
657
52
6
0
197,868
1
W
Horus
5,285
587
20
2
0
173,396
0
L
Kukulkan
4,669
519
44
5
0
134,177
2
L
Cabrakan
3,697
411
12
1
0
102,958
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role