Player Matchup

Neith
Neith
Arex091
Neith
Level 43
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hel
Hel
Dalbojobas33
Hel
Level 93
God Stats
5W - 4L
1,304 SR
Queue Stats
312W - 304L
1,535 Elo+
Solo
Chaac
Chaac
EmperorJakeus
Chaac
Level 99
God Stats
8W - 13L
1,809 SR
Queue Stats
278W - 283L
1,507 Elo+
Solo
Nu Wa
Nu Wa
PatisPAK
Nu Wa
Level 112
God Stats
15W - 13L
1,525 SR
Queue Stats
475W - 499L
1,550 Elo+
Solo
Ne Zha
Ne Zha
Waybiddi
Ne Zha
Level 146
God Stats
8W - 10L
1,482 SR
Queue Stats
160W - 167L
1,505 Elo+
Solo
Team Averages
Level 99
1,524 SR
1,519 Elo+

VS

Team Averages
Level 87
1,605 SR
1,496 Elo+
Camazotz
Camazotz
Beletto
Camazotz
Level 88
God Stats
7W - 3L
1,504 SR
Queue Stats
50W - 42L
1,490 Elo+
Party 1
Yemoja
Yemoja
Birscurse
Yemoja
Level 103
God Stats
1W - 0L
1,839 SR
Queue Stats
9W - 7L
1,500 Elo+
Party 2
Nu Wa
Nu Wa
Isuko
Nu Wa
Level 89
God Stats
23W - 10L
1,292 SR
Queue Stats
53W - 51L
1,456 Elo+
Party 1
Aphrodite
Aphrodite
Vesmashana
Aphrodite
Level 86
God Stats
33W - 17L
1,711 SR
Queue Stats
183W - 151L
1,531 Elo+
Solo
Heimdallr
Heimdallr
Wazapper
Heimdallr
Level 67
God Stats
1W - 2L
1,679 SR
Queue Stats
8W - 7L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Arex091
Neith
20
1 / 9 / 2
14,094
470
14,830
25,870
9,557
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

19
2 / 5 / 5
14,716
491
26,380
32,568
17,396
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

20
5 / 5 / 5
14,280
476
32,951
48,442
53,616
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Nu Wa
PatisPAK
Nu Wa
20
4 / 9 / 9
14,268
476
33,818
25,225
7,356
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Ne Zha
Waybiddi
Ne Zha
19
6 / 8 / 3
13,298
443
17,006
32,478
15,098
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
Beletto
Camazotz
20
6 / 7 / 5
15,503
517
18,045
28,890
12,906
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Yemoja
Birscurse
Yemoja
19
4 / 1 / 20
13,694
456
12,128
37,544
31,389
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Nu Wa
Isuko
Nu Wa
20
14 / 1 / 14
17,022
567
41,722
23,909
10,803
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Aphrodite
Vesmashana
Aphrodite
20
9 / 7 / 13
17,308
577
27,899
41,227
28,999
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Heimdallr
Wazapper
Heimdallr
20
3 / 4 / 14
13,976
466
30,737
29,449
13,548
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
102
18
Kills
36
36
Deaths
20
24
Assists
66
Player
Kills
Deaths
Assists
KDA
L
Neith
Arex091
Neith
1
9
2
0.22
W
Camazotz
Beletto
Camazotz
6
7
5
1.21
W
Yemoja
Birscurse
Yemoja
4
1
20
14
L
2
5
5
0.9
L
5
5
5
1.5
W
Nu Wa
Isuko
Nu Wa
14
1
14
21
L
Nu Wa
PatisPAK
Nu Wa
4
9
9
0.94
W
Aphrodite
Vesmashana
Aphrodite
9
7
13
2.21
L
Ne Zha
Waybiddi
Ne Zha
6
8
3
0.94
W
Heimdallr
Wazapper
Heimdallr
3
4
14
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

124,985
Damage
130,531
164,583
Taken
161,019
103,023
Mitigated
97,645
73,410
Healing
95,135
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
Arex091
Neith
14,830
7,334
0
7,672
25,870
9,557
3,870
14,827
10,517
0
119,984
W
Camazotz
Beletto
Camazotz
18,045
5,921
0
13,042
28,890
12,906
0
11,500
17,072
0
96,191
W
Yemoja
Birscurse
Yemoja
12,128
2,886
15,795
15,521
37,544
31,389
1,530
15,485
21,657
40,786
0
L
26,380
578
10,464
19,611
32,568
17,396
0
13,336
18,768
75,428
0
L
32,951
6,532
0
19,971
48,442
53,616
783
24,071
22,951
1,187
117,323
W
Nu Wa
Isuko
Nu Wa
41,722
10,309
1,195
5,188
23,909
10,803
2,663
10,080
13,395
135,266
0
L
Nu Wa
PatisPAK
Nu Wa
33,818
5,602
856
4,316
25,225
7,356
544
16,112
8,540
119,371
0
W
Aphrodite
Vesmashana
Aphrodite
27,899
3,829
10,748
25,275
41,227
28,999
1,797
11,403
29,472
113,347
0
L
Ne Zha
Waybiddi
Ne Zha
17,006
4,234
0
10,520
32,478
15,098
0
10,051
21,955
0
118,907
W
Heimdallr
Wazapper
Heimdallr
30,737
14,372
1,511
6,860
29,449
13,548
7,457
14,720
14,453
0
118,562

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,656
Gold Earned
77,503
731
Minions Killed
683
0
Camps Cleared
0
2,685,544
Distance Traveled
2,804,981
21
Wards Purchased
41
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
14,094
470
148
5
0
418,113
0
W
Camazotz
15,503
517
135
5
0
570,203
6
W
Yemoja
13,694
456
40
1
0
607,265
13
L
Hel
14,716
491
97
3
0
653,508
0
L
Chaac
14,280
476
164
5
0
596,552
6
W
Nu Wa
17,022
567
146
5
0
556,814
11
L
Nu Wa
14,268
476
193
6
0
467,115
1
W
Aphrodite
17,308
577
196
7
0
537,397
7
L
Ne Zha
13,298
443
129
4
0
550,256
14
W
Heimdallr
13,976
466
166
6
0
533,302
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role