Player Matchup

Bacchus
Bacchus
Gold IV
Rytual
Bacchus
Gold IV
Level 124
God Stats
1W - 3L
1,559 SR
Queue Stats
153W - 171L
1,300 MMR
Party 1
Chiron
Chiron
Gold V
TavoTėvas
Chiron
Gold V
Level 95
God Stats
1W - 0L
1,407 SR
Queue Stats
51W - 42L
1,565 MMR
Party 1
Scylla
Scylla
Platinum V
soló
Scylla
Platinum V
Level 143
God Stats
10W - 8L
1,629 SR
Queue Stats
42W - 44L
1,574 MMR
Party 1
Team Averages
Gold III
Gold III
Average Tier
Level 121
1,532 SR
1,479 MMR

VS

Team Averages
Bronze II
Bronze II
Average Tier
Level 75
1,419 SR
1,240 MMR
Artio
Artio
Silver V
Mhosin
Artio
Silver V
Level 109
God Stats
0W - 2L
1,279 SR
Queue Stats
21W - 46L
820 MMR
Solo
Medusa
Medusa
Bronze III
kekedg
Medusa
Bronze III
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Nox
Nox
Bronze III
zitzpirri
Nox
Bronze III
Level 31
God Stats
0W - 1L
1,478 SR
Queue Stats
0W - 3L
1,400 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Rytual
Bacchus
10
0 / 0 / 12
8,313
756
4,281
8,418
6,424
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Chiron
TavoTėvas
Chiron
11
2 / 0 / 10
8,043
731
7,393
6,306
2,182
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Scylla
soló
Scylla
13
12 / 0 / 1
9,415
856
12,564
4,600
1,520
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bans
Guan YuAnubisAphroditeTiamatChang'e

VS

Bans
ThothCthulhuAresAthenaNike
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
Mhosin
Artio
8
0 / 4 / 0
6,375
580
797
10,394
5,544
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Medusa
kekedg
Medusa
8
0 / 5 / 0
5,991
545
4,049
10,197
3,068
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

8
0 / 5 / 0
6,010
546
4,252
6,875
2,175
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
0
14
Kills
0
0
Deaths
14
23
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Artio
Mhosin
Artio
0
4
0
0
W
Bacchus
Rytual
Bacchus
0
0
12
6
W
Chiron
TavoTėvas
Chiron
2
0
10
7
L
Medusa
kekedg
Medusa
0
5
0
0
W
Scylla
soló
Scylla
12
0
1
12.5
L
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,238
Damage
9,098
19,324
Taken
27,466
10,126
Mitigated
10,787
6,635
Healing
2,350
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artio
Mhosin
Artio
797
64
123
1,255
10,394
5,544
0
5,849
4,545
8,401
0
W
Bacchus
Rytual
Bacchus
4,281
399
0
2,274
8,418
6,424
227
2,182
6,236
15,598
0
W
Chiron
TavoTėvas
Chiron
7,393
3,668
944
2,584
6,306
2,182
1,398
1,358
4,948
0
44,582
L
Medusa
kekedg
Medusa
4,049
987
0
685
10,197
3,068
0
6,066
4,131
0
11,921
W
Scylla
soló
Scylla
12,564
1,471
0
833
4,600
1,520
1,004
1,617
2,983
49,887
0
L
4,252
279
0
287
6,875
2,175
0
4,954
1,921
21,114
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,771
Gold Earned
18,376
160
Minions Killed
62
0
Camps Cleared
0
639,082
Distance Traveled
539,815
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artio
6,375
580
18
2
0
176,138
2
W
Bacchus
8,313
756
16
1
0
234,490
4
W
Chiron
8,043
731
64
6
0
205,921
0
L
Medusa
5,991
545
20
2
0
186,344
3
W
Scylla
9,415
856
80
7
0
198,671
3
L
Nox
6,010
546
24
2
0
177,333
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role