Player Matchup

Medusa
Medusa
Neosbsotiris
Medusa
Level 14
God Stats
2W - 4L
1,064 SR
Queue Stats
21W - 22L
1,449 Elo+
Solo
Tsukuyomi
Tsukuyomi
Pwaulie
Tsukuyomi
Level 29
God Stats
6W - 4L
1,602 SR
Queue Stats
81W - 60L
1,510 Elo+
Solo
Raijin
Raijin
Tissue box5216
Raijin
Level 23
God Stats
1W - 1L
1,500 SR
Queue Stats
33W - 31L
1,521 Elo+
Solo
Bacchus
Bacchus
Turmelimurmeli
Bacchus
Level 28
God Stats
17W - 6L
1,732 SR
Queue Stats
121W - 107L
1,629 Elo+
Solo
Amaterasu
Amaterasu
tsukuyomee11
Amaterasu
Level 14
God Stats
0W - 2L
1,500 SR
Queue Stats
278W - 297L
1,482 Elo+
Solo
Team Averages
Level 22
1,479 SR
1,518 Elo+

VS

Team Averages
Level 31
1,525 SR
1,532 Elo+
Zeus
Zeus
HeisenbergPOR
Zeus
Level 3
God Stats
5W - 4L
1,500 SR
Queue Stats
14W - 14L
1,634 Elo+
Solo
Kukulkan
Kukulkan
Magreebos
Kukulkan
Level 89
God Stats
85W - 77L
1,641 SR
Queue Stats
201W - 195L
1,646 Elo+
Party 1
King Arthur
King Arthur
Magreebxs
King Arthur
Level 8
God Stats
3W - 1L
1,500 SR
Queue Stats
56W - 26L
1,500 Elo+
Party 1
Hachiman
Hachiman
Mr_wonderful27
Hachiman
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
116W - 102L
1,431 Elo+
Solo
Fenrir
Fenrir
WCKDsRunner
Fenrir
Level 28
God Stats
16W - 14L
1,485 SR
Queue Stats
129W - 137L
1,448 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
7
1 / 3 / 0
4,607
461
3,330
6,611
1,771
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

Tsukuyomi
Pwaulie
Tsukuyomi
9
4 / 2 / 0
5,764
576
3,166
7,406
2,368
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

10
2 / 2 / 0
5,962
596
4,298
6,466
2,062
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

9
2 / 0 / 3
5,404
540
2,475
5,100
2,457
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Amaterasu
tsukuyomee11
Amaterasu
7
0 / 3 / 1
4,437
444
831
6,017
3,148
Boots

Boots

+6%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 3 / 1
5,008
501
3,024
5,593
1,480
Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Kukulkan
Magreebos
Kukulkan
11
1 / 1 / 1
6,156
616
3,430
3,235
1,148
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

King Arthur
Magreebxs
King Arthur
13
5 / 1 / 1
7,344
734
8,159
7,165
4,186
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hachiman
7
1 / 3 / 0
4,829
483
2,514
4,860
1,355
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fenrir
10
3 / 1 / 1
6,078
608
2,592
5,023
1,729
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
14
9
Kills
10
10
Deaths
9
4
Assists
4
Player
Kills
Deaths
Assists
KDA
W
0
3
1
0.17
W
Kukulkan
Magreebos
Kukulkan
1
1
1
1.5
W
King Arthur
Magreebxs
King Arthur
5
1
1
5.5
W
Hachiman
1
3
0
0.33
L
Medusa
1
3
0
0.33
L
Tsukuyomi
Pwaulie
Tsukuyomi
4
2
0
2
L
2
2
0
1
L
2
0
3
3.5
W
Fenrir
3
1
1
3.5
L
Amaterasu
tsukuyomee11
Amaterasu
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,100
Damage
19,719
31,600
Taken
25,876
11,806
Mitigated
9,898
9,693
Healing
7,693
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,024
308
123
984
5,593
1,480
133
2,219
3,374
26,950
0
W
Kukulkan
Magreebos
Kukulkan
3,430
407
0
250
3,235
1,148
0
2,303
932
33,981
0
W
King Arthur
Magreebxs
King Arthur
8,159
1,248
0
2,677
7,165
4,186
42
0
7,165
0
48,536
W
Hachiman
2,514
1,580
0
844
4,860
1,355
652
1,951
2,909
0
13,647
L
Medusa
3,330
2,348
0
750
6,611
1,771
0
0
6,611
0
17,165
L
Tsukuyomi
Pwaulie
Tsukuyomi
3,166
930
0
3,532
7,406
2,368
0
1,153
6,253
0
22,705
L
4,298
602
0
1,299
6,466
2,062
0
3,851
2,337
35,113
0
L
2,475
709
0
2,038
5,100
2,457
0
1,172
3,928
15,696
0
W
Fenrir
2,592
359
0
2,815
5,023
1,729
0
300
4,723
0
30,676
L
Amaterasu
tsukuyomee11
Amaterasu
831
506
234
1,840
6,017
3,148
0
0
6,017
0
11,192

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,174
Gold Earned
29,415
199
Minions Killed
340
0
Camps Cleared
0
942,625
Distance Traveled
951,013
13
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
5,008
501
46
5
0
176,496
3
W
Kukulkan
6,156
616
86
9
0
183,909
5
W
King Arthur
7,344
734
105
11
0
204,160
2
W
Hachiman
4,829
483
29
3
0
189,913
0
L
Medusa
4,607
461
33
3
0
168,257
4
L
Tsukuyomi
5,764
576
45
5
0
183,180
1
L
Raijin
5,962
596
70
7
0
182,457
4
L
Bacchus
5,404
540
28
3
0
213,814
4
W
Fenrir
6,078
608
74
7
0
196,535
0
L
Amaterasu
4,437
444
23
2
0
194,917
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role