Player Matchup

Kukulkan
Kukulkan
FStoles
Kukulkan
Level 4
God Stats
0W - 3L
1,332 SR
Queue Stats
0W - 4L
1,297 Elo+
Solo
Achilles
Achilles
aypmar
Achilles
Level 119
God Stats
1W - 2L
1,697 SR
Queue Stats
335W - 202L
1,517 Elo+
Party 2
Anhur
Anhur
p-KA7-q
Anhur
Level 28
God Stats
10W - 9L
1,517 SR
Queue Stats
53W - 49L
1,464 Elo+
Party 2
Team Averages
Level 50
1,515 SR
1,426 Elo+

VS

Team Averages
Level 48
1,666 SR
1,385 Elo+
Ymir
Ymir
DankestEel3977
Ymir
Level 20
God Stats
18W - 8L
1,736 SR
Queue Stats
112W - 99L
1,491 Elo+
Party 1
Medusa
Medusa
FieldMedicWolfy
Medusa
Level 98
God Stats
18W - 6L
1,763 SR
Queue Stats
141W - 98L
1,504 Elo+
Party 1
Hera
Hera
PrintedASH117
Hera
Level 25
God Stats
3W - 2L
1,500 SR
Queue Stats
29W - 40L
1,160 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
FStoles
Kukulkan
12
3 / 8 / 2
8,757
626
7,471
10,609
4,048
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Achilles
aypmar
Achilles
12
3 / 5 / 4
9,233
660
11,914
17,783
11,795
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Anhur
p-KA7-q
Anhur
12
2 / 3 / 5
9,398
671
4,335
11,080
4,055
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 0 / 8
9,247
661
6,742
13,775
11,479
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

14
7 / 2 / 6
10,133
724
19,399
11,847
6,194
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

12
6 / 6 / 4
9,780
699
7,307
10,115
3,243
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
33
8
Kills
15
16
Deaths
8
11
Assists
18
Player
Kills
Deaths
Assists
KDA
W
2
0
8
6
L
Kukulkan
FStoles
Kukulkan
3
8
2
0.5
W
7
2
6
5
W
6
6
4
1.33
L
Achilles
aypmar
Achilles
3
5
4
1
L
Anhur
p-KA7-q
Anhur
2
3
5
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,720
Damage
33,448
39,472
Taken
35,737
19,898
Mitigated
20,916
6,797
Healing
4,987
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,742
1,452
0
960
13,775
11,479
161
2,070
11,705
33,445
0
L
Kukulkan
FStoles
Kukulkan
7,471
1,678
0
440
10,609
4,048
97
3,954
6,655
37,608
0
W
19,399
9,824
0
3,392
11,847
6,194
2,037
1,829
10,018
0
47,350
W
7,307
2,570
0
635
10,115
3,243
1,339
3,686
6,429
25,221
0
L
Achilles
aypmar
Achilles
11,914
3,082
0
3,830
17,783
11,795
0
6,130
11,653
0
36,150
L
Anhur
p-KA7-q
Anhur
4,335
2,456
0
2,527
11,080
4,055
0
4,028
7,052
0
21,449

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,388
Gold Earned
29,160
138
Minions Killed
136
0
Camps Cleared
0
697,917
Distance Traveled
659,762
3
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
9,247
661
33
2
0
242,393
4
L
Kukulkan
8,757
626
79
6
0
214,466
3
W
Medusa
10,133
724
59
4
0
226,322
5
W
Hera
9,780
699
44
3
0
191,047
0
L
Achilles
9,233
660
29
2
0
262,432
0
L
Anhur
9,398
671
30
2
0
221,019
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role