Player Matchup

Anhur
Anhur
 
Anhur
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
Drako-67d
Bacchus
Level 107
God Stats
3W - 3L
1,327 SR
Queue Stats
444W - 430L
1,469 Elo+
Party 1
King Arthur
King Arthur
FreeRP
King Arthur
Level 62
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kukulkan
Kukulkan
KonjikiNoYamiX
Kukulkan
Level 82
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
彭拨鼠料理君乄RZ
Bellona
Level 148
God Stats
5W - 1L
1,787 SR
Queue Stats
110W - 90L
1,458 Elo+
Solo
Team Averages
Level 105
1,523 SR
1,485 Elo+

VS

Team Averages
Level 92
1,545 SR
1,493 Elo+
Agni
Agni
ExodiiaK
Agni
Level 56
God Stats
12W - 7L
1,691 SR
Queue Stats
176W - 166L
1,483 Elo+
Solo
Osiris
Osiris
FortniteFun69
Osiris
Level 88
God Stats
4W - 2L
1,500 SR
Queue Stats
274W - 286L
1,463 Elo+
Party 2
Gilgamesh
Gilgamesh
ShomA1985
Gilgamesh
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ne Zha
Ne Zha
TRXAlpha
Ne Zha
Level 85
God Stats
3W - 3L
1,537 SR
Queue Stats
119W - 141L
1,522 Elo+
Party 2
Cupid
Cupid
latexpally
Cupid
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
14
1 / 4 / 1
8,279
487
2,535
9,612
2,672
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bacchus
Drako-67d
Bacchus
12
1 / 2 / 3
7,856
462
4,574
10,560
6,763
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

King Arthur
FreeRP
King Arthur
14
3 / 5 / 2
8,334
490
11,216
20,139
12,676
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Kukulkan
12
1 / 5 / 2
7,408
436
7,697
9,433
3,547
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
3 / 4 / 0
7,558
445
3,249
13,006
7,219
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
14
1 / 1 / 10
8,520
501
10,205
6,384
2,490
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

14
4 / 4 / 3
8,862
521
12,593
14,933
11,882
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Gilgamesh
ShomA1985
Gilgamesh
13
5 / 1 / 5
8,370
492
9,982
9,190
4,389
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Ne Zha
TRXAlpha
Ne Zha
15
5 / 3 / 0
8,954
527
6,739
12,390
5,075
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cupid
17
4 / 0 / 6
10,001
588
6,331
7,375
2,693
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
43
9
Kills
19
20
Deaths
9
8
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Anhur
 
Anhur
1
4
1
0.38
L
Bacchus
Drako-67d
Bacchus
1
2
3
1.25
W
Agni
1
1
10
6
W
4
4
3
1.38
L
King Arthur
FreeRP
King Arthur
3
5
2
0.8
L
Kukulkan
1
5
2
0.4
W
Gilgamesh
ShomA1985
Gilgamesh
5
1
5
7.5
W
Ne Zha
TRXAlpha
Ne Zha
5
3
0
1.67
W
Cupid
4
0
6
7
L
3
4
0
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,271
Damage
45,850
62,750
Taken
50,272
32,877
Mitigated
26,529
13,372
Healing
19,870
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
 
Anhur
2,535
717
0
3,186
9,612
2,672
0
830
8,782
0
48,935
L
Bacchus
Drako-67d
Bacchus
4,574
616
0
1,710
10,560
6,763
0
3,686
6,874
19,004
0
W
Agni
10,205
1,524
0
2,832
6,384
2,490
312
3,921
2,463
48,419
0
W
12,593
5,577
0
5,962
14,933
11,882
0
1,088
13,845
0
45,780
L
King Arthur
FreeRP
King Arthur
11,216
2,103
0
5,540
20,139
12,676
0
405
19,734
0
48,939
L
Kukulkan
7,697
1,753
0
1,000
9,433
3,547
471
2,651
6,782
46,835
0
W
Gilgamesh
ShomA1985
Gilgamesh
9,982
3,489
0
3,097
9,190
4,389
338
2,895
6,295
0
39,160
W
Ne Zha
TRXAlpha
Ne Zha
6,739
1,566
0
4,257
12,390
5,075
0
3,251
9,139
0
53,290
W
Cupid
6,331
4,189
313
3,409
7,375
2,693
5,258
1,116
6,259
0
66,505
L
3,249
1,182
0
1,936
13,006
7,219
0
2,633
10,373
0
46,817

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,435
Gold Earned
44,707
383
Minions Killed
486
0
Camps Cleared
0
1,546,003
Distance Traveled
1,673,219
23
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
8,279
487
88
5
0
284,729
7
L
Bacchus
7,856
462
36
2
0
329,665
3
W
Agni
8,520
501
101
6
0
325,587
6
W
Osiris
8,862
521
80
5
0
329,280
4
L
King Arthur
8,334
490
87
5
0
299,475
1
L
Kukulkan
7,408
436
86
5
0
278,926
11
W
Gilgamesh
8,370
492
62
4
0
342,779
4
W
Ne Zha
8,954
527
104
6
0
354,515
2
W
Cupid
10,001
588
139
8
0
321,058
1
L
Bellona
7,558
445
86
5
0
353,208
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role