Player Matchup

Ravana
Ravana
AhmetOmerCam
Ravana
Level 29
God Stats
3W - 2L
1,417 SR
Queue Stats
146W - 169L
1,353 Elo+
Solo
Erlang Shen
Erlang Shen
Atlas_GvnG
Erlang Shen
Level 26
God Stats
11W - 8L
1,579 SR
Queue Stats
233W - 257L
1,353 Elo+
Solo
Tiamat
Tiamat
Autrhox
Tiamat
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 2L
1,500 Elo+
Solo
Hades
Hades
gamer_NOOB_Mahjo
Hades
Level 29
God Stats
14W - 18L
1,400 SR
Queue Stats
59W - 81L
1,323 Elo+
Solo
Neith
Neith
mbebii
Neith
Level 3
God Stats
2W - 0L
1,500 SR
Queue Stats
3W - 0L
1,500 Elo+
Solo
Team Averages
Level 23
1,479 SR
1,406 Elo+

VS

Team Averages
Level 25
1,371 SR
1,369 Elo+
Mercury
Mercury
Dan_Keats88
Mercury
Level 28
God Stats
4W - 8L
1,417 SR
Queue Stats
282W - 327L
1,381 Elo+
Solo
Discordia
Discordia
Haridian88
Discordia
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Susano
Susano
HoodPhoenix
Susano
Level 29
God Stats
1W - 2L
1,294 SR
Queue Stats
229W - 274L
1,293 Elo+
Solo
Kuzenbo
Kuzenbo
mihonliftor
Kuzenbo
Level 21
God Stats
5W - 12L
1,319 SR
Queue Stats
38W - 57L
1,332 Elo+
Solo
Neith
Neith
xChS
Neith
Level 18
God Stats
0W - 2L
1,328 SR
Queue Stats
30W - 35L
1,337 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
20
6 / 7 / 5
13,614
545
10,052
18,842
9,102
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Erlang Shen
Atlas_GvnG
Erlang Shen
19
15 / 3 / 3
13,278
531
19,532
19,822
14,190
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tiamat
Autrhox
Tiamat
18
2 / 3 / 4
12,141
486
9,176
11,608
10,551
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

20
6 / 2 / 7
13,824
553
15,956
18,176
7,521
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Neith
mbebii
Neith
14
3 / 12 / 6
10,672
427
6,761
13,804
4,338
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Dan_Keats88
Mercury
20
10 / 3 / 7
13,131
525
8,960
16,867
7,123
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Discordia
Haridian88
Discordia
9
1 / 12 / 1
8,017
321
394
10,247
1,960
Susano
14
5 / 8 / 6
10,608
424
11,591
17,777
5,348
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Kuzenbo
mihonliftor
Kuzenbo
18
2 / 7 / 2
11,795
472
11,666
20,683
28,785
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Neith
xChS
Neith
20
7 / 4 / 8
13,504
540
15,366
17,328
5,971
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
49
32
Kills
25
27
Deaths
34
25
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Ravana
6
7
5
1.21
W
Erlang Shen
Atlas_GvnG
Erlang Shen
15
3
3
5.5
W
Tiamat
Autrhox
Tiamat
2
3
4
1.33
L
Mercury
Dan_Keats88
Mercury
10
3
7
4.5
L
Discordia
Haridian88
Discordia
1
12
1
0.13
L
Susano
5
8
6
1
W
6
2
7
4.75
W
Neith
mbebii
Neith
3
12
6
0.5
L
Kuzenbo
mihonliftor
Kuzenbo
2
7
2
0.43
L
Neith
xChS
Neith
7
4
8
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,477
Damage
47,977
82,252
Taken
82,902
45,702
Mitigated
49,187
22,457
Healing
15,768
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ravana
10,052
3,515
0
4,001
18,842
9,102
516
3,122
15,720
0
91,503
W
Erlang Shen
Atlas_GvnG
Erlang Shen
19,532
11,185
0
6,437
19,822
14,190
3,827
3,192
16,630
0
90,430
W
Tiamat
Autrhox
Tiamat
9,176
1,496
513
2,478
11,608
10,551
3,740
3,354
8,254
49,690
0
L
Mercury
Dan_Keats88
Mercury
8,960
3,536
0
4,443
16,867
7,123
1,955
7,109
9,320
0
60,652
L
Discordia
Haridian88
Discordia
394
24
0
0
10,247
1,960
0
3,124
6,999
7,088
0
L
Susano
11,591
2,597
0
3,351
17,777
5,348
0
4,035
13,546
0
47,410
W
15,956
1,455
261
7,901
18,176
7,521
1,578
1,563
14,983
97,534
0
W
Neith
mbebii
Neith
6,761
5,760
0
866
13,804
4,338
2,151
829
12,975
0
16,473
L
Kuzenbo
mihonliftor
Kuzenbo
11,666
3,555
0
835
20,683
28,785
837
2,993
17,468
62,680
0
L
Neith
xChS
Neith
15,366
7,571
0
7,139
17,328
5,971
2,035
6,613
10,437
0
103,126

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,529
Gold Earned
57,055
551
Minions Killed
473
0
Camps Cleared
0
2,196,250
Distance Traveled
1,959,403
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ravana
13,614
545
163
7
0
414,557
0
W
Erlang Shen
13,278
531
107
4
0
470,602
2
W
Tiamat
12,141
486
90
4
0
402,593
0
L
Mercury
13,131
525
99
4
0
525,447
0
L
Discordia
8,017
321
11
0
0
255,177
1
L
Susano
10,608
424
79
3
0
405,474
1
W
Hades
13,824
553
170
7
0
434,845
2
W
Neith
10,672
427
21
1
0
473,653
0
L
Kuzenbo
11,795
472
102
4
0
390,061
0
L
Neith
13,504
540
182
7
0
383,244
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role