Player Matchup

Fenrir
Fenrir
Ghostmachine746
Fenrir
Level 23
God Stats
23W - 15L
1,576 SR
Queue Stats
32W - 22L
1,481 Elo+
Solo
Tiamat
Tiamat
Yusha Neon
Tiamat
Level 26
God Stats
12W - 17L
1,364 SR
Queue Stats
158W - 183L
1,196 Elo+
Solo
Bakasura
Bakasura
Zonz1475
Bakasura
Level 14
God Stats
21W - 30L
1,300 SR
Queue Stats
40W - 64L
1,258 Elo+
Solo
Team Averages
Level 21
1,413 SR
1,312 Elo+

VS

Team Averages
Level 12
1,205 SR
1,131 Elo+
Odin
Odin
Mr_Alejo123
Odin
Level 6
God Stats
0W - 1L
1,103 SR
Queue Stats
1W - 7L
1,164 Elo+
Party 1
Fenrir
Fenrir
Ravenrageles
Fenrir
Level 24
God Stats
1W - 3L
1,465 SR
Queue Stats
20W - 31L
1,192 Elo+
Solo
Ares
Ares
nicolas10bostero
Ares
Level 5
God Stats
3W - 7L
1,048 SR
Queue Stats
3W - 9L
1,038 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
7 / 1 / 8
9,339
778
5,024
7,686
3,047
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Tiamat
Yusha Neon
Tiamat
13
7 / 1 / 14
10,164
847
14,306
10,552
6,211
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bakasura
Zonz1475
Bakasura
13
9 / 4 / 12
10,002
834
10,771
11,255
4,926
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 7 / 2
7,118
593
2,091
13,136
7,458
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Fenrir
9
1 / 12 / 1
7,595
633
4,500
12,403
4,918
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

12
5 / 5 / 0
9,548
796
4,703
15,229
17,860
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
9
23
Kills
6
6
Deaths
24
34
Assists
3
Player
Kills
Deaths
Assists
KDA
W
7
1
8
11
L
0
7
2
0.14
L
Fenrir
1
12
1
0.13
W
Tiamat
Yusha Neon
Tiamat
7
1
14
14
W
Bakasura
Zonz1475
Bakasura
9
4
12
3.75
L
5
5
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,101
Damage
11,294
29,493
Taken
40,768
14,184
Mitigated
30,236
11,368
Healing
1,914
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,024
2,831
0
3,235
7,686
3,047
366
959
6,727
0
16,547
L
2,091
622
0
0
13,136
7,458
330
3,686
8,921
0
15,635
L
Fenrir
4,500
916
690
1,224
12,403
4,918
0
5,107
6,966
0
16,257
W
Tiamat
Yusha Neon
Tiamat
14,306
1,824
519
4,821
10,552
6,211
880
1,524
8,607
50,128
0
W
Bakasura
Zonz1475
Bakasura
10,771
8,407
0
2,793
11,255
4,926
675
1,800
9,402
0
25,310
L
4,703
751
0
0
15,229
17,860
107
5,597
8,751
10,795
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,505
Gold Earned
24,261
133
Minions Killed
53
0
Camps Cleared
0
695,649
Distance Traveled
517,521
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
9,339
778
29
2
0
231,276
0
L
Odin
7,118
593
21
2
0
179,739
0
L
Fenrir
7,595
633
23
2
0
158,594
0
W
Tiamat
10,164
847
62
5
0
210,859
0
W
Bakasura
10,002
834
42
4
0
253,514
2
L
Ares
9,548
796
9
1
0
179,188
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role