Player Matchup

Sun Wukong
Sun Wukong
Silver II
Teasdale93
Sun Wukong
Silver II
Level 146
God Stats
0W - 1L
1,676 SR
Queue Stats
8W - 12L
1,544 MMR
Solo
Thoth
Thoth
Gold II
jhazard10
Thoth
Gold II
Level 67
God Stats
14W - 15L
1,402 SR
Queue Stats
195W - 228L
1,525 MMR
Party 1
Da Ji
Da Ji
Gold III
joodoo_9
Da Ji
Gold III
Level 69
God Stats
6W - 3L
1,799 SR
Queue Stats
77W - 85L
1,608 MMR
Party 1
Team Averages
Gold IV
Gold IV
Average Tier
Level 94
1,626 SR
1,559 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 84
1,630 SR
1,663 MMR
Thanatos
Thanatos
Bronze III
AVILILLO
Thanatos
Bronze III
Level 67
God Stats
1W - 0L
1,703 SR
Queue Stats
11W - 12L
1,500 MMR
Party 2
Discordia
Discordia
Platinum I
G0DJ037
Discordia
Platinum I
Level 123
God Stats
37W - 29L
1,659 SR
Queue Stats
48W - 49L
1,990 MMR
Solo
Cu Chulainn
Cu Chulainn
Bronze III
MerdusSeco
Cu Chulainn
Bronze III
Level 63
God Stats
1W - 1L
1,527 SR
Queue Stats
1W - 2L
1,500 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Teasdale93
Sun Wukong
15
3 / 6 / 7
12,900
586
12,358
22,641
15,307
Thoth
jhazard10
Thoth
18
5 / 4 / 4
13,421
610
10,336
10,667
3,664
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Da Ji
joodoo_9
Da Ji
17
5 / 5 / 6
13,931
633
13,717
17,707
7,229
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bans
AphroditeCabrakanPersephoneAthenaHercules

VS

Bans
HadesBacchusChang'eCthulhuScylla
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
AVILILLO
Thanatos
15
0 / 8 / 9
12,843
584
8,508
15,504
14,947
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Discordia
G0DJ037
Discordia
20
12 / 2 / 2
15,799
718
20,117
11,857
3,473
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cu Chulainn
MerdusSeco
Cu Chulainn
19
3 / 3 / 11
14,298
650
13,502
18,308
10,657
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
37
13
Kills
15
15
Deaths
13
17
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Thanatos
AVILILLO
Thanatos
0
8
9
0.56
W
Discordia
G0DJ037
Discordia
12
2
2
6.5
W
Cu Chulainn
MerdusSeco
Cu Chulainn
3
3
11
2.83
L
Sun Wukong
Teasdale93
Sun Wukong
3
6
7
1.08
L
Thoth
jhazard10
Thoth
5
4
4
1.75
L
Da Ji
joodoo_9
Da Ji
5
5
6
1.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,411
Damage
42,127
51,015
Taken
45,669
26,200
Mitigated
29,077
5,809
Healing
14,631
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
AVILILLO
Thanatos
8,508
2,444
0
8,393
15,504
14,947
247
2,081
13,197
0
58,625
W
Discordia
G0DJ037
Discordia
20,117
1,054
137
5,576
11,857
3,473
1,433
2,677
8,985
93,393
0
W
Cu Chulainn
MerdusSeco
Cu Chulainn
13,502
2,512
0
525
18,308
10,657
1,560
4,843
13,030
0
76,034
L
Sun Wukong
Teasdale93
Sun Wukong
12,358
2,170
0
4,584
22,641
15,307
720
8,095
14,546
0
48,359
L
Thoth
jhazard10
Thoth
10,336
317
0
193
10,667
3,664
120
7,267
3,400
76,421
0
L
Da Ji
joodoo_9
Da Ji
13,717
5,001
0
1,032
17,707
7,229
0
4,939
12,768
0
57,662

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,252
Gold Earned
42,940
256
Minions Killed
301
0
Camps Cleared
0
1,077,455
Distance Traveled
1,188,868
12
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
12,843
584
73
3
0
359,580
1
W
Discordia
15,799
718
127
6
0
382,999
8
W
Cu Chulainn
14,298
650
101
5
0
446,289
1
L
Sun Wukong
12,900
586
71
3
0
341,723
3
L
Thoth
13,421
610
120
5
0
372,265
6
L
Da Ji
13,931
633
65
3
0
363,467
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role