Player Matchup

Anubis
Anubis
HovecDaBeast
Anubis
Level 27
God Stats
54W - 40L
1,436 SR
Queue Stats
165W - 173L
1,453 Elo+
Solo
Skadi
Skadi
MOACBEN
Skadi
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 9L
1,500 Elo+
Solo
Ares
Ares
MagicDaweCZ
Ares
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,141 Elo+
Solo
Susano
Susano
gnalee
Susano
Level 19
God Stats
4W - 9L
1,372 SR
Queue Stats
23W - 30L
1,412 Elo+
Solo
Horus
Horus
mit111
Horus
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,222 Elo+
Solo
Team Averages
Level 14
1,462 SR
1,346 Elo+

VS

Team Averages
Level 23
1,473 SR
1,359 Elo+
Ullr
Ullr
AmBt_Box
Ullr
Level 40
God Stats
2W - 1L
1,439 SR
Queue Stats
7W - 8L
1,330 Elo+
Party 1
Chaac
Chaac
Book3rDeWitt
Chaac
Level 29
God Stats
10W - 11L
1,436 SR
Queue Stats
28W - 28L
1,412 Elo+
Solo
Nox
Nox
EmilyAvivi
Nox
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
MarmiteEnFeu
Ymir
Level 8
God Stats
9W - 7L
1,492 SR
Queue Stats
20W - 24L
1,450 Elo+
Party 1
Rama
Rama
Zinria
Rama
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 19L
1,103 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
12
2 / 1 / 3
6,872
529
3,552
3,912
1,854
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Skadi
MOACBEN
Skadi
5
0 / 1 / 0
4,573
352
1,400
2,382
811
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

4
0 / 1 / 1
4,451
342
1,070
3,174
1,947
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes

Shoes

+6%
Movement Speed

Susano
gnalee
Susano
10
3 / 2 / 2
6,534
503
5,045
8,576
2,939
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Horus
mit111
Horus
4
0 / 10 / 1
4,505
347
181
7,354
2,653
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
11
2 / 1 / 3
6,650
512
3,039
4,692
1,585
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

13
0 / 0 / 2
7,302
562
1,416
5,617
4,403
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

13
7 / 1 / 3
8,072
621
4,694
3,802
1,077
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

10
3 / 0 / 0
6,309
485
2,748
4,690
2,236
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Rama
Zinria
Rama
9
2 / 3 / 4
6,282
483
1,663
6,358
1,455
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
26
5
Kills
14
15
Deaths
5
7
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Ullr
2
1
3
3.5
W
0
0
2
1
W
7
1
3
8.5
L
Anubis
2
1
3
3.5
L
Skadi
MOACBEN
Skadi
0
1
0
0
L
0
1
1
0.5
W
3
0
0
3
W
Rama
Zinria
Rama
2
3
4
1.33
L
Susano
gnalee
Susano
3
2
2
2
L
Horus
mit111
Horus
0
10
1
0.05

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,248
Damage
13,560
25,398
Taken
25,159
10,204
Mitigated
10,756
5,960
Healing
6,832
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ullr
3,039
1,248
0
691
4,692
1,585
1,856
839
3,853
0
29,442
W
1,416
144
171
3,172
5,617
4,403
688
965
4,652
0
40,010
W
4,694
1,038
0
1,026
3,802
1,077
874
1,610
2,192
39,713
0
L
Anubis
3,552
578
0
1,772
3,912
1,854
148
1,123
2,701
32,124
0
L
Skadi
MOACBEN
Skadi
1,400
422
0
462
2,382
811
0
749
1,633
0
10,646
L
1,070
340
0
613
3,174
1,947
0
1,027
2,101
2,037
0
W
2,748
580
0
500
4,690
2,236
812
646
4,044
15,894
0
W
Rama
Zinria
Rama
1,663
1,517
0
1,272
6,358
1,455
0
562
5,796
0
25,460
L
Susano
gnalee
Susano
5,045
855
0
2,859
8,576
2,939
0
1,134
7,406
0
35,975
L
Horus
mit111
Horus
181
119
37
217
7,354
2,653
38
3,013
4,115
0
9,264

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,935
Gold Earned
34,615
167
Minions Killed
299
0
Camps Cleared
0
987,618
Distance Traveled
1,195,069
9
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ullr
6,650
512
57
4
0
242,106
2
W
Chaac
7,302
562
65
5
0
202,016
2
W
Nox
8,072
621
94
7
0
261,897
4
L
Anubis
6,872
529
63
5
0
209,706
2
L
Skadi
4,573
352
18
1
0
122,033
0
L
Ares
4,451
342
1
0
0
129,696
1
W
Ymir
6,309
485
32
2
0
240,354
4
W
Rama
6,282
483
51
4
0
248,696
0
L
Susano
6,534
503
77
6
0
279,470
3
L
Horus
4,505
347
8
1
0
246,713
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role