Player Matchup

Janus
Janus
JHTernurita01
Janus
Level 27
God Stats
8W - 5L
1,513 SR
Queue Stats
39W - 40L
1,532 Elo+
Solo
Mercury
Mercury
Pyroblazer4252
Mercury
Level 19
God Stats
49W - 40L
1,640 SR
Queue Stats
165W - 162L
1,566 Elo+
Solo
Kukulkan
Kukulkan
Sxuei
Kukulkan
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,403 Elo+
Solo
Jing Wei
Jing Wei
sectionz7
Jing Wei
Level 29
God Stats
3W - 2L
1,514 SR
Queue Stats
111W - 98L
1,597 Elo+
Solo
Bellona
Bellona
vinixf
Bellona
Level 4
God Stats
0W - 2L
1,329 SR
Queue Stats
5W - 3L
1,744 Elo+
Solo
Team Averages
Level 17
1,499 SR
1,568 Elo+

VS

Team Averages
Level 21
1,454 SR
1,571 Elo+
Neith
Neith
Komboka
Neith
Level 26
God Stats
4W - 1L
1,531 SR
Queue Stats
27W - 25L
1,603 Elo+
Solo
Hades
Hades
OneRhythm
Hades
Level 29
God Stats
12W - 18L
1,431 SR
Queue Stats
67W - 95L
1,469 Elo+
Solo
Cu Chulainn
Cu Chulainn
TheHeroOfTimee
Cu Chulainn
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 1L
1,870 Elo+
Solo
Bacchus
Bacchus
VirtualCRC
Bacchus
Level 14
God Stats
11W - 12L
1,310 SR
Queue Stats
27W - 29L
1,412 Elo+
Solo
Arachne
Arachne
unobtainablelD
Arachne
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 5 / 0
5,833
530
2,073
4,606
1,082
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes

Shoes

+6%
Movement Speed

9
1 / 3 / 1
5,908
537
2,104
6,763
1,885
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Kukulkan
Sxuei
Kukulkan
9
0 / 5 / 1
5,241
476
2,324
4,557
1,437
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jing Wei
sectionz7
Jing Wei
5
0 / 4 / 1
4,491
408
978
4,423
1,145
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Bellona
vinixf
Bellona
4
0 / 9 / 0
4,000
364
1,494
7,815
3,612
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Komboka
Neith
11
5 / 0 / 2
6,765
615
2,197
2,589
806
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hades
OneRhythm
Hades
11
6 / 0 / 3
6,594
599
6,314
6,533
3,137
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cu Chulainn
TheHeroOfTimee
Cu Chulainn
13
6 / 1 / 3
7,468
679
5,098
5,374
2,765
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Bacchus
VirtualCRC
Bacchus
9
2 / 0 / 5
5,888
535
2,700
4,224
3,040
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

11
7 / 1 / 4
6,776
616
4,827
6,944
2,824
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
43
2
Kills
26
26
Deaths
2
3
Assists
17
Player
Kills
Deaths
Assists
KDA
L
1
5
0
0.2
W
Neith
Komboka
Neith
5
0
2
6
W
Hades
OneRhythm
Hades
6
0
3
7.5
L
1
3
1
0.5
L
Kukulkan
Sxuei
Kukulkan
0
5
1
0.1
W
Cu Chulainn
TheHeroOfTimee
Cu Chulainn
6
1
3
7.5
W
Bacchus
VirtualCRC
Bacchus
2
0
5
4.5
L
Jing Wei
sectionz7
Jing Wei
0
4
1
0.13
W
7
1
4
9
L
Bellona
vinixf
Bellona
0
9
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,973
Damage
21,136
28,164
Taken
25,664
9,161
Mitigated
12,572
750
Healing
11,430
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,073
35
0
247
4,606
1,082
0
296
4,310
25,916
0
W
Neith
Komboka
Neith
2,197
904
0
1,264
2,589
806
713
205
2,324
0
44,741
W
Hades
OneRhythm
Hades
6,314
355
178
4,296
6,533
3,137
0
2,269
3,902
31,814
0
L
2,104
1,243
0
250
6,763
1,885
0
688
6,075
0
27,720
L
Kukulkan
Sxuei
Kukulkan
2,324
540
0
0
4,557
1,437
0
2,711
1,846
15,345
0
W
Cu Chulainn
TheHeroOfTimee
Cu Chulainn
5,098
864
0
530
5,374
2,765
0
415
4,903
0
47,004
W
Bacchus
VirtualCRC
Bacchus
2,700
449
0
2,049
4,224
3,040
506
398
3,716
9,040
0
L
Jing Wei
sectionz7
Jing Wei
978
684
0
228
4,423
1,145
0
1,321
3,102
0
9,794
W
4,827
2,918
0
3,113
6,944
2,824
134
424
6,422
0
33,830
L
Bellona
vinixf
Bellona
1,494
530
0
25
7,815
3,612
0
3,998
3,817
0
4,456

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,473
Gold Earned
33,491
188
Minions Killed
350
0
Camps Cleared
0
938,147
Distance Traveled
1,108,719
11
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
5,833
530
57
5
0
163,359
1
W
Neith
6,765
615
97
9
0
181,915
1
W
Hades
6,594
599
51
5
0
215,723
4
L
Mercury
5,908
537
65
6
0
210,121
3
L
Kukulkan
5,241
476
43
4
0
197,910
3
W
Cu Chulainn
7,468
679
105
10
0
228,035
1
W
Bacchus
5,888
535
20
2
0
231,606
3
L
Jing Wei
4,491
408
16
1
0
130,756
0
W
Arachne
6,776
616
77
7
0
251,440
3
L
Bellona
4,000
364
7
1
0
236,001
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role