Player Matchup

Danzaburou
Danzaburou
Diamond I
Dm_BiLLy
Danzaburou
Diamond I
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
49W - 26L
2,380 MMR
Party 1
King Arthur
King Arthur
Diamond III
ItsLeMonKe
King Arthur
Diamond III
Level 117
God Stats
11W - 10L
1,709 SR
Queue Stats
87W - 73L
2,351 MMR
Solo
Scylla
Scylla
Masters
OMGITSGenesis
Scylla
Masters
Level 154
God Stats
3W - 4L
1,815 SR
Queue Stats
145W - 133L
2,611 MMR
Party 1
Da Ji
Da Ji
Diamond V
Out Of M4na
Da Ji
Diamond V
Level 160
God Stats
2W - 3L
1,804 SR
Queue Stats
131W - 124L
2,089 MMR
Solo
Ares
Ares
Diamond I
RetroRhaegon
Ares
Diamond I
Level 105
God Stats
1W - 1L
1,796 SR
Queue Stats
200W - 176L
2,361 MMR
Solo
Team Averages
Diamond II
Diamond II
Average Tier
Level 120
1,725 SR
2,358 MMR

VS

Team Averages
Diamond III
Diamond III
Average Tier
Level 145
1,732 SR
2,099 MMR
Cu Chulainn
Cu Chulainn
Diamond IV
Guille_27S
Cu Chulainn
Diamond IV
Level 144
God Stats
14W - 14L
1,628 SR
Queue Stats
370W - 366L
2,073 MMR
Solo
Jing Wei
Jing Wei
Masters
Pånda
Jing Wei
Masters
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Sylvanus
Sylvanus
Diamond V
Rawln
Sylvanus
Diamond V
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Awilix
Awilix
Masters
Wishiiѕ
Awilix
Masters
Level 160
God Stats
15W - 3L
2,052 SR
Queue Stats
101W - 34L
3,335 MMR
Party 2
Kukulkan
Kukulkan
Diamond V
temiroytegankeo
Kukulkan
Diamond V
Level 141
God Stats
4W - 0L
1,983 SR
Queue Stats
174W - 154L
2,088 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Dm_BiLLy
Danzaburou
15
1 / 7 / 0
9,386
494
9,058
16,150
5,821
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

King Arthur
ItsLeMonKe
King Arthur
15
0 / 4 / 1
8,869
467
11,099
18,833
12,906
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

12
0 / 4 / 1
7,451
392
5,289
11,832
3,328
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

13
1 / 5 / 1
7,735
407
7,564
15,097
5,676
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

12
1 / 7 / 2
7,668
404
5,990
17,781
10,426
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bans
SetTiamatAthenaGuan YuApollo

VS

Bans
TsukuyomiGebSobekCerberusJanus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Guille_27S
Cu Chulainn
18
9 / 0 / 5
12,081
636
17,400
22,641
26,592
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Jing Wei
Pånda
Jing Wei
20
6 / 0 / 2
13,313
701
15,815
16,375
6,707
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Sylvanus
Rawln
Sylvanus
15
2 / 0 / 8
9,205
484
7,406
13,159
11,333
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Awilix
Wishiiѕ
Awilix
18
9 / 0 / 5
11,521
606
14,317
11,245
4,814
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Kukulkan
15
1 / 3 / 4
9,847
518
7,041
9,809
3,940
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
51
3
Kills
27
27
Deaths
3
5
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
Dm_BiLLy
Danzaburou
1
7
0
0.14
W
Cu Chulainn
Guille_27S
Cu Chulainn
9
0
5
11.5
L
King Arthur
ItsLeMonKe
King Arthur
0
4
1
0.13
L
0
4
1
0.13
L
1
5
1
0.3
W
Jing Wei
Pånda
Jing Wei
6
0
2
7
W
Sylvanus
Rawln
Sylvanus
2
0
8
6
L
1
7
2
0.29
W
Awilix
Wishiiѕ
Awilix
9
0
5
11.5
W
Kukulkan
1
3
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,000
Damage
61,979
79,693
Taken
73,229
38,157
Mitigated
53,386
16,673
Healing
33,681
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
Dm_BiLLy
Danzaburou
9,058
3,610
0
4,084
16,150
5,821
88
345
15,805
0
67,707
W
Cu Chulainn
Guille_27S
Cu Chulainn
17,400
3,907
0
10,873
22,641
26,592
314
2,079
20,502
2,742
84,092
L
King Arthur
ItsLeMonKe
King Arthur
11,099
2,372
0
4,446
18,833
12,906
0
2,903
15,617
0
66,089
L
5,289
389
0
2,011
11,832
3,328
0
3,376
8,456
45,487
0
L
7,564
1,426
0
4,042
15,097
5,676
0
3,099
11,998
0
46,888
W
Jing Wei
Pånda
Jing Wei
15,815
13,731
0
8,805
16,375
6,707
3,966
2,037
14,252
0
116,532
W
Sylvanus
Rawln
Sylvanus
7,406
1,369
3,580
5,309
13,159
11,333
1,363
2,281
10,768
20,452
4,336
L
5,990
627
0
2,090
17,781
10,426
0
5,336
12,445
21,374
0
W
Awilix
Wishiiѕ
Awilix
14,317
6,277
0
4,006
11,245
4,814
2,696
1,450
9,751
0
76,438
W
Kukulkan
7,041
386
0
1,108
9,809
3,940
2,286
3,022
6,677
87,546
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,109
Gold Earned
55,967
512
Minions Killed
668
0
Camps Cleared
0
1,635,345
Distance Traveled
1,910,907
20
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
9,386
494
142
7
0
300,319
5
W
Cu Chulainn
12,081
636
149
8
0
392,712
3
L
King Arthur
8,869
467
145
8
0
341,261
5
L
Scylla
7,451
392
104
5
0
321,339
1
L
Da Ji
7,735
407
90
5
0
357,589
5
W
Jing Wei
13,313
701
215
11
0
343,467
1
W
Sylvanus
9,205
484
40
2
0
371,066
4
L
Ares
7,668
404
31
2
0
314,837
4
W
Awilix
11,521
606
115
6
0
477,521
3
W
Kukulkan
9,847
518
149
8
0
326,141
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role