Player Matchup

Set
Set
Mihai303
Set
Level 12
God Stats
1W - 2L
1,500 SR
Queue Stats
48W - 38L
1,490 Elo+
Party 1
Chiron
Chiron
MortalGamer88
Chiron
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 14L
1,552 Elo+
Party 1
Scylla
Scylla
SleepyIndividual
Scylla
Level 14
God Stats
4W - 1L
1,847 SR
Queue Stats
16W - 14L
1,486 Elo+
Party 1
Nike
Nike
Vaygnar
Nike
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,549 Elo+
Solo
Ymir
Ymir
XDimesGotBanned
Ymir
Level 20
God Stats
1W - 1L
1,747 SR
Queue Stats
9W - 5L
1,559 Elo+
Party 1
Team Averages
Level 27
1,619 SR
1,527 Elo+

VS

Team Averages
Level 27
1,514 SR
1,533 Elo+
Artemis
Artemis
Euir19
Artemis
Level 29
God Stats
3W - 2L
1,299 SR
Queue Stats
20W - 22L
1,492 Elo+
Solo
Scylla
Scylla
IIIEdgarIII
Scylla
Level 27
God Stats
5W - 3L
1,634 SR
Queue Stats
32W - 27L
1,462 Elo+
Solo
Bacchus
Bacchus
Kenopez
Bacchus
Level 18
God Stats
15W - 13L
1,568 SR
Queue Stats
40W - 30L
1,611 Elo+
Party 2
Thanatos
Thanatos
Kubelek
Thanatos
Level 26
God Stats
8W - 4L
1,442 SR
Queue Stats
42W - 37L
1,560 Elo+
Party 2
Sun Wukong
Sun Wukong
Luffytoru
Sun Wukong
Level 36
God Stats
5W - 3L
1,627 SR
Queue Stats
61W - 60L
1,541 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 5 / 0
5,028
503
3,257
8,030
2,353
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

5
0 / 4 / 0
3,834
383
1,169
4,586
1,050
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

7
0 / 3 / 0
4,448
445
1,786
4,240
1,173
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Nike
Vaygnar
Nike
8
0 / 5 / 0
4,456
446
1,799
6,680
2,536
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Talisman

Talisman

+75
Health
+15
Magical Protection

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

5
0 / 6 / 0
3,717
372
736
5,711
1,476
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Euir19
Artemis
12
10 / 0 / 4
7,327
733
7,628
4,632
1,521
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Scylla
9
3 / 1 / 3
5,741
574
2,955
3,618
974
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bacchus
Kenopez
Bacchus
8
3 / 0 / 12
6,067
607
4,647
4,097
2,729
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Thanatos
Kubelek
Thanatos
10
4 / 0 / 2
6,219
622
3,676
6,434
1,837
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Sun Wukong
Luffytoru
Sun Wukong
10
3 / 0 / 1
6,149
615
3,110
3,793
1,392
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
45
1
Kills
23
23
Deaths
1
0
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Artemis
Euir19
Artemis
10
0
4
12
W
Scylla
3
1
3
4.5
W
Bacchus
Kenopez
Bacchus
3
0
12
9
W
Thanatos
Kubelek
Thanatos
4
0
2
5
W
Sun Wukong
Luffytoru
Sun Wukong
3
0
1
3.5
L
1
5
0
0.2
L
0
4
0
0
L
0
3
0
0
L
Nike
Vaygnar
Nike
0
5
0
0
L
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,747
Damage
22,016
29,247
Taken
22,574
8,588
Mitigated
8,453
5,056
Healing
14,634
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
Euir19
Artemis
7,628
4,812
0
3,627
4,632
1,521
1,672
727
3,871
0
36,404
W
Scylla
2,955
86
0
0
3,618
974
0
805
2,705
20,862
0
W
Bacchus
Kenopez
Bacchus
4,647
633
0
1,605
4,097
2,729
150
662
3,375
12,114
0
W
Thanatos
Kubelek
Thanatos
3,676
1,396
0
7,549
6,434
1,837
0
100
6,233
0
33,443
W
Sun Wukong
Luffytoru
Sun Wukong
3,110
759
0
1,853
3,793
1,392
612
0
3,643
0
29,066
L
3,257
1,367
0
1,952
8,030
2,353
0
736
7,264
0
26,124
L
1,169
317
59
1,324
4,586
1,050
0
2,356
2,136
0
7,716
L
1,786
73
0
629
4,240
1,173
330
2,133
1,767
13,249
0
L
Nike
Vaygnar
Nike
1,799
560
0
942
6,680
2,536
0
0
6,680
0
15,869
L
736
109
0
150
5,711
1,476
0
1,913
3,798
4,490
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,483
Gold Earned
31,503
153
Minions Killed
275
0
Camps Cleared
0
831,679
Distance Traveled
914,541
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
7,327
733
65
7
0
171,971
3
W
Scylla
5,741
574
47
5
0
188,820
0
W
Bacchus
6,067
607
20
2
0
197,242
4
W
Thanatos
6,219
622
77
8
0
186,157
0
W
Sun Wukong
6,149
615
66
7
0
170,351
2
L
Set
5,028
503
58
6
0
187,247
1
L
Chiron
3,834
383
19
2
0
144,825
2
L
Scylla
4,448
445
36
4
0
167,606
3
L
Nike
4,456
446
34
3
0
177,427
1
L
Ymir
3,717
372
6
1
0
154,574
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role