Player Matchup

Medusa
Medusa
BlueCanary4
Medusa
Level 2
God Stats
1W - 1L
1,500 SR
Queue Stats
7W - 2L
1,500 Elo+
Party 2
Neith
Neith
Cosbey
Neith
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,274 Elo+
Party 1
Cthulhu
Cthulhu
Mitchatron
Cthulhu
Level 16
God Stats
1W - 1L
1,286 SR
Queue Stats
37W - 44L
1,361 Elo+
Party 1
Ares
Ares
Tommynator
Ares
Level 18
God Stats
2W - 4L
1,353 SR
Queue Stats
45W - 33L
1,404 Elo+
Party 1
Zeus
Zeus
UnderQuer
Zeus
Level 88
God Stats
11W - 9L
1,292 SR
Queue Stats
62W - 51L
1,579 Elo+
Party 2
Team Averages
Level 25
1,386 SR
1,424 Elo+

VS

Team Averages
Level 31
1,462 SR
1,416 Elo+
Sol
Sol
Galivar
Sol
Level 17
God Stats
0W - 2L
1,258 SR
Queue Stats
4W - 8L
1,412 Elo+
Solo
Artio
Artio
Jimakiad
Artio
Level 18
God Stats
5W - 5L
1,374 SR
Queue Stats
69W - 76L
1,421 Elo+
Party 3
Arachne
Arachne
MARSHM3LLON
Arachne
Level 23
God Stats
2W - 5L
1,158 SR
Queue Stats
53W - 64L
1,314 Elo+
Party 3
Ra
Ra
ZzEuS31
Ra
Level 24
God Stats
2W - 1L
1,855 SR
Queue Stats
18W - 14L
1,450 Elo+
Solo
Horus
Horus
mike_krs2
Horus
Level 74
God Stats
11W - 7L
1,667 SR
Queue Stats
1,079W - 1,146L
1,482 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
17
3 / 2 / 21
10,458
951
11,973
7,814
3,311
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Neith
Cosbey
Neith
17
4 / 2 / 16
10,541
958
14,735
7,661
3,153
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Cthulhu
Mitchatron
Cthulhu
17
1 / 0 / 22
10,390
945
13,249
8,857
8,507
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

17
4 / 2 / 20
11,136
1,012
11,779
12,717
13,670
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Zeus
18
15 / 1 / 9
12,895
1,172
30,594
5,135
2,111
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Team 1 Tickets

254

VS

Team 2 Tickets

75

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
16
0 / 3 / 5
9,850
895
13,564
16,688
7,322
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Artio
Jimakiad
Artio
16
1 / 5 / 6
11,164
1,015
5,052
22,862
25,120
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Arachne
MARSHM3LLON
Arachne
15
2 / 12 / 2
9,699
882
6,029
20,737
9,491
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
2 / 4 / 5
10,399
945
10,284
10,942
4,969
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Horus
mike_krs2
Horus
16
2 / 3 / 5
11,104
1,009
3,568
16,864
16,568
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

115
Kill Participation
30
27
Kills
7
7
Deaths
27
88
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Medusa
3
2
21
6.75
W
Neith
Cosbey
Neith
4
2
16
6
L
Sol
0
3
5
0.83
L
Artio
Jimakiad
Artio
1
5
6
0.8
L
Arachne
MARSHM3LLON
Arachne
2
12
2
0.25
W
Cthulhu
Mitchatron
Cthulhu
1
0
22
12
W
4
2
20
7
W
Zeus
15
1
9
19.5
L
2
4
5
1.13
L
Horus
mike_krs2
Horus
2
3
5
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,330
Damage
38,497
42,184
Taken
88,093
30,752
Mitigated
63,470
3,997
Healing
17,685
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
11,973
5,213
0
753
7,814
3,311
0
4,856
2,958
0
24,375
W
Neith
Cosbey
Neith
14,735
6,149
0
2,349
7,661
3,153
0
5,309
2,352
0
34,364
L
Sol
13,564
2,308
0
3,141
16,688
7,322
0
10,003
6,685
44,515
0
L
Artio
Jimakiad
Artio
5,052
214
1,497
2,703
22,862
25,120
0
14,910
7,952
14,491
0
L
Arachne
MARSHM3LLON
Arachne
6,029
3,926
0
1,484
20,737
9,491
0
12,350
8,387
0
11,542
W
Cthulhu
Mitchatron
Cthulhu
13,249
905
742
153
8,857
8,507
0
6,562
2,295
32,068
0
W
11,779
572
0
0
12,717
13,670
0
8,713
4,004
29,918
0
W
Zeus
30,594
2,090
0
0
5,135
2,111
0
3,460
1,675
56,985
0
L
10,284
253
1,842
846
10,942
4,969
0
7,113
3,829
38,684
0
L
Horus
mike_krs2
Horus
3,568
1,258
1,972
4,200
16,864
16,568
0
11,246
5,618
0
14,530

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,420
Gold Earned
52,216
229
Minions Killed
188
10
Camps Cleared
8
992,780
Distance Traveled
982,711
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
10,458
951
41
4
2
201,711
1
W
Neith
10,541
958
59
5
1
167,863
1
L
Sol
9,850
895
66
6
4
204,363
0
L
Artio
11,164
1,015
16
1
0
204,230
0
L
Arachne
9,699
882
12
1
2
147,306
2
W
Cthulhu
10,390
945
42
4
1
215,652
1
W
Ares
11,136
1,012
16
1
4
201,368
1
W
Zeus
12,895
1,172
71
6
2
206,186
0
L
Ra
10,399
945
72
7
2
222,008
0
L
Horus
11,104
1,009
22
2
0
204,804
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role