Player Matchup

Yemoja
Yemoja
Diopetus
Yemoja
Level 14
God Stats
0W - 1L
1,743 SR
Queue Stats
1W - 1L
1,779 Elo+
Solo
Sobek
Sobek
HPK62
Sobek
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 27L
1,457 Elo+
Solo
Danzaburou
Danzaburou
Stampede27
Danzaburou
Level 15
God Stats
0W - 2L
1,193 SR
Queue Stats
37W - 35L
1,556 Elo+
Solo
He Bo
He Bo
Taurnilz
He Bo
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,764 Elo+
Solo
Nemesis
Nemesis
janovskii
Nemesis
Level 16
God Stats
4W - 8L
1,433 SR
Queue Stats
117W - 104L
1,669 Elo+
Solo
Team Averages
Level 13
1,474 SR
1,645 Elo+

VS

Team Averages
Level 25
1,567 SR
1,439 Elo+
Ullr
Ullr
Errhan
Ullr
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 18L
1,400 Elo+
Party 1
Khepri
Khepri
Lamidelaforêt
Khepri
Level 64
God Stats
2W - 0L
1,731 SR
Queue Stats
23W - 19L
1,400 Elo+
Party 1
Thanatos
Thanatos
LeLambda
Thanatos
Level 7
God Stats
2W - 1L
1,704 SR
Queue Stats
8W - 10L
1,348 Elo+
Party 1
Gilgamesh
Gilgamesh
Nobebird
Gilgamesh
Level 26
God Stats
6W - 2L
1,402 SR
Queue Stats
57W - 33L
1,647 Elo+
Solo
Merlin
Merlin
syuten33
Merlin
Level 15
God Stats
2W - 1L
1,500 SR
Queue Stats
18W - 19L
1,400 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Diopetus
Yemoja
14
0 / 5 / 8
8,292
415
3,690
10,294
4,258
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Sobek
HPK62
Sobek
16
2 / 5 / 3
9,383
469
7,868
18,349
16,739
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Danzaburou
Stampede27
Danzaburou
13
4 / 6 / 4
8,780
439
9,004
12,477
4,249
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

He Bo
Taurnilz
He Bo
13
3 / 10 / 4
8,813
441
4,738
12,510
4,001
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Nemesis
janovskii
Nemesis
17
14 / 4 / 1
11,294
565
17,041
16,262
8,952
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
Errhan
Ullr
14
8 / 5 / 6
10,020
501
10,271
11,268
4,014
Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

15
4 / 6 / 11
10,964
548
7,475
17,588
17,826
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Thanatos
LeLambda
Thanatos
15
1 / 5 / 4
9,831
492
2,688
14,362
5,147
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Gilgamesh
Nobebird
Gilgamesh
20
5 / 3 / 2
13,240
662
10,368
15,750
7,180
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Merlin
syuten33
Merlin
19
12 / 4 / 5
13,046
652
22,147
11,561
5,049
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
58
23
Kills
30
30
Deaths
23
20
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Yemoja
Diopetus
Yemoja
0
5
8
0.8
W
Ullr
Errhan
Ullr
8
5
6
2.2
L
Sobek
HPK62
Sobek
2
5
3
0.7
W
4
6
11
1.58
W
Thanatos
LeLambda
Thanatos
1
5
4
0.6
W
Gilgamesh
Nobebird
Gilgamesh
5
3
2
2
L
Danzaburou
Stampede27
Danzaburou
4
6
4
1
L
He Bo
Taurnilz
He Bo
3
10
4
0.5
L
Nemesis
janovskii
Nemesis
14
4
1
3.63
W
Merlin
syuten33
Merlin
12
4
5
3.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,341
Damage
52,949
69,892
Taken
70,529
38,199
Mitigated
39,216
13,083
Healing
25,628
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
Diopetus
Yemoja
3,690
1,609
423
1,506
10,294
4,258
584
4,504
5,618
27,197
0
W
Ullr
Errhan
Ullr
10,271
5,505
0
1,734
11,268
4,014
291
2,932
8,286
0
38,058
L
Sobek
HPK62
Sobek
7,868
1,815
0
5,409
18,349
16,739
0
5,276
12,907
41,028
0
W
7,475
1,387
0
2,632
17,588
17,826
0
4,757
12,709
26,057
0
W
Thanatos
LeLambda
Thanatos
2,688
1,041
0
12,408
14,362
5,147
0
1,513
12,727
0
68,796
W
Gilgamesh
Nobebird
Gilgamesh
10,368
2,948
0
7,252
15,750
7,180
2,378
5,729
10,021
0
98,571
L
Danzaburou
Stampede27
Danzaburou
9,004
4,564
0
2,847
12,477
4,249
0
5,695
6,674
0
51,076
L
He Bo
Taurnilz
He Bo
4,738
516
0
1,361
12,510
4,001
315
6,209
5,877
34,194
0
L
Nemesis
janovskii
Nemesis
17,041
10,069
0
1,537
16,262
8,952
0
6,898
9,194
0
84,592
W
Merlin
syuten33
Merlin
22,147
752
160
1,442
11,561
5,049
320
993
10,490
73,095
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,562
Gold Earned
57,101
419
Minions Killed
538
0
Camps Cleared
0
1,722,417
Distance Traveled
1,866,814
11
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
8,292
415
45
2
0
336,391
1
W
Ullr
10,020
501
76
4
0
346,978
1
L
Sobek
9,383
469
101
5
0
358,432
0
W
Khepri
10,964
548
25
1
0
365,295
2
W
Thanatos
9,831
492
106
5
0
402,974
0
W
Gilgamesh
13,240
662
200
10
0
352,511
3
L
Danzaburou
8,780
439
76
4
0
342,137
4
L
He Bo
8,813
441
65
3
0
318,601
0
L
Nemesis
11,294
565
132
7
0
366,856
6
W
Merlin
13,046
652
131
7
0
399,056
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role