Player Matchup

Kuzenbo
Kuzenbo
CALAMAR-_RABIOSO
Kuzenbo
Level 89
God Stats
1W - 2L
1,190 SR
Queue Stats
235W - 280L
1,385 Elo+
Party 1
Neith
Neith
ImJavivi
Neith
Level 48
God Stats
9W - 8L
1,727 SR
Queue Stats
141W - 185L
1,414 Elo+
Party 1
Gilgamesh
Gilgamesh
MagicsMeMoRy
Gilgamesh
Level 75
God Stats
3W - 4L
1,300 SR
Queue Stats
109W - 125L
1,345 Elo+
Party 3
Set
Set
MaltMilkMalc
Set
Level 48
God Stats
1W - 2L
1,124 SR
Queue Stats
115W - 136L
1,383 Elo+
Party 3
Zhong Kui
Zhong Kui
wiismax
Zhong Kui
Level 99
God Stats
5W - 4L
1,524 SR
Queue Stats
496W - 523L
1,470 Elo+
Party 1
Team Averages
Level 72
1,373 SR
1,399 Elo+

VS

Team Averages
Level 55
1,479 SR
1,401 Elo+
Ymir
Ymir
Alekale9
Ymir
Level 96
God Stats
6W - 2L
1,341 SR
Queue Stats
69W - 87L
1,359 Elo+
Party 2
Ra
Ra
DarknesSlayer__
Ra
Level 85
God Stats
8W - 8L
1,583 SR
Queue Stats
168W - 142L
1,447 Elo+
Solo
Neith
Neith
Diegoohs9
Neith
Level 8
God Stats
0W - 1L
1,765 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Apollo
Apollo
HugoChavez1954
Apollo
Level 58
God Stats
2W - 7L
1,204 SR
Queue Stats
109W - 133L
1,350 Elo+
Party 2
Horus
Horus
patriarca8
Horus
Level 26
God Stats
0W - 3L
1,500 SR
Queue Stats
56W - 82L
1,350 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
4 / 2 / 5
7,112
547
6,426
10,186
8,109
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Neith
ImJavivi
Neith
11
1 / 1 / 9
6,472
498
7,669
5,411
1,731
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gilgamesh
MagicsMeMoRy
Gilgamesh
12
3 / 2 / 2
7,065
543
3,848
8,038
3,078
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
1 / 1 / 0
7,137
549
1,649
6,045
2,267
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Cudgel

Cudgel

+10
Physical Power
+50
Health

Zhong Kui
wiismax
Zhong Kui
14
8 / 0 / 5
8,077
621
12,539
7,064
5,130
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
11
1 / 2 / 3
6,780
522
4,517
13,338
5,593
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

9
1 / 4 / 2
5,843
449
6,027
8,308
2,593
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Neith
Diegoohs9
Neith
8
0 / 5 / 0
5,081
391
1,704
6,902
2,230
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

10
3 / 5 / 0
6,365
490
3,054
9,687
3,048
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Horus
13
1 / 1 / 1
7,452
573
2,228
6,024
3,884
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
12
17
Kills
6
6
Deaths
17
21
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Ymir
1
2
3
1.25
W
4
2
5
3.25
L
1
4
2
0.5
L
Neith
Diegoohs9
Neith
0
5
0
0
L
3
5
0
0.6
W
Neith
ImJavivi
Neith
1
1
9
5.5
W
Gilgamesh
MagicsMeMoRy
Gilgamesh
3
2
2
2
W
1
1
0
1
L
Horus
1
1
1
1.5
W
Zhong Kui
wiismax
Zhong Kui
8
0
5
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,131
Damage
17,530
36,744
Taken
44,259
20,315
Mitigated
17,348
12,450
Healing
10,534
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
4,517
248
501
2,987
13,338
5,593
0
6,370
6,902
28,314
0
W
6,426
3,012
0
1,693
10,186
8,109
0
4,022
6,022
20,704
0
L
6,027
840
318
2,035
8,308
2,593
0
4,218
3,818
24,393
0
L
Neith
Diegoohs9
Neith
1,704
940
0
678
6,902
2,230
380
4,078
2,666
0
17,737
L
3,054
1,795
0
2,791
9,687
3,048
0
3,617
5,884
0
31,659
W
Neith
ImJavivi
Neith
7,669
2,193
0
2,519
5,411
1,731
177
2,296
3,011
0
35,228
W
Gilgamesh
MagicsMeMoRy
Gilgamesh
3,848
1,155
0
2,446
8,038
3,078
0
1,327
6,563
0
36,412
W
1,649
1,034
0
679
6,045
2,267
78
36
5,969
0
36,893
L
Horus
2,228
1,381
0
1,224
6,024
3,884
670
0
6,024
0
39,370
W
Zhong Kui
wiismax
Zhong Kui
12,539
2,091
0
5,113
7,064
5,130
1,663
2,223
4,635
48,351
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,863
Gold Earned
31,521
353
Minions Killed
283
0
Camps Cleared
0
1,264,482
Distance Traveled
1,093,338
16
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
6,780
522
43
3
0
215,764
2
W
Kuzenbo
7,112
547
21
2
0
261,602
6
L
Ra
5,843
449
40
3
0
231,428
6
L
Neith
5,081
391
41
3
0
190,108
0
L
Apollo
6,365
490
70
5
0
231,310
1
W
Neith
6,472
498
60
5
0
224,709
3
W
Gilgamesh
7,065
543
85
7
0
267,142
2
W
Set
7,137
549
85
7
0
265,256
2
L
Horus
7,452
573
89
7
0
224,728
0
W
Zhong Kui
8,077
621
102
8
0
245,773
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role